What Squanto said was really right on, and really parallels what happens IRL (inflation and people whining about being cheated, or not earning enough). Besides, what is there to spend in game money on anymore?
"Here we are. Your current balance is 55145 platinum, 9 gold, and 1 copper Dokoras."
PEZZZ
GERSTEINJ2
Re: Making money the oblivious way
07/27/2012 09:19 PM CDT
<<Besides, what is there to spend in game money on anymore?>>
having "updated" some of my characters prime-side, there is actually quite a bit to spend in-game money on.
as a premium member with a number of characters in every guild, there is housing. and furniture, which isn't cheap. because all of them have to have their own individual "look", and appropriate items.
Plus, there are various tools, equipment that go along with each. Craftbooks of the appropriate difficult level for those that can utilize this. Moonmage prediction tools and telescopes, from the fest for all different sects. And, there's the big stuff. I had to pay 22 plat recently to update the "dues" from my boat <the initial cost - sold when boats were still sold, was 12k plat. And I don't have one of the biggest boats - those were 20k plat. > Citizenship taxes from the applicable provinces. Plus making sure each character has a bit of money in the bank for "emergency" expenditures. Fluff and RP items that are applicable for the character. If you run a trader - right now I'm saving up for the internal room in the POC next time festival time comes around. Which will be an enormous amount. So.... there's plenty to spend IG money on!
/---
Oh and last one, DR at any given time has a population of weenies that will criticize at the drop of a hat, don't take things personally it happens to everyone.
Leucius
having "updated" some of my characters prime-side, there is actually quite a bit to spend in-game money on.
as a premium member with a number of characters in every guild, there is housing. and furniture, which isn't cheap. because all of them have to have their own individual "look", and appropriate items.
Plus, there are various tools, equipment that go along with each. Craftbooks of the appropriate difficult level for those that can utilize this. Moonmage prediction tools and telescopes, from the fest for all different sects. And, there's the big stuff. I had to pay 22 plat recently to update the "dues" from my boat <the initial cost - sold when boats were still sold, was 12k plat. And I don't have one of the biggest boats - those were 20k plat. > Citizenship taxes from the applicable provinces. Plus making sure each character has a bit of money in the bank for "emergency" expenditures. Fluff and RP items that are applicable for the character. If you run a trader - right now I'm saving up for the internal room in the POC next time festival time comes around. Which will be an enormous amount. So.... there's plenty to spend IG money on!
/---
Oh and last one, DR at any given time has a population of weenies that will criticize at the drop of a hat, don't take things personally it happens to everyone.
Leucius
BADGOPHER
Re: Making money the oblivious way
07/27/2012 09:35 PM CDT
Just to point out, boats aren't sold any more, so they're not a valid 'thing to spend money on'.
The rest...99% of the population doesn't need to outfit a farm stable of characters. They outfit one. If you're not multiplying cost by 5 or 10 or however many you're feeding...that's not a lot of money. A few plat for a forge book. Not everyone pays for premium, and most who do don't furnish houses. Most people will not need more than one guild-specific expensive item (POC, tools, etc.).
Most of the things you spent your money on were both inexpensive, and fairly specific to your characters. Not the best examples. Just because I could choose to go and blow 3 million plat on buying 'all' of Milgrym's short swords, wouldn't really mean there was a ton of stuff to spend money on reallistically.
The rest...99% of the population doesn't need to outfit a farm stable of characters. They outfit one. If you're not multiplying cost by 5 or 10 or however many you're feeding...that's not a lot of money. A few plat for a forge book. Not everyone pays for premium, and most who do don't furnish houses. Most people will not need more than one guild-specific expensive item (POC, tools, etc.).
Most of the things you spent your money on were both inexpensive, and fairly specific to your characters. Not the best examples. Just because I could choose to go and blow 3 million plat on buying 'all' of Milgrym's short swords, wouldn't really mean there was a ton of stuff to spend money on reallistically.
NOVIO
Re: Making money the oblivious way
07/27/2012 09:48 PM CDT
And what about the wealth inequality in Elanthia these days?
1% of the characters have 90% of the wealth!!
I am the 99% :(
But seriously, it may not be that drastic, but it would be interesting to see the statistics on concentration of wealth in Elanthia. It kinda seems like the only characters around these days are old ones, so most likely everyone is rich except for me.
1% of the characters have 90% of the wealth!!
I am the 99% :(
But seriously, it may not be that drastic, but it would be interesting to see the statistics on concentration of wealth in Elanthia. It kinda seems like the only characters around these days are old ones, so most likely everyone is rich except for me.
REASONMJ
Re: Making money the oblivious way
07/27/2012 10:06 PM CDT
>>So.... there's plenty to spend IG money on!
You just responded to someone posting about having 55k plat in a single bank account, with a bunch of ideas for they can buy under 20 plat. You realize this absurd and you are just trolling, right?
Apu
_
http://www.elanthipedia.org/wiki/User:Apu
You just responded to someone posting about having 55k plat in a single bank account, with a bunch of ideas for they can buy under 20 plat. You realize this absurd and you are just trolling, right?
Apu
_
http://www.elanthipedia.org/wiki/User:Apu
DANFORDS2
Re: Making money the oblivious way
07/27/2012 11:05 PM CDT
>so most likely everyone is rich except for me
I think if I add up all my bank accounts I have maybe 500 plat. Maybe. And I've been playing Opieus for years and years. Not everyone is obsessed with being rich and powerful. Since there's nothing to buy, I'll get rich when there's something worth buying.
Elemental Lord Opieus, Master Warrior Mage of Elanthia
"For a bunch of radical empiricists, the Philosophers' system relies on a whole lot of faith." ~Armifer
I think if I add up all my bank accounts I have maybe 500 plat. Maybe. And I've been playing Opieus for years and years. Not everyone is obsessed with being rich and powerful. Since there's nothing to buy, I'll get rich when there's something worth buying.
Elemental Lord Opieus, Master Warrior Mage of Elanthia
"For a bunch of radical empiricists, the Philosophers' system relies on a whole lot of faith." ~Armifer
GERSTEINJ2
Re: Making money the oblivious way
07/28/2012 03:31 AM CDT
<<bunch of ideas for they can buy under 20 plat.>>
last time i checked:
a master tailoring book................. 500000 Lirums
a master weaponsmithing book............ 500000 Lirums
same for armor, blacksmithing.
so, right there is 200 plat.
some furniture:
500000 | a snowflake obsidian altar | Luscious Lavas |
300000 | a black obsidian altar | Luscious Lavas
800000 | a carved brick hearth | The Noble's Barn, Fanciful Fireplaces
And just check the price for the interiors for POC on elanthipedia from the latest fest.
Hardly 20 plat items.
|
/---
Oh and last one, DR at any given time has a population of weenies that will criticize at the drop of a hat, don't take things personally it happens to everyone.
Leucius
REASONMJ
Re: Making money the oblivious way
07/28/2012 03:52 AM CDT
>>Hardly 20 plat items.
20 plat, 50 plat, 80 plat, who cares? Everything you listed costs "basically zero"
Apu
_
http://www.elanthipedia.org/wiki/User:Apu
20 plat, 50 plat, 80 plat, who cares? Everything you listed costs "basically zero"
Apu
_
http://www.elanthipedia.org/wiki/User:Apu
VAWN
Re: Making money the oblivious way
07/28/2012 06:37 AM CDT
>>"Here we are. Your current balance is 55145 platinum, 9 gold, and 1 copper Dokoras."
>>Hardly 20 plat items.
>>20 plat, 50 plat, 80 plat, who cares? Everything you listed costs "basically zero"
Right?! He could buy one of all that and a touch more for something like 15 characters (don't care enough to do the math) and STILL have 50k plat left over. Hence the question "Besides, what is there to spend in game money on anymore?" As in the person in question probably already has everything they want or need and a whole vault full of crap they don't besides.
~The Prydaen~
>>Hardly 20 plat items.
>>20 plat, 50 plat, 80 plat, who cares? Everything you listed costs "basically zero"
Right?! He could buy one of all that and a touch more for something like 15 characters (don't care enough to do the math) and STILL have 50k plat left over. Hence the question "Besides, what is there to spend in game money on anymore?" As in the person in question probably already has everything they want or need and a whole vault full of crap they don't besides.
~The Prydaen~
PEZZZ
Re: Making money the oblivious way
07/28/2012 07:23 AM CDT
I already have 2 boats Gonif. I'm pulling down just under 300 plat between intercessors, and work orders, now what do i do with all that? Just became premium so I'm looking at getting a house, but seriously would that make a dent?
BADGOPHER
Re: Making money the oblivious way
07/28/2012 08:19 AM CDT
>I already have 2 boats Gonif. I'm pulling down just under 300 plat between intercessors, and work orders, now what do i do with all that? Just became premium so I'm looking at getting a house, but seriously would that make a dent?
If you felt the need to buy every book for every character, tools for them for every crafting skill, run at least 30 characters on 4 seperate accounts, buy houses for each one, etc. apparently you would have plenty to spend money on.
Why would you buy the master book for every craft? One character is the norm, and one character won't need masters for every range, let alone need one book for every skill.
And again...no one uses houses, they're the equivialent of pointing to my 'buy all milgrym's short swords' thing.
If you felt the need to buy every book for every character, tools for them for every crafting skill, run at least 30 characters on 4 seperate accounts, buy houses for each one, etc. apparently you would have plenty to spend money on.
Why would you buy the master book for every craft? One character is the norm, and one character won't need masters for every range, let alone need one book for every skill.
And again...no one uses houses, they're the equivialent of pointing to my 'buy all milgrym's short swords' thing.
DR-RAESH
Re: Making money the oblivious way
07/28/2012 09:29 AM CDT
Alright, since I tend to take pulling platinums out of the economy as a challenge...
What WOULD you spend an insane amount of plats for? I'm talking 50k. 100k. If you guys can come up with something reasonable, I'll put it out there with an insane price tag (reasonable as defined by "I'm interested enough in the idea to code it, I can get it through approvals, and it won't be a technical nightmare). I'll even try and slide it in before HE12. No boats, no buying "LTBs, scrip, Quest tickets, etc".
Go.
-Raesh
"Ever notice that B.A.'s flavor text swells in direct proportion to how much one of our characters is getting screwed?" - Brian Van Hoose
What WOULD you spend an insane amount of plats for? I'm talking 50k. 100k. If you guys can come up with something reasonable, I'll put it out there with an insane price tag (reasonable as defined by "I'm interested enough in the idea to code it, I can get it through approvals, and it won't be a technical nightmare). I'll even try and slide it in before HE12. No boats, no buying "LTBs, scrip, Quest tickets, etc".
Go.
-Raesh
"Ever notice that B.A.'s flavor text swells in direct proportion to how much one of our characters is getting screwed?" - Brian Van Hoose
HEXEDBYTHENET
Re: Making money the oblivious way
07/28/2012 09:47 AM CDT
One-Time shop access outside of a festival. So it would be pretty neat if you could pay an NPC moonmage to open a one-time-use gate to any number of 'taveling' shops. Granting that player access to that incarnation of the shop where they could buy some items "out-of-season" before returning back and the gate being closed until the next customer.
I would spend tons of platinum to get to see a shop I haven't seen in awhile.
System Announcement: The Night Sun has been snuffed. It's dark again. Now the scary stuff comes out.
I would spend tons of platinum to get to see a shop I haven't seen in awhile.
System Announcement: The Night Sun has been snuffed. It's dark again. Now the scary stuff comes out.
DR-RAESH
Re: Making money the oblivious way
07/28/2012 09:48 AM CDT
What shops?
-Raesh
"Ever notice that B.A.'s flavor text swells in direct proportion to how much one of our characters is getting screwed?" - Brian Van Hoose
-Raesh
"Ever notice that B.A.'s flavor text swells in direct proportion to how much one of our characters is getting screwed?" - Brian Van Hoose
BADGOPHER
Re: Making money the oblivious way
07/28/2012 09:57 AM CDT
In all honesty, I'd pay 50 plat a go for an instant on gate from/to the islands and the mainlands. Or 30 for an instant depart boat to do the same at the normal ride time (it's just the waiting for the thing to show that drives me insane).
I think you'd do better trying to nickel and dime people than just throwing huge lumps out there, because the tastes of people sitting on 50k+ are going to be so divergant you'll be hard pressed to get a real sink.
But tons of expensive but useful items (like a gen rate boost), or other things you might normally see in f2p games 'cash shop' would be good.
How about scrip? 1 scrip for 1k plat? 10k plat?
If we consider that most of the heavy hitters in cash are either hunters, crafters, or both, perhaps some 'ideal' hunting or mining access area with tickets that are super expensive, but critters who provide special pelts, special drops, or so on.
You said no access to quests or LTBs, but what about FC itself? Pay a monthly stipend of insane cost to get access to the improved healer, the non ltb shops, and the hunting/mining areas?
I think you'd do better trying to nickel and dime people than just throwing huge lumps out there, because the tastes of people sitting on 50k+ are going to be so divergant you'll be hard pressed to get a real sink.
But tons of expensive but useful items (like a gen rate boost), or other things you might normally see in f2p games 'cash shop' would be good.
How about scrip? 1 scrip for 1k plat? 10k plat?
If we consider that most of the heavy hitters in cash are either hunters, crafters, or both, perhaps some 'ideal' hunting or mining access area with tickets that are super expensive, but critters who provide special pelts, special drops, or so on.
You said no access to quests or LTBs, but what about FC itself? Pay a monthly stipend of insane cost to get access to the improved healer, the non ltb shops, and the hunting/mining areas?
HEXEDBYTHENET
Re: Making money the oblivious way
07/28/2012 10:02 AM CDT
*To the Teeth
*Andriane's
*Albarian Imports
*Outcast Surplus (Personal reasons for this one :)
*Tent of Bowmaster Renshear
*War and Craft
And almost anything/everything that hasn't been since since either Festival of Eluned or Lanival as long as it doesn't break things or cause a ton of extra work being that old.
System Announcement: The Night Sun has been snuffed. It's dark again. Now the scary stuff comes out.
*Andriane's
*Albarian Imports
*Outcast Surplus (Personal reasons for this one :)
*Tent of Bowmaster Renshear
*War and Craft
And almost anything/everything that hasn't been since since either Festival of Eluned or Lanival as long as it doesn't break things or cause a ton of extra work being that old.
System Announcement: The Night Sun has been snuffed. It's dark again. Now the scary stuff comes out.
ILLIENA
DR-RAESH
Re: Making money the oblivious way
07/28/2012 10:05 AM CDT
>>How about scrip? 1 scrip for 1k plat? 10k plat?
That was explicitly on the list of things not to suggest :P
-Raesh
"Ever notice that B.A.'s flavor text swells in direct proportion to how much one of our characters is getting screwed?" - Brian Van Hoose
That was explicitly on the list of things not to suggest :P
-Raesh
"Ever notice that B.A.'s flavor text swells in direct proportion to how much one of our characters is getting screwed?" - Brian Van Hoose
EDERICK
Re: Making money the oblivious way
07/28/2012 10:10 AM CDT
A crucible, forge, anvil and grindstone that can be put into a home. Basically a complete forge in a home.
NINEVAH1
Re: Making money the oblivious way
07/28/2012 10:12 AM CDT
Jump Jewelry, or any type of quick travel item that didn't have limited charges but had some kind of limited use like a certain moon being up.
TEVESHSZAT
Re: Making money the oblivious way
07/28/2012 10:20 AM CDT
I feel like leaning toward stuff like faster travel for a higher amount of plats than normal would be the best option.
Stuff like a personal forge only delays the inevitable, because you'll eventually regain all those lost funds.
"You always have to be a know-it-all. And you don't. Know. It. All." - GERSTEINJ2
Stuff like a personal forge only delays the inevitable, because you'll eventually regain all those lost funds.
"You always have to be a know-it-all. And you don't. Know. It. All." - GERSTEINJ2
GERSTEINJ2
Re: Making money the oblivious way
07/28/2012 10:36 AM CDT
<<What WOULD you spend an insane amount of plats for? I'm talking 50k. 100k.>>
becoming "guildleader for a day" in the guild of my choice.
Think of actually carrying out Kssarh's threats...
<you hear someone on the gweth ... "why are all those moonmages being tossed out the window?">
/---
Oh and last one, DR at any given time has a population of weenies that will criticize at the drop of a hat, don't take things personally it happens to everyone.
Leucius
becoming "guildleader for a day" in the guild of my choice.
Think of actually carrying out Kssarh's threats...
<you hear someone on the gweth ... "why are all those moonmages being tossed out the window?">
/---
Oh and last one, DR at any given time has a population of weenies that will criticize at the drop of a hat, don't take things personally it happens to everyone.
Leucius
WILTONQU
Re: Making money the oblivious way
07/28/2012 10:37 AM CDT
Sell a barony in a province, Auction it for the title. auction a few lesser titles with a mansion with 3 or 4 room homes.
TEVESHSZAT
Re: Making money the oblivious way
07/28/2012 10:41 AM CDT
>>Sell a barony in a province, Auction it for the title. auction a few lesser titles with a mansion with 3 or 4 room homes.
I think these are totally cool ideas, but they're more a buffer than a long term solution, unless they also hamstring earning back that money spent.
"You always have to be a know-it-all. And you don't. Know. It. All." - GERSTEINJ2
I think these are totally cool ideas, but they're more a buffer than a long term solution, unless they also hamstring earning back that money spent.
"You always have to be a know-it-all. And you don't. Know. It. All." - GERSTEINJ2
PEZZZ
Re: Making money the oblivious way
07/28/2012 11:48 AM CDT
alterations, tyrium, glaes, kertig, if you did jump jewelery for that much IG money, I think it should have a setting for every city, with little, or no timer.
BADGOPHER
Re: Making money the oblivious way
07/28/2012 01:14 PM CDT
>That was explicitly on the list of things not to suggest :P
le sigh.
2/3 aint bad? I read most of the 'no' list? Sorry.
le sigh.
2/3 aint bad? I read most of the 'no' list? Sorry.
WILTONQU
Re: Making money the oblivious way
07/28/2012 02:12 PM CDT
Put in hiden shops amounge critter populations. allow for hiring of enough stuff to make small, medium or large invasions. If they succeed on target grant a cool item at loot. perhaps even grant a small amount of trading skill if a trader uses it to show his influence. flag the person doing the hiring as open to PVP maybe or grant him critter boss type to control so he can be a warlord ect for it. pre set what skills the warlord would have appropiate to critter type. put a timer on it so it can't happen to often but it would allow for player run events and provide a reward, plus take a ton of cash of circulation. allow a group of targets for them to choose from in the nearest town. before it starts though put a ten or twenty minute pause in for folks seeing groups of "goblins forming up towards the North" ect.
DRTYPRIOR
Re: Making money the oblivious way
07/28/2012 02:17 PM CDT
>I think these are totally cool ideas, but they're more a buffer than a long term solution, unless they also hamstring earning back that money spent.
Uz is right. Cool ideas, but think about it. If you could pay to have a shop instant access, you would potentially have the option to MAKE money from the deal.
Buy access to the shop that no one else can afford, buy all the stuff in it, then go sell it all for super marked up prices due to the rarity. Enterprising traders would turn this into a profitable RP session, maybe. Not a bad idea to have (although it does make all those rare items very much not rare after awhile).
But the point was plat sink, not plat generator! :D
Uz is right. Cool ideas, but think about it. If you could pay to have a shop instant access, you would potentially have the option to MAKE money from the deal.
Buy access to the shop that no one else can afford, buy all the stuff in it, then go sell it all for super marked up prices due to the rarity. Enterprising traders would turn this into a profitable RP session, maybe. Not a bad idea to have (although it does make all those rare items very much not rare after awhile).
But the point was plat sink, not plat generator! :D
EDERICK
Re: Making money the oblivious way
07/28/2012 02:24 PM CDT
Giving something that can cause a redistribution of plats doesn't change it from being a plat sink. If something costs 50k. Just because they might eventually make that 50k back from other players doesn't change the fact that 50k plat was taken out of the system.
DRTYPRIOR
Re: Making money the oblivious way
07/28/2012 02:32 PM CDT
>Giving something that can cause a redistribution of plats doesn't change it from being a plat sink. If something costs 50k. Just because they might eventually make that 50k back from other players doesn't change the fact that 50k plat was taken out of the system.
But the point is the person with the 50k is going to have 50k or more still. The person with the 50k is the one complaining! That solution doesn't solve anything for the person with the 50k.
But the point is the person with the 50k is going to have 50k or more still. The person with the 50k is the one complaining! That solution doesn't solve anything for the person with the 50k.
REASONMJ
Re: Making money the oblivious way
07/28/2012 02:50 PM CDT
>>Alright, since I tend to take pulling platinums out of the economy as a challenge...
>>What WOULD you spend an insane amount of plats for? I'm talking 50k. 100k.
Here's my list, I'll post again if I can think of anything else
http://forums.play.net/forums/DragonRealms/Events%20and%20Happenings%20in%20DragonRealms%27%20Elanthia/Festivals%20%60%20Merchants/view/1638
Apu
_
http://www.elanthipedia.org/wiki/User:Apu
>>What WOULD you spend an insane amount of plats for? I'm talking 50k. 100k.
Here's my list, I'll post again if I can think of anything else
http://forums.play.net/forums/DragonRealms/Events%20and%20Happenings%20in%20DragonRealms%27%20Elanthia/Festivals%20%60%20Merchants/view/1638
Apu
_
http://www.elanthipedia.org/wiki/User:Apu
TEVESHSZAT
Re: Making money the oblivious way
07/28/2012 02:50 PM CDT
The big thing I wanted to highlight with what I said is that there is nothing wrong with, say, a 10k widget. It will definitely drain a lot of the plats in the system.
BUT, unless the economy as a whole shifts with regard to getting that money back hunting, that just means you drained the system temporarily and we'll have the same conversation in a year.
Might be interesting to have let people go on quests for a plat price. Like the conversion could be 250 plat per $1 of the price or something. So Riot would be 2500, Tower would cost 4000 plat, and Kanton would be 7500, for example.
"You always have to be a know-it-all. And you don't. Know. It. All." - GERSTEINJ2
BUT, unless the economy as a whole shifts with regard to getting that money back hunting, that just means you drained the system temporarily and we'll have the same conversation in a year.
Might be interesting to have let people go on quests for a plat price. Like the conversion could be 250 plat per $1 of the price or something. So Riot would be 2500, Tower would cost 4000 plat, and Kanton would be 7500, for example.
"You always have to be a know-it-all. And you don't. Know. It. All." - GERSTEINJ2
DRTYPRIOR
Re: Making money the oblivious way
07/28/2012 03:19 PM CDT
Nice list, Apu. Is there a reason why boats ever got removed from sale?
RAIST
Re: Making money the oblivious way
07/28/2012 03:21 PM CDT
>Is there a reason why boats ever got removed from sale?
They're incredibly memory intensive. Like one boat takes more than the entire Crossings.
Weapons for Sale:
http://www.elanthipedia.org/wiki/User:Caraamon#Wares
Hunta Talna Kortok, built by Gor'Togs, for Gor'Togs
http://www.angelfire.com/rpg2/caraamon/home.html
Combat Balance List:
http://tinyurl.com/DRBalance
They're incredibly memory intensive. Like one boat takes more than the entire Crossings.
Weapons for Sale:
http://www.elanthipedia.org/wiki/User:Caraamon#Wares
Hunta Talna Kortok, built by Gor'Togs, for Gor'Togs
http://www.angelfire.com/rpg2/caraamon/home.html
Combat Balance List:
http://tinyurl.com/DRBalance
HEASTRENFHERO
Re: Making money the oblivious way
07/28/2012 03:26 PM CDT
Faster healing autopaths, faster ferries and boats for increased fees. Portals to and from the islands
HEXEDBYTHENET
Re: Making money the oblivious way
07/28/2012 03:35 PM CDT
>>If you could pay to have a shop instant access, you would potentially have the option to MAKE money from the deal.
That would totally depend on the shop in question and what sort of merchandise they had available. The shops I had listed had very few items that could generate 1/10 of 50k in sales. Even if you bought 100 of them you would doubtfully get 50k due to your own flooding of the market. So if you did want to see any sort of return for buying a ton of items there you would essentially have to sit on a stockpile of them for untold amount of time until you could sell them all off for full mark-up. Still, it would all depend on the statement in my first sentence.
System Announcement: The Night Sun has been snuffed. It's dark again. Now the scary stuff comes out.
That would totally depend on the shop in question and what sort of merchandise they had available. The shops I had listed had very few items that could generate 1/10 of 50k in sales. Even if you bought 100 of them you would doubtfully get 50k due to your own flooding of the market. So if you did want to see any sort of return for buying a ton of items there you would essentially have to sit on a stockpile of them for untold amount of time until you could sell them all off for full mark-up. Still, it would all depend on the statement in my first sentence.
System Announcement: The Night Sun has been snuffed. It's dark again. Now the scary stuff comes out.
DIMINISHEDANGEL
Re: Making money the oblivious way
07/28/2012 05:48 PM CDT
>>alterations, tyrium, glaes, kertig, if you did jump jewelery for that much IG money, I think it should have a setting for every city, with little, or no timer.
Tyrium's already like 10k+ for a good weapon, more if you have pure ingots still.
I'm not sure we need something that costs 100k to be honest. We just need to lighten income generation.
Tyrium's already like 10k+ for a good weapon, more if you have pure ingots still.
I'm not sure we need something that costs 100k to be honest. We just need to lighten income generation.
BADGOPHER
Re: Making money the oblivious way
07/28/2012 06:42 PM CDT
>I'm not sure we need something that costs 100k to be honest. We just need to lighten income generation.
Except that was the exact question Raesh asked, and all. Maybe?
And really, we're going to trot out the 'reduce money flowing in' argument again? I thought we'd had that argument this week already, and explained why it won't solve much of anything, and really screws the 'have nots' entirely.
Except that was the exact question Raesh asked, and all. Maybe?
And really, we're going to trot out the 'reduce money flowing in' argument again? I thought we'd had that argument this week already, and explained why it won't solve much of anything, and really screws the 'have nots' entirely.
RAIST
Re: Making money the oblivious way
07/28/2012 06:51 PM CDT
I would pay any amount of money, I would sell almost every item I owned, for a forge+anvil set I could move around and drop when I want.
That is not an exaggeration.
Weapons for Sale:
http://www.elanthipedia.org/wiki/User:Caraamon#Wares
Hunta Talna Kortok, built by Gor'Togs, for Gor'Togs
http://www.angelfire.com/rpg2/caraamon/home.html
Combat Balance List:
http://tinyurl.com/DRBalance
That is not an exaggeration.
Weapons for Sale:
http://www.elanthipedia.org/wiki/User:Caraamon#Wares
Hunta Talna Kortok, built by Gor'Togs, for Gor'Togs
http://www.angelfire.com/rpg2/caraamon/home.html
Combat Balance List:
http://tinyurl.com/DRBalance
RAIST
Re: Making money the oblivious way
07/28/2012 06:57 PM CDT
I bet there are more than a few people who'd pay for a vault portal. Tap it, teleports you to your vault. Leave the vault, bam back where you started.
Heck, make it a second vault. I bet people would shell out for that.
Weapons for Sale:
http://www.elanthipedia.org/wiki/User:Caraamon#Wares
Hunta Talna Kortok, built by Gor'Togs, for Gor'Togs
http://www.angelfire.com/rpg2/caraamon/home.html
Combat Balance List:
http://tinyurl.com/DRBalance
Heck, make it a second vault. I bet people would shell out for that.
Weapons for Sale:
http://www.elanthipedia.org/wiki/User:Caraamon#Wares
Hunta Talna Kortok, built by Gor'Togs, for Gor'Togs
http://www.angelfire.com/rpg2/caraamon/home.html
Combat Balance List:
http://tinyurl.com/DRBalance