Tonight, quite late, we finally smoothed out the last wrinkle and have submitted the 1.1 update to the App Store review process. Apple will review this and approve (or reject) the update as they see fit, but usually it doesn't take but a few days to a week for updates.
Here are version notes:
Tiny Heroes gets better all the time! This update, a bunch of bug fixes, polishes and tweaks!
✪ Smoothed out that hitch you saw right before 'You Win'
✪ Fixed bug with Slime trail damage (was too much)
✪ Fixed Gargoyle defense not being awarded from Achievement Group completion
If you already have this achievement, the defense will unlock for you right away!
✪ Jelly Cubes no longer slide to corner of screen if trapped
✪ Fixed a rare crash upon save game restore
✪ The "Ballista Heard 'round The World" Achievement now triggers properly
✪ There is a help button on the "Ballista Heard 'round The World" Achievement that gives you various options to complete it
✪ Graphical adjustments to score and stars on campaign screen
✪ Changed quick play to always show at least the first level of an available campaign
✪ Sound balance tweaks
✪ Mana Crab now counts against the Cheapskate achievement
✪ Fixed button spacing on Options screen
✪ Fix for lingering Epic Wizard fireballs
✪ Green Dragon’s sonic effect no longer hides heroes and traps
✪ Delay on end of game lets you see the last Hero bite it
✪ Increased speed of Gorgon’s arrows.
✪ Prompt to skip a challenge level now appears when the level is restarted from the pause menu
✪ Repair Spell correctly also puts out fires now
✪ Wall Tower Placement indicators come back after dragons and tentacle towers die
✪ Fixed a rare graphical glitch with the Looker's eye
✪ Wall Press traps now orient properly when resuming a saved game
✪ Thieves now stop disarming traps when pushed by a Baby Dragon
✪ Fixed graphical clipping on OpenFeint buttons
✪ OpenFeint Invite Friends button only shows up when connected to OpenFeint
Thanks to all the fans who help make this game what it is! Your 5-Star reviews, tweets and suggestions keep us busy busting out new content, improvements and more!
We aim to keep Tiny Heroes the most intense, feature-rich, deep defense gaming experience you can find anywhere. If you get stuck, remember to visit us at http://tinyheroes.com for hints, tips and walkthroughs for those especially tricky levels.
More on the way soon!