>Hope that helps you a bit more Hanryu
No! That makes for more questions :( (j/k thanks for the info)
I'll see if I cam make that fit into the scheme. I'm still looking for data points folks. Please help.
P.S. Did you log in/out between training?
~Ranger Hanryu, Sword of House Calibanor
Keeper of the CEC
http://www.kynevon.info/CombatEquipmentCompendium.xls
SAUVA
VAGELO
Re: Specifics of new encumbrance?
10/01/2007 08:51 AM CDT
No, didnt log in/out because I noticed the coins to light burden increasing and didnt think I had been bothered by the occasional stat bug.
-Master Ndin
-Master Ndin
NIKPACK
Re: Specifics of new encumbrance?
10/01/2007 08:57 AM CDT
I keep forgeting to send this. Hopefully I'll remember tonight when I get home.
Nikpack
player of Celeiros
-At the cleric meeting-
DARTENIAN says, "I think we all need to get down and pray for bit-based experience."
>DARTENIAN clears his throat.
Nikpack
player of Celeiros
-At the cleric meeting-
DARTENIAN says, "I think we all need to get down and pray for bit-based experience."
>DARTENIAN clears his throat.
SAUVA
Re: Specifics of new encumbrance?
10/01/2007 09:45 AM CDT
> No, didnt log in/out because I noticed the coins to light burden increasing and didnt think I had been bothered by the occasional stat bug.
I didn't think so either. I managed to replicate your data with a novice human, training stamina from 11 to 12 only resulted in 100 extra coins to light, whereas training 9 to 10 and 10 to 11 both gave 150 extra coins.
I think I need some help developing a better method for testing. In case anyone else wants to plug these numbers and play with them, here's what I've recorded so far.
model = STR(STRmod) + STAM(STAMmod) + DISC(DISCmod)
Based on the data I've set DISCmod to 0, so it is effectively not part of the equation.
~Ranger Hanryu, Sword of House Calibanor
Keeper of the CEC
http://www.kynevon.info/CombatEquipmentCompendium.xls
I didn't think so either. I managed to replicate your data with a novice human, training stamina from 11 to 12 only resulted in 100 extra coins to light, whereas training 9 to 10 and 10 to 11 both gave 150 extra coins.
I think I need some help developing a better method for testing. In case anyone else wants to plug these numbers and play with them, here's what I've recorded so far.
model = STR(STRmod) + STAM(STAMmod) + DISC(DISCmod)
str | stam | disc | actual | model | (actual - model) | |
modifier | 120 | 120 | 0 | |||
Gnome | 17 | 18 | 19 | 4180 | 4200 | -20 |
Rakash | 25 | 25 | 25 | 6000 | 6000 | 0 |
Eloth | 34 | 30 | 30 | 7680 | 7680 | 0 |
Eloth | 35 | 30 | 30 | 7780 | 7800 | -20 |
Eloth | 35 | 31 | 30 | 7930 | 7920 | 10 |
Eloth | 35 | 32 | 30 | 8030 | 8040 | -10 |
Eloth | 35 | 33 | 30 | 8180 | 8160 | 20 |
Kaldar | 42 | 37 | 31 | 9480 | 9480 | 0 |
Human | 10 | 9 | 10 | 2300 | 2280 | 20 |
Human | 11 | 9 | 10 | 2400 | 2400 | 0 |
Human | 11 | 10 | 10 | 2550 | 2520 | 30 |
Human | 12 | 10 | 12 | 2650 | 2640 | 10 |
Human | 12 | 11 | 12 | 2800 | 2760 | 40 |
Human | 12 | 12 | 12 | 2900 | 2880 | 20 |
Halfling | 10 | 22 | 13 | 3850 | 3840 | 10 |
Based on the data I've set DISCmod to 0, so it is effectively not part of the equation.
~Ranger Hanryu, Sword of House Calibanor
Keeper of the CEC
http://www.kynevon.info/CombatEquipmentCompendium.xls
OLSONM6
Re: Specifics of new encumbrance?
10/01/2007 10:08 AM CDT
I'd suggest keeping strength constant and training a bunch (5? 6? as much as possible?) with a new character, and doing the same thing keeping stamina constant. This will allow you to see any "cycles" that might appear.
There might be a "str+stam" modifier in there somewhere that would cause the shift in returns.
How many coins is it per stone? Carrying weight is probably calculated in stones, and there's probably some rounding going on as well.
There might be a "str+stam" modifier in there somewhere that would cause the shift in returns.
How many coins is it per stone? Carrying weight is probably calculated in stones, and there's probably some rounding going on as well.
SAUVA
Re: Specifics of new encumbrance?
10/01/2007 10:54 AM CDT
>How many coins is it per stone? Carrying weight is probably calculated in stones, and there's probably some rounding going on as well
5 coins per stone. There might be rounding, I hope not, but it seems likely.
~Ranger Hanryu, Sword of House Calibanor
Keeper of the CEC
http://www.kynevon.info/CombatEquipmentCompendium.xls
5 coins per stone. There might be rounding, I hope not, but it seems likely.
~Ranger Hanryu, Sword of House Calibanor
Keeper of the CEC
http://www.kynevon.info/CombatEquipmentCompendium.xls
DRAKEWARLORD
Re: Specifics of new encumbrance?
10/01/2007 11:21 AM CDT
I removed all the items recently obtained from the Sea Caves and the mysterious phantom weight disappeared. I have checked several times and it has not come back.
My theory currently is that when the tides came in in the sea caves her weight sent up through some sort of magical contagion effect.
My theory currently is that when the tides came in in the sea caves her weight sent up through some sort of magical contagion effect.
JMF90
Re: Specifics of new encumbrance?
10/01/2007 01:30 PM CDT
>There might be a "str+stam" modifier in there somewhere that would cause the shift in returns.
I'm thinking its more likely to be some kind of rounding/truncation thing. Rather than get 125 per, its 100/150.
I'm thinking its more likely to be some kind of rounding/truncation thing. Rather than get 125 per, its 100/150.
OLSONM6
Re: Specifics of new encumbrance?
10/01/2007 01:40 PM CDT
>>I'm thinking its more likely to be some kind of rounding/truncation thing
I agree that this is more likely. Two interesting things: it's not halfway between, since they don't alternate, and it doesn't appear to be 1/3 of the way between since they don't appear on the same cycle mod 3. Gains of 100 on 31-32 and on 11-12, with 150 gains on 30-31, 32-33, 9-10 and 10-11. There's something else going on here, if the reported numbers are correct.
I agree that this is more likely. Two interesting things: it's not halfway between, since they don't alternate, and it doesn't appear to be 1/3 of the way between since they don't appear on the same cycle mod 3. Gains of 100 on 31-32 and on 11-12, with 150 gains on 30-31, 32-33, 9-10 and 10-11. There's something else going on here, if the reported numbers are correct.
SAUVA
Re: Specifics of new encumbrance?
10/01/2007 03:38 PM CDT
I'll continue to train stamina on my novice till I run out of TDPs
Can someone do that but with strength? I'd also like for someone else to repeat these experiments to with a tog maybe just to see if there is variation.
By the way, thought this was interesting....
human
shield
coins to light = 2900
w/ worn shield = 2710
w/ held shield = 2550
54.3% reduction w/ worn
armor
coins to light = 2900
w/ worn cloak = 2680
w/ held cloak = 2500
54% reduction w/ worn
55% reduction
clothing
coins to light = 2900
w/ worn cloche = 2890
w/ held cloche = 2875
40% reduction w/ worn
coins to light = 2900
w/ worn 2 items = 2880
w/ held 2 items = 2850
40% reduction w/ worn
I found this very interesting. I new armor was weight reduced while worn, but I didn't think that applied to clothing. I didn't have any heavy clothing items so that 40% might be off, and this chara is not guilded so I couldn't buy a backpack.
~Ranger Hanryu, Sword of House Calibanor
Keeper of the CEC
http://www.kynevon.info/CombatEquipmentCompendium.xls
Can someone do that but with strength? I'd also like for someone else to repeat these experiments to with a tog maybe just to see if there is variation.
By the way, thought this was interesting....
human
shield
coins to light = 2900
w/ worn shield = 2710
w/ held shield = 2550
54.3% reduction w/ worn
armor
coins to light = 2900
w/ worn cloak = 2680
w/ held cloak = 2500
54% reduction w/ worn
55% reduction
clothing
coins to light = 2900
w/ worn cloche = 2890
w/ held cloche = 2875
40% reduction w/ worn
coins to light = 2900
w/ worn 2 items = 2880
w/ held 2 items = 2850
40% reduction w/ worn
I found this very interesting. I new armor was weight reduced while worn, but I didn't think that applied to clothing. I didn't have any heavy clothing items so that 40% might be off, and this chara is not guilded so I couldn't buy a backpack.
~Ranger Hanryu, Sword of House Calibanor
Keeper of the CEC
http://www.kynevon.info/CombatEquipmentCompendium.xls
MELEAGRIS
Re: Specifics of new encumbrance?
10/01/2007 04:05 PM CDT
Hanryu,
I'll happily do some tests with a novice. I rolled up a novice Tog but forgot I didn't have any characters with coin near the Crossings. If you or someone else doesn't mind lending me some coins I'll do the tests.
AIM: Dragamar81
I'll happily do some tests with a novice. I rolled up a novice Tog but forgot I didn't have any characters with coin near the Crossings. If you or someone else doesn't mind lending me some coins I'll do the tests.
AIM: Dragamar81
MELEAGRIS
Re: Specifics of new encumbrance?
10/01/2007 11:20 PM CDT
Allright here you go. Started a Gor'tog and spent all my TDPs on strength doing the coin test each time I trained strength. There is a pretty obvious and predictable pattern.
I'll do the stamina test tomorrow if you still need some data.
Race | strength | stamina | discipline | coppers |
Gor'tog | 16 | 11 | 10 | 3250 |
Gor'tog | 17 | 11 | 10 | 3400 |
Gor'tog | 18 | 11 | 10 | 3500 |
Gor'tog | 19 | 11 | 10 | 3600 |
Gor'tog | 20 | 11 | 10 | 3750 |
Gor'tog | 21 | 11 | 10 | 3850 |
Gor'tog | 22 | 11 | 10 | 4000 |
Gor'tog | 23 | 11 | 10 | 4100 |
Gor'tog | 24 | 11 | 10 | 4200 |
Gor'tog | 25 | 11 | 10 | 4350 |
Gor'tog | 26 | 11 | 10 | 4450 |
Gor'tog | 27 | 11 | 10 | 4600 |
Gor'tog | 28 | 11 | 10 | 4700 |
Gor'tog | 29 | 11 | 10 | 4800 |
Gor'tog | 30 | 11 | 10 | 4950 |
Gor'tog | 31 | 11 | 10 | 5050 |
Gor'tog | 32 | 11 | 10 | 5200 |
I'll do the stamina test tomorrow if you still need some data.
SAUVA
Re: Specifics of new encumbrance?
10/02/2007 07:39 AM CDT
>I'll do the stamina test tomorrow if you still need some data.
I do. I'm doing the test also with a human, but I prefer at least 2 data sets. Thank you again for helping! I'll see if I can get ahold of you on AIM tonight.
~Ranger Hanryu, Sword of House Calibanor
Keeper of the CEC
http://www.kynevon.info/CombatEquipmentCompendium.xls
I do. I'm doing the test also with a human, but I prefer at least 2 data sets. Thank you again for helping! I'll see if I can get ahold of you on AIM tonight.
~Ranger Hanryu, Sword of House Calibanor
Keeper of the CEC
http://www.kynevon.info/CombatEquipmentCompendium.xls
JMF90
Re: Specifics of new encumbrance?
10/02/2007 03:19 PM CDT
>I do. I'm doing the test also with a human, but I prefer at least 2 data sets. Thank you again for helping! I'll see if I can get ahold of you on AIM tonight.
I'd be willing to run some tests, but I don't want to duplicate efforts. What is you IM name?
I'd be willing to run some tests, but I don't want to duplicate efforts. What is you IM name?
OLSONM6
Re: Specifics of new encumbrance?
10/02/2007 04:20 PM CDT
I believe that the following formula works for all the data presented thus far (assuming that the weights presented that weren't divisible by 50 was because the character had 4 stones of "phantom weight"):
Carrying capacity in stones (to go from no burden to light):
10 * [ 2*STR + 2*STA + INT((STR+STA+4)/5) + INT((STR+STA+2)/5) ]
For capacity in coins, multiply by 5.
Basically, the way it works is that you have 0 capacity with 0 stats. You get 20 stones for STR and STA, you get a bonus 10 for the first stat and 3rd stat in a cycle of 5 (1st and 3rd, 6th stat and 8th, 11th and 13th, etc.,).
So if you have 20 strength and 20 stamina, your capacity will be 400 (STR base) + 400 (STA base) + 80 (previous bonuses) + 80 (previous bonuses) for a total of 960 stones (or 4800 coins) to light burden. If you train EITHER STR or STA, you will gain 20 for the base, and a 10 "bonus" for training your 41st (= 1 mod 5) stat, for 990 total to light burden.
There is probably a simpler way to express this formula, but this is how I have it in my Excel sheet. If someone has a simpler way to express it, let me know.
If someone finds this formula is wrong (or wants to confirm it's correct), let me know, but it seems to work with all the data that has been provided thus far.
If you post this on a website somewhere, I'd appreciate credit.
Hilbert
Carrying capacity in stones (to go from no burden to light):
10 * [ 2*STR + 2*STA + INT((STR+STA+4)/5) + INT((STR+STA+2)/5) ]
For capacity in coins, multiply by 5.
Basically, the way it works is that you have 0 capacity with 0 stats. You get 20 stones for STR and STA, you get a bonus 10 for the first stat and 3rd stat in a cycle of 5 (1st and 3rd, 6th stat and 8th, 11th and 13th, etc.,).
So if you have 20 strength and 20 stamina, your capacity will be 400 (STR base) + 400 (STA base) + 80 (previous bonuses) + 80 (previous bonuses) for a total of 960 stones (or 4800 coins) to light burden. If you train EITHER STR or STA, you will gain 20 for the base, and a 10 "bonus" for training your 41st (= 1 mod 5) stat, for 990 total to light burden.
There is probably a simpler way to express this formula, but this is how I have it in my Excel sheet. If someone has a simpler way to express it, let me know.
If someone finds this formula is wrong (or wants to confirm it's correct), let me know, but it seems to work with all the data that has been provided thus far.
If you post this on a website somewhere, I'd appreciate credit.
Hilbert
MELEAGRIS
Re: Specifics of new encumbrance?
10/02/2007 04:25 PM CDT
How did you factor intelligence it there? I haven't seen any posts with intelligence.
OLSONM6
Re: Specifics of new encumbrance?
10/02/2007 04:27 PM CDT
My bad, INT is not intelligence, it's the integer function. It just means "take the result inside and round down."
So INT(9/5)=1.
Hilbert
So INT(9/5)=1.
Hilbert
MELEAGRIS
Re: Specifics of new encumbrance?
10/02/2007 07:17 PM CDT
Here it is with strength.
I stopped here because it is the same pattern as strength.
Race | Strength | Stamina | Discipline | Coppers |
Gor'tog | 12 | 14 | 8 | 3150 |
Gor'tog | 12 | 15 | 8 | 3250 |
Gor'tog | 12 | 16 | 8 | 3400 |
Gor'tog | 12 | 17 | 8 | 3500 |
Gor'tog | 12 | 18 | 8 | 3600 |
Gor'tog | 12 | 19 | 8 | 3750 |
Gor'tog | 12 | 20 | 8 | 3850 |
Gor'tog | 12 | 21 | 8 | 4000 |
I stopped here because it is the same pattern as strength.
SAUVA
Re: Specifics of new encumbrance?
10/03/2007 08:00 AM CDT
Damn fine work Hilbert. I have to ask, what lead you to try this..
INT((STR+STA+4)/5) + INT((STR+STA+2)/5)
I confirmed with the novice I was training. That formula is dead on for Hanryu if I shave also.
Thanks for everyone that helped with this project. If anyone's so inclined it would be nice to see this on the wiki, but I can't figure out how to add pages so...
~Ranger Hanryu, Sword of House Calibanor
Keeper of the CEC
http://www.kynevon.info/CombatEquipmentCompendium.xls
INT((STR+STA+4)/5) + INT((STR+STA+2)/5)
I confirmed with the novice I was training. That formula is dead on for Hanryu if I shave also.
Thanks for everyone that helped with this project. If anyone's so inclined it would be nice to see this on the wiki, but I can't figure out how to add pages so...
~Ranger Hanryu, Sword of House Calibanor
Keeper of the CEC
http://www.kynevon.info/CombatEquipmentCompendium.xls
DIVINEWIND
Re: Specifics of new encumbrance?
10/03/2007 08:46 AM CDT
Yeah... that's why I deleted my post.
-Galren Moonskin
!>You hear the distant echo of a savage Horde screaming in barbaric approval of your deeds.
-Galren Moonskin
!>You hear the distant echo of a savage Horde screaming in barbaric approval of your deeds.
NIKPACK
Re: Specifics of new encumbrance?
10/03/2007 09:14 AM CDT
Yeah, I can confirm discipline does nothing, as I trained 4 discipline recently and saw no changes.
Nikpack
player of Celeiros
-At the cleric meeting-
DARTENIAN says, "I think we all need to get down and pray for bit-based experience."
>DARTENIAN clears his throat.
Nikpack
player of Celeiros
-At the cleric meeting-
DARTENIAN says, "I think we all need to get down and pray for bit-based experience."
>DARTENIAN clears his throat.
OLSONM6
Re: Specifics of new encumbrance?
10/03/2007 01:43 PM CDT
>>I have to ask, what lead you to try this..
>>INT((STR+STA+4)/5) + INT((STR+STA+2)/5)
I saw in the data that keeping STR constant gave increases in a cycle of 5. So I started by assuming that for every 5 STA trained you gained 120 stones, and for every 5 STR trained you gained 100. But the data for the character with 25 STR and STA showed that you get 120 stones for every 5 STR as well, so I assumed that STR was on a similar cycle of 5, with 2 trains giving 30 stones and 2 trains giving 20 stones. Then it was just figuring out when and why the bonus was coming. I initially thought that it was separate and not tied together, but I couldn't figure out why there were 3 different places in the cycle that STA appeared to give the bonus.
Then I realized that if I included the intermediate STR training, we keep the cycle of bonusing every 1st and 3rd train in the cycle of 5. The INT((STR+STA+4)/5) says to give a bonus for every 1st, 6th, 11th, etc. stat trained, and INT((STR+STA+2)/5) gives the bonus for the 3rd, 8th, 13th, etc.
The hard part was figuring out when and why the "extra" capacity was coming in, and once that was done, finding the formula was pretty easy.
I'm glad it works - hope everyone finds it useful. It will certainly help me in determining what fluff I can afford to carry around.
Hilbert
>>INT((STR+STA+4)/5) + INT((STR+STA+2)/5)
I saw in the data that keeping STR constant gave increases in a cycle of 5. So I started by assuming that for every 5 STA trained you gained 120 stones, and for every 5 STR trained you gained 100. But the data for the character with 25 STR and STA showed that you get 120 stones for every 5 STR as well, so I assumed that STR was on a similar cycle of 5, with 2 trains giving 30 stones and 2 trains giving 20 stones. Then it was just figuring out when and why the bonus was coming. I initially thought that it was separate and not tied together, but I couldn't figure out why there were 3 different places in the cycle that STA appeared to give the bonus.
Then I realized that if I included the intermediate STR training, we keep the cycle of bonusing every 1st and 3rd train in the cycle of 5. The INT((STR+STA+4)/5) says to give a bonus for every 1st, 6th, 11th, etc. stat trained, and INT((STR+STA+2)/5) gives the bonus for the 3rd, 8th, 13th, etc.
The hard part was figuring out when and why the "extra" capacity was coming in, and once that was done, finding the formula was pretty easy.
I'm glad it works - hope everyone finds it useful. It will certainly help me in determining what fluff I can afford to carry around.
Hilbert
JMF90
MELEAGRIS
Re: Specifics of new encumbrance?
10/03/2007 02:39 PM CDT
I'd love to see a calculator put on a website with this formula. Similar to the mentals calculator. Even if someone built a read-only spreadsheet, and made that downloadable.