>>The time Barbarians spend not training magic skills is spent training not-magic skills instead. The bits just go somewhere else. The largest variability of TDPs instead comes from training style, i.e. power circler vs. jack of all trades, not guild based skillset designations or restrictions.
Were that this was true. The primary hangup in the whole magic vs. not magic debacle is that magic is trained 3-4 skills at a time, like combat, without the inherent dangers of combat. In fact, I can keep more skills locked on my Moon Mage, including all five current magic skills, than I can on my Barbarian. In or out of combat (yes, I can lock TM outside of combat and, no, it doesn't involve mech abuse).
I'm glad Armifer was willing to acknowledge that the perceived gap is a real gap in many cases. Just because some Barbarians have 2000 ranks per circle doesn't mean they should have to in order to remain TDP-competitive.
>>Another way that it may seem like Barbarians are on the short end of the stick TDP-wise is that they typically are several circles lower than other hunters in a given area because of their high weapon requirements. This means they'll typically have less TDPs compared to those other hunters because circling provides the lion-share of TDPs, and not that they earn less because of the inability to earn magic skill ranks.
I've found that my magic skills started being the primary provider of TDPs after 600 ranks (3 TDPs per rank with 30-40 ranks required per circle quickly eclipses what you get from circling). I hit 600 ranks with most of my caster before I got close to 100th.
Barbarians don't hit the 600 range of skills until after 100th. Plus they can't work any of the skills likely to be there outside of combat.
So yes, Barbarians are on relatively even footing compared to everyone else...when you ignore circles and overall ranks accumulated. i.e. any legitimate frame of reference.
FUTILITY
DR-ARMIFER
Re: Passive MR Going Away
12/09/2010 08:20 PM CST
>>I'm glad Armifer was willing to acknowledge that the perceived gap is a real gap in many cases.
My post was not an acknowledgment that the gap was real (it has never appeared when we've ran the statistics). I was referencing that we're going to inflict the Magic skillset on Barbarians anyway, regardless of whether you believe in a gap or not.
-Armifer
"In our days truth is taken to result from the effacing of the living man behind the mathematical structures that think themselves out in him, rather than he be thinking them." - Emmanuel Levinas
My post was not an acknowledgment that the gap was real (it has never appeared when we've ran the statistics). I was referencing that we're going to inflict the Magic skillset on Barbarians anyway, regardless of whether you believe in a gap or not.
-Armifer
"In our days truth is taken to result from the effacing of the living man behind the mathematical structures that think themselves out in him, rather than he be thinking them." - Emmanuel Levinas
DGUTHRIE2
Re: Passive MR Going Away
12/09/2010 08:33 PM CST
>>Do us Barbarians then get an adjusted amount of TDP's to compensate for these potential magic ranks and TDP's we miss out on?<<
Fortissabrok:
No. And we don't miss out on any tdp's. I understand that training in 5 magical skills is closed to us except by listening to classes. I also understand that because of our higher weapons requirements, barbarians tend to be at lower circles than other guilds hunting in the same area. However, let me point some things out.
Magic Primary guilds (Moonies, Warmies, and Clerics) have 5 skills that learn at a primary rate. That's it. Just 5. At 150th circle, the ranks required in their primary skills are as follows:
Clerics: 850 Harness, 3760 in other magics
Moonies: 850 Power Perceive, 3760 in other magics
Warmies: 730 TM, 3880 in other magics
A Barbarian in their primary skills require:
2820 in 5 different weapons
650 in Parry
520 in Multi Opponent
Grande Total? 3990 ranks required in primary skills.
Having trained 2 barbarians from 0 to 100th+, bought one 150th barbarian, and trained 2 more to 30+ (currently still playing a 150th TF barb, and a 30+ prime barb), as well as playing 2 warmages to 150th, 1 moonie to 150th, etc, etc.
Barbarians do not miss out on tdp's compared to those guilds that have access to and can train those skills.
Why? Several reasons.
Barbarians are more combat oriented than all other guilds. Barbarians can train more combat skills at a better learning rate (all skills secondary or better) than any other guild. 25 skills are in our primary skillset. 21 skills are secondary (13 survivals and 8 armor). Barbarian lore requirements are virtually non-existent.
Not every barbarian will train all skills in their primary or secondary skillsets. I get that. But, there are very few who will train just the minimum required to circle, either. Yes, the road to higher circles is more dangerous than other guilds because of the extreme combat related requirements, but training those skills results in quite a few tdp's gained which translates into stats gained.
Take a look at the following link:
https://spreadsheets.google.com/ccc?key=0AkqoUyrmvlKNdGlpeHZacEdldi1Ob2h3M1I5TXpCZVE&hl=en#gid=0
I can't remember who it is that's been compiling that list, but it makes for some interesting data analysis if you'd like to sort through it. Yes, most, but not all of my characters are listed there, though I haven't updated them in quite some time.
________________________________________
Clerics are on the sectual radar.
Just to be clear - I didn't do it. Not sure who did, but it wasn't me.
- GM Raesh
Fortissabrok:
No. And we don't miss out on any tdp's. I understand that training in 5 magical skills is closed to us except by listening to classes. I also understand that because of our higher weapons requirements, barbarians tend to be at lower circles than other guilds hunting in the same area. However, let me point some things out.
Magic Primary guilds (Moonies, Warmies, and Clerics) have 5 skills that learn at a primary rate. That's it. Just 5. At 150th circle, the ranks required in their primary skills are as follows:
Clerics: 850 Harness, 3760 in other magics
Moonies: 850 Power Perceive, 3760 in other magics
Warmies: 730 TM, 3880 in other magics
A Barbarian in their primary skills require:
2820 in 5 different weapons
650 in Parry
520 in Multi Opponent
Grande Total? 3990 ranks required in primary skills.
Having trained 2 barbarians from 0 to 100th+, bought one 150th barbarian, and trained 2 more to 30+ (currently still playing a 150th TF barb, and a 30+ prime barb), as well as playing 2 warmages to 150th, 1 moonie to 150th, etc, etc.
Barbarians do not miss out on tdp's compared to those guilds that have access to and can train those skills.
Why? Several reasons.
Barbarians are more combat oriented than all other guilds. Barbarians can train more combat skills at a better learning rate (all skills secondary or better) than any other guild. 25 skills are in our primary skillset. 21 skills are secondary (13 survivals and 8 armor). Barbarian lore requirements are virtually non-existent.
Not every barbarian will train all skills in their primary or secondary skillsets. I get that. But, there are very few who will train just the minimum required to circle, either. Yes, the road to higher circles is more dangerous than other guilds because of the extreme combat related requirements, but training those skills results in quite a few tdp's gained which translates into stats gained.
Take a look at the following link:
https://spreadsheets.google.com/ccc?key=0AkqoUyrmvlKNdGlpeHZacEdldi1Ob2h3M1I5TXpCZVE&hl=en#gid=0
I can't remember who it is that's been compiling that list, but it makes for some interesting data analysis if you'd like to sort through it. Yes, most, but not all of my characters are listed there, though I haven't updated them in quite some time.
________________________________________
Clerics are on the sectual radar.
Just to be clear - I didn't do it. Not sure who did, but it wasn't me.
- GM Raesh
MOOK1
Re: Passive MR Going Away
12/09/2010 08:46 PM CST
<<FUTILITY
DGUTHRIE said everything I would have in reply to your post, and much better than I could have.
-Evran
"RAGE + TEAR + EYE + RESO + HARM + DRUM + MISD + PRIDE + Your choice of Cyclic + AoE stun/knockdown as needed without losing buffs = OMG! I just crapped my pants!" -Evran
DGUTHRIE said everything I would have in reply to your post, and much better than I could have.
-Evran
"RAGE + TEAR + EYE + RESO + HARM + DRUM + MISD + PRIDE + Your choice of Cyclic + AoE stun/knockdown as needed without losing buffs = OMG! I just crapped my pants!" -Evran
KOUGEN
Re: Passive MR Going Away
12/09/2010 09:00 PM CST
>when you ignore circles and overall ranks accumulated. i.e. any legitimate frame of reference.
The only "legitimate" frame of reference is time spent training.
~ Kougen
The only "legitimate" frame of reference is time spent training.
~ Kougen
MARTINCOTY77
Re: Passive MR Going Away
12/10/2010 05:31 AM CST
>>The only "legitimate" frame of reference is time spent training.
^This. with the addition of how efficient you train. I never trained a magic user but the only way that they would outpace a Barbs TDPs is if they train more skills at the same time. Not sure how easily all the magic skills are able to keep locked along with weapons, armors, defenses. But if you're worried about it, train multiple armors and as many weapons as you can without hitting clear in any of them, and keep all defenses and hiding\stalking moving. (Particularly melee weapons you can train a lot of them at the same time). You'll come out ahead of most for TDPs if you do that.
Forged Weapons:
http://www.elanthipedia.com/wiki/User:Codiax
^This. with the addition of how efficient you train. I never trained a magic user but the only way that they would outpace a Barbs TDPs is if they train more skills at the same time. Not sure how easily all the magic skills are able to keep locked along with weapons, armors, defenses. But if you're worried about it, train multiple armors and as many weapons as you can without hitting clear in any of them, and keep all defenses and hiding\stalking moving. (Particularly melee weapons you can train a lot of them at the same time). You'll come out ahead of most for TDPs if you do that.
Forged Weapons:
http://www.elanthipedia.com/wiki/User:Codiax
JARAGONA
Re: Passive MR Going Away
12/10/2010 06:07 AM CST
Also, you don't need TDPs from magic ranks to hit 99 in all stats.
VEE-REX
Re: Passive MR Going Away
12/10/2010 11:47 AM CST
>>I've got a better idea, how about you actually be constructive by actually helping someone understand something that they are trying to piece together? Wrong or Right.
Just so you know, I've always believed there was a gap and that there is a tdp advantage for guilds who can use magic. I've gone over points and examples that were not addressed in this thread, and I've even explained why I believe the statistics stat-sheet the GMs provided was irrelevant.
I'm not really one to accept anything a red-name say as 100% correct since they're not perfect. But for me it has long been a dead horse, and I'm just looking forward to all the changes. Thanks for the update, Kodius.
Individuals, families, countries, continents are destroyed at the heavy hand of Vinjince.
-GM Abasha
Just so you know, I've always believed there was a gap and that there is a tdp advantage for guilds who can use magic. I've gone over points and examples that were not addressed in this thread, and I've even explained why I believe the statistics stat-sheet the GMs provided was irrelevant.
I'm not really one to accept anything a red-name say as 100% correct since they're not perfect. But for me it has long been a dead horse, and I'm just looking forward to all the changes. Thanks for the update, Kodius.
Individuals, families, countries, continents are destroyed at the heavy hand of Vinjince.
-GM Abasha
SUGARSNOUT
ARJEN
Re: Passive MR Going Away
12/12/2010 12:28 AM CST
It is entirely true barbarians have a gap in TDPs... take skills learned by a 150 warmie, and the skills learned by a 150 barbarian... at base requirements nothing else. Do some simple math and you'll find that barbarian is behind on TDPs by A LOT... last time I did it I think that warmie was ahead by about 3000? Give or take?
-Joshuan-
-Joshuan-
DGUTHRIE2
Re: Passive MR Going Away
12/12/2010 01:22 AM CST
At bare minimums with a few exceptions, a barbarian would look something like this:
Your circle: 150
Total ranks in weapons: 4060
Total ranks in armor: 1440
Total ranks in magic: 0
Total ranks in survival: 3090
Total ranks in lore: 506
Total ranks gained: 9096
Total TDPs gained from ranks: 12828
That's with Shield, Parry, Evasion, and a single armor all at the same rank needed for 150th circle in Parry, otherwise it's ridiculous to assume a 150th level barbarian is going to have only 20 ranks in shield.
a warmage would look something like this:
Your circle: 150
Total ranks in weapons: 2265
Total ranks in armor: 1040
Total ranks in magic: 4610
Total ranks in survival: 1670
Total ranks in lore: 1350
Total ranks gained: 10935
Total TDPs gained from ranks: 17215
Same rules regarding Shield, Parry, Evasion, and a single armor.
I think it's interesting that the "tdp gap" is about 4500 tdp's, however I don't know any barbarians that train only 1 armor, 4 weapons, and survivals to bare minimums.
Taking a look at the tdp's from some of the 150th circle characters the following numbers apply:
Total TDP's for 3 150th warmies:
69481
51111
63721
184313
Total TDP's for 3 150th barbs:
70955
61878
49320
182153
Difference = 2160 tdp's in favor of the warmages. Interesting to note is the fact that the barb with the lowest tdp totals is one that I own and haven't played in years. Had I continued to play him, the numbers would most definitely be in favor of the barbarians.
Going strictly off of minimum circling requirements with the above mentioned adjustments, warmies win. Given the way barbarians actually play and train? I'd have to say at the very least it's a tie.
________________________________________
Clerics are on the sectual radar.
Just to be clear - I didn't do it. Not sure who did, but it wasn't me.
- GM Raesh
Your circle: 150
Total ranks in weapons: 4060
Total ranks in armor: 1440
Total ranks in magic: 0
Total ranks in survival: 3090
Total ranks in lore: 506
Total ranks gained: 9096
Total TDPs gained from ranks: 12828
That's with Shield, Parry, Evasion, and a single armor all at the same rank needed for 150th circle in Parry, otherwise it's ridiculous to assume a 150th level barbarian is going to have only 20 ranks in shield.
a warmage would look something like this:
Your circle: 150
Total ranks in weapons: 2265
Total ranks in armor: 1040
Total ranks in magic: 4610
Total ranks in survival: 1670
Total ranks in lore: 1350
Total ranks gained: 10935
Total TDPs gained from ranks: 17215
Same rules regarding Shield, Parry, Evasion, and a single armor.
I think it's interesting that the "tdp gap" is about 4500 tdp's, however I don't know any barbarians that train only 1 armor, 4 weapons, and survivals to bare minimums.
Taking a look at the tdp's from some of the 150th circle characters the following numbers apply:
Total TDP's for 3 150th warmies:
69481
51111
63721
184313
Total TDP's for 3 150th barbs:
70955
61878
49320
182153
Difference = 2160 tdp's in favor of the warmages. Interesting to note is the fact that the barb with the lowest tdp totals is one that I own and haven't played in years. Had I continued to play him, the numbers would most definitely be in favor of the barbarians.
Going strictly off of minimum circling requirements with the above mentioned adjustments, warmies win. Given the way barbarians actually play and train? I'd have to say at the very least it's a tie.
________________________________________
Clerics are on the sectual radar.
Just to be clear - I didn't do it. Not sure who did, but it wasn't me.
- GM Raesh
DGUTHRIE2
Re: Passive MR Going Away
12/12/2010 01:26 AM CST
>> I don't know any barbarians that train only 1 armor, 4 weapons, and survivals to bare minimums.<<
Meant to say 5 weapons. Small typo there. It's late.
________________________________________
Clerics are on the sectual radar.
Just to be clear - I didn't do it. Not sure who did, but it wasn't me.
- GM Raesh
Meant to say 5 weapons. Small typo there. It's late.
________________________________________
Clerics are on the sectual radar.
Just to be clear - I didn't do it. Not sure who did, but it wasn't me.
- GM Raesh
ROADKILL090
Re: Passive MR Going Away
12/12/2010 01:56 AM CST
This requires more data considering "150th circle" encompasses everything 150+. Were all characters exactly 150th or some well over those req's?
DGUTHRIE2
Re: Passive MR Going Away
12/12/2010 09:20 AM CST
Some additional data analysis then.
I took 63 barbarians ranging from 10th to 150th and averaged their circle, total ranks, and total tdp's. Here are the results:
Average Circle 80.4516129
Average Ranks 11291.04839
Average TDP's 23209.30645
I took 56 moonies ranging from 8 to 150th and did the same thing.
Average Circle 80.40350877
Average Ranks 9127.333333
Average TDP's 21177.82456
53 clerics ranging from 10 to 131:
Average Circle 73.88888889
Average Ranks 8361.018519
Average TDP's 17173.7963
54 warmies ranging from 18 to 150:
Average Circle 71.74545455
Average Ranks 8781.254545
Average TDP's 17230.25455
Sorting the Total TDP's data from largest to smallest and deleting the records at the bottom of those lists until the average circle was roughly 90 for each guild yields the following:
Barbarians: 50 records ranging from 45th circle to 150th
Average Circle 90.23529412
Average Ranks 12828.39216
Average TDP's 27086.07843
Cleric: 36 records ranging from 50th to 131
Average Circle 90.10810811
Average Ranks 10379.75676
Average TDP's 22278.59459
Moonies: 48 records ranging from 32nd to 150th
Average Circle 90.6122449
Average Ranks 10403.55102
Average TDP's 24353.81633
Warmies: 32 records ranging from 60th to 150th
Average Circle 90.0
Average Ranks 11656.48485
Average TDP's 24161.51515
I'm not a math major, nor a statistician, so I'm sure my methods are flawed in some small way, but across the board, I'm not seeing a "tdp gap"
________________________________________
Clerics are on the sectual radar.
Just to be clear - I didn't do it. Not sure who did, but it wasn't me.
- GM Raesh
I took 63 barbarians ranging from 10th to 150th and averaged their circle, total ranks, and total tdp's. Here are the results:
Average Circle 80.4516129
Average Ranks 11291.04839
Average TDP's 23209.30645
I took 56 moonies ranging from 8 to 150th and did the same thing.
Average Circle 80.40350877
Average Ranks 9127.333333
Average TDP's 21177.82456
53 clerics ranging from 10 to 131:
Average Circle 73.88888889
Average Ranks 8361.018519
Average TDP's 17173.7963
54 warmies ranging from 18 to 150:
Average Circle 71.74545455
Average Ranks 8781.254545
Average TDP's 17230.25455
Sorting the Total TDP's data from largest to smallest and deleting the records at the bottom of those lists until the average circle was roughly 90 for each guild yields the following:
Barbarians: 50 records ranging from 45th circle to 150th
Average Circle 90.23529412
Average Ranks 12828.39216
Average TDP's 27086.07843
Cleric: 36 records ranging from 50th to 131
Average Circle 90.10810811
Average Ranks 10379.75676
Average TDP's 22278.59459
Moonies: 48 records ranging from 32nd to 150th
Average Circle 90.6122449
Average Ranks 10403.55102
Average TDP's 24353.81633
Warmies: 32 records ranging from 60th to 150th
Average Circle 90.0
Average Ranks 11656.48485
Average TDP's 24161.51515
I'm not a math major, nor a statistician, so I'm sure my methods are flawed in some small way, but across the board, I'm not seeing a "tdp gap"
________________________________________
Clerics are on the sectual radar.
Just to be clear - I didn't do it. Not sure who did, but it wasn't me.
- GM Raesh
DGUTHRIE2
Re: Passive MR Going Away
12/12/2010 09:23 AM CST
Wow, that didn't come out the way it looked prior to posting. Sorry.
________________________________________
Clerics are on the sectual radar.
Just to be clear - I didn't do it. Not sure who did, but it wasn't me.
- GM Raesh
________________________________________
Clerics are on the sectual radar.
Just to be clear - I didn't do it. Not sure who did, but it wasn't me.
- GM Raesh
DR-ZEYURN
Re: Passive MR Going Away
12/12/2010 09:57 AM CST
If you want to argue TDPs, the proper place for that is the Equine Cemetery. Every GM in existence is tired of this thread.
-Z
-Z
MARTINCOTY77
Re: Passive MR Going Away
12/12/2010 11:50 AM CST
DGUTHRIE2, where did you get that data? If it was on the Stat comparison list that Mazrian? put together you would have to exclude duplicate entries of the same character otherwise it would be scewed by that one character. Which that list doesn't do and reports false readings.
Forged Weapons:
http://www.elanthipedia.com/wiki/User:Codiax
Forged Weapons:
http://www.elanthipedia.com/wiki/User:Codiax
DGUTHRIE2
Re: Passive MR Going Away
12/12/2010 01:09 PM CST
See the Equine Cemetary for more on this.
________________________________________
Clerics are on the sectual radar.
Just to be clear - I didn't do it. Not sure who did, but it wasn't me.
- GM Raesh
________________________________________
Clerics are on the sectual radar.
Just to be clear - I didn't do it. Not sure who did, but it wasn't me.
- GM Raesh