tiny hero's gameplay 09/14/2011 10:14 AM CDT
while, as a simu customer, i of course was hoping for a iphone version of dragonrealms, i must say, this is a pretty cool and pretty tower defense game.
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Re: tiny hero's gameplay 09/14/2011 08:16 PM CDT
You want to play a text based game on an iPhone keypad? :D

-- David
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Re: tiny hero's gameplay 09/15/2011 02:19 PM CDT


This topic is dif than what I was looking for.
Seeking a general 'gameplay' thread, perhaps tips/tricks?

I will offer a few & a sugg to the dev's.

Sugg first -- why don't you post a link to this forum in the Open Feint somewhere?!? I was looking for info there first.

Gameplay tips:
1 - build crystals - even if they will get blown up.
2 - combo def's are better - ie wall & ballista, wall & floorspikes, bomb & oil, etc.
3 - mimics work best on corners (found that on the forum!!!!)
4 - build crystals!!!
5 - gorks tend to wander
6 - speed is a factor, so pause & think!!
7 - a wall & wall-blades (saws?) is a nice combo too.

I'm waiting to read your tips -- just at start, got rolling stone (love it!!).

rekzkarz.com
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Re: tiny hero's gameplay 09/15/2011 11:06 PM CDT
Interesting... where in OF were you looking for it?

-- David
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Re: tiny hero's gameplay 09/16/2011 02:00 PM CDT
>>You want to play a text based game on an iPhone keypad? :D

heh, tilt up to go north, left to go west, right to go east down to go south.

it could happen right?

i could only dream
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