v1.1.1 crashes immediately on load 09/29/2011 08:38 PM CDT
I had same problem as others where v1.1.0 would crash immediately on load. I updated to v1.1.1 hoping that would fix the issue, but the same thing is happening. I'm really hoping I don't have to re-install to get this fixed.
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Re: v1.1.1 crashes immediately on load 09/30/2011 01:55 PM CDT
We've been getting reports of this from various sources and are trying to gather feedback on it so that we can address it. If you could, please answer the following:

What device are you using?
What iOS version are you running?
What other apps do you have running in the background (if any)?
How did you update to v1.1.1 (iTunes sync, in app pop-up, over wifi, over 3G)?
Before the crash, are you seeing the Tiny Heroes splash screen, a brief flicker, and then the splash screen again?

Feedback on this would be very welcome as unfortunately most of the places we're see these reports don't allow an easy way for us to gather more information.

Thanks.

--Simutronics QA Intern
Follow us on Twitter! @TinyHeroesGame
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Re: v1.1.1 crashes immediately on load 10/01/2011 12:47 PM CDT
- I'm running iOS5 beta 7 on an iPhone 4
- Restarting the phone to clean up background apps didn't help the issue
- I updated to v1.1.0 via the App Store, most likely over WiFi, and that's when I started seeing the crash. I updated to v1.1.1 the same way.
- When I launch the app, I see the splash screen for a few seconds and then it dumps me back to the home screen. I don't see a flicker or anything that would indicate that it's ever making it past displaying the default.png image.

Let me know if you'd like to see the crash logs.
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Re: v1.1.1 crashes immediately on load 10/01/2011 05:10 PM CDT
This is the crash information that was written to the console logs on my phone:

Oct 1 17:05:25 unknown tinyheroes[808] <Warning>: CONFIGURATION_RELEASE
Oct 1 17:05:29 unknown tinyheroes[808] <Warning>: * Assertion failure in +[GameDataControl readDataFile:ZipFile:], /Users/nsxdavid/dev/games/tinyheroes/xcode/Classes/game/gamedatacontrol/GameDataControl.m:223
Oct 1 17:05:29 unknown tinyheroes[808] <Error>: * Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: 'Path to zip file was nil'
* First throw call stack:
(0x327cc8b3 0x36c5c1e5 0x327cc7ad 0x35ab7d1b 0xbfc4d 0xbff29 0x5b01 0x5d01 0x5ac3 0x428f 0x33006ecd 0x33000a45 0x32fcec35 0x32fce6d3 0x32fce041 0x317efe13 0x327a0547 0x327a04e9 0x3279f337 0x327224e5 0x327223ad 0x32fffadf 0x32ffcdc7 0x3fdd 0x3fb0)
Oct 1 17:05:29 unknown UIKitApplication:com.simutronics.tinyheroes[0x5772][808] <Notice>: terminate called throwing an exception
Oct 1 17:05:29 unknown UIKitApplication:com.simutronics.tinyheroes[0x5772][808] <Notice>: AudioStreamBasicDescription: 2 ch, 22050 Hz, 'lpcm' (0x00000C2C) 8.24-bit little-endian signed integer, deinterleaved
Oct 1 17:05:29 unknown UIKitApplication:com.simutronics.tinyheroes[0x5772][808] <Notice>: OpenGL error 0x0501 in -[ES1Renderer resizeFromLayer:]
Oct 1 17:05:29 unknown UIKitApplication:com.simutronics.tinyheroes[0x5772][808] <Notice>: [PLCrashReport] Warning -- unhandled signal sicode (signo=6, code=0). This is a bug.
Oct 1 17:05:29 unknown UIKitApplication:com.simutronics.tinyheroes[0x5772][808] <Notice>: [PLCrashReport] Warning -- unhandled signal sicode (signo=6, code=0). This is a bug.
Oct 1 17:05:31 unknown ReportCrash[811] <Notice>: Formulating crash report for process tinyheroes[808]
Oct 1 17:05:31 unknown com.apple.launchd[1] <Warning>: (UIKitApplication:com.simutronics.tinyheroes[0x5772]) Job appears to have crashed: Abort trap: 6
Oct 1 17:05:31 unknown SpringBoard[68] <Warning>: Application 'Tiny Heroes' exited abnormally with signal 6: Abort trap: 6
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