720 and spell aiming 11/26/2020 10:41 AM CST
I feel spell aiming is undervalued for sorcerers. Our bolt/ball options are inferior to our CS spell options. 708 is okay. 710 is slow and very situational. Focused 720 is very hit or miss as well even with spell aiming. Risk/reward for open 720 is not worth it.

Let's revamp 720.
Spell aiming lets you cast multiple voids based on a seed summation. MOC helps raise the minimum per usual.
Evoke will cast multiple focused voids to target multiple creatures in the room.
Channeled will cast multiple focused voids on one target.
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