The Druid Path 12/08/2020 12:33 PM CST
With the redesign of spells and the skill cost readjustment, what do you (the designers) view as a "Druid" build? Maybe give us a sample of training you had in mind at level 20 and 50?

- Andreas
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Re: The Druid Path 12/09/2020 11:31 AM CST
<<With the redesign of spells and the skill cost readjustment, what do you (the designers) view as a "Druid" build? Maybe give us a sample of training you had in mind at level 20 and 50?

Obviously, not a NIR here. But as a reference and comparison to anything a NIR posts, this is what I've been doing for the last ten levels or so. I don't see myself changing anything when the Review drops. I was originally UAC, which is now the same cost as spell aim; so you could easily drop some lore/spell ranks and 2x SA if you wanted to bolt.

>skill
Nroth (at level 57), your current skill bonuses and ranks (including all modifiers) are:
Skill Name | Current Current
| Bonus Ranks
Armor Use..........................| 30 6
Combat Maneuvers...................| 130 35
Physical Fitness...................| 158 58
Dodging............................| 158 58
Harness Power......................| 158 58
Spirit Mana Control................| 150 50
Spiritual Lore - Summoning.........| 158 58
Perception.........................| 158 58
Climbing...........................| 90 20
Swimming...........................| 90 20

Spell Lists
Minor Spiritual....................| 25

Spell Lists
Ranger.............................| 62

~Nroth
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Re: The Druid Path 12/12/2020 09:36 AM CST
Thanks for your thoughts. Those were generally in line with what I was thinking.

Hoping still to see some "design intent" thoughts shared by a NIR.

- Andreas
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