Mini-small group/solo adventures 03/12/2015 10:28 AM CDT
(normal hunting or overland movement)

Your group falls into a small chasm that opened beneath your feet. (Climb out immediately or continue) if you continue the climb out collapses, onward or die.

Where are we?

Find your way out. Survive.

5-10 rooms

Some climbing?

Some swimming?

A few (random odd creatures not found in your hunting area) A reclusive dangerous hermit? Trolls? Undead?

A way out?

Good chance of decent treasure.

Can happen randomly anywhere and collapses in on itself afterwards. Level +5-10 to make it a serious challenge.

John
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Re: Mini-small group/solo adventures 03/12/2015 11:24 AM CDT


Sounds like fun!
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Re: Mini-small group/solo adventures 03/12/2015 06:31 PM CDT

>>Your group falls into a small chasm that opened beneath your feet. (Climb out immediately or continue) if you continue the climb out collapses, onward or die.

>>Where are we?

>>Find your way out. Survive.

>>5-10 rooms


too funny ... glyph traps are good when you get bored ... no treasure, no monsters, but all the other stuff is there


just had one sap my strength and spirit a few minutes ago.


Clunk

(Buy your swords at CBD weapons in Zul Logoth.)
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