DM 40 use crumbly unstun brooches - why? 06/15/2012 11:28 PM CDT


DM was just as much fun the second time as the first time I ran it. In fact even more so since I didn't have to sit in the ready room for 10 minutes with an escalating death timer.

That being said I was unlucky enough to pull one of the 40 charge crumbly unstun brooches. Now, I'd like to say first of all that the idea of this brooch is actually insanely good. It periodically checks your health and unstuns you if you are stunned. What an awesome item!

Except that after 40 uses it crumbles into nothing.

People complained on the forum when these mini runs were first introduced about the prize being a teleport ring that would be navved after 20 uses. Why in the world was this type of item introduced again? No one feels good about paying $25 for the chance to win an item that is absolutely guaranteed to destroy itself IF YOU USE IT.

I realize that this type of item needs some sort of limitation. However it should be something like 1x per day only or that you have to recharge it with bounty points or expensive gems or silvers or something. To have it disappear after 40 stuns is at the least heart breaking and borderline enraging.

Please, please have some empathy and change these brooches so that they don't crumble. Even if you have to change it into something less powerful or just let us turn these in for the leftovers at the end or something. Of the 3 that have been pulled already, the other 2 people are just as unhappy as I .. and there are what 5 more in the pool?




p.s. I won this on my 2nd account, but I'm too lazy to log it into the forums. I just pray that I don't win another one tomorrow night on this account.
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Re: DM 40 use crumbly unstun brooches - why? 06/15/2012 11:43 PM CDT


I forgot to add that they also drain mana from you while you wear them. This is an entirely appropriate restriction to put on them. They can be RUBbed to turn them on and off. I just wanted to add this bit and mention that this is a sensible negative effect while 40 uses and crumbles is not. In fact if they are changed to be non crumbly more restrictions would also be appropriate.
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Re: DM 40 use crumbly unstun brooches - why? 06/16/2012 07:58 AM CDT
>>No one feels good about paying $25 for the chance to win an item that is absolutely guaranteed to destroy itself IF YOU USE IT.<<

Yeah, this.




Peace cannot be kept by force; it can only be achieved by understanding. - Albert Einstein
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Re: DM 40 use crumbly unstun brooches - why? 06/16/2012 08:34 AM CDT
As with any lottery-based system -- the purchase is for the chance, not the outcome.

Not suggesting I'd be happy either. Just sayin'.

I'm not all that up on the DM runs -- is there a high propensity for crumbly items to show up? I ask because I remember this exact hue and cry about a multifaceted crystal amulet, a while back.

Doug
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Re: DM 40 use crumbly unstun brooches - why? 06/16/2012 11:11 AM CDT


The chance is fine when its the chance to win an interesting weapon/armor or something more fluffy/rp. In fact to some people the fluff/rp items are the more interesting. That is fine.

What is not fine is when the chance is to win items that will still exist after you use them and items that will destroy themselves after you use them.

And yeah there have been a few riots over this very problem with the Droughtman runs. The latest was the plan for the original mini runs and the 20 use teleport rings were thrown out as a prize. People flipped out and Simutronics wisely backed off and made up the current mini-treasure lists.

I can't understand why they thought only a few months later that adding 8 crumbly 40 charge items to the pool would be a good idea. I guess perhaps because only 8 people will be affected and as usual no one on these forums gives a crap unless it happens to them. Its much easier to use the standard ignore the problem until it dies customer service policy with only 8 people pissed off instead of everyone.

What's really driving up my blood pressure is that I was one of the unlucky few to have the escalating death timer last time, too. I easily sat out 10 minutes of the runs heh. I love DM but I seem cursed to get the crap end of the stick whenever there's a problem with it.

As someone said in game, I guess I only have myself to blame since I keep paying $25 to buy tickets to it.
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Re: DM 40 use crumbly unstun brooches - why? 06/16/2012 12:08 PM CDT
There may be another reason, hard tho' it might be to imagine. And it does in fact have exactly to do with having a small number of people affected. It's called market testing. If its not clear why this might be the case, happy to explain. But working to avoid a TL;DR. ;)

Now, is it the reason here? Dunno. But if it's testing, it's not 'policy', which means they weren't 'wise to back off of'. All of our assumptions, or at least most of them, aren't aligned with market testing.

Said differently, maybe the rules have changed. . . might be time to learn the rules.

Or, maybe not -- in which case, I guess flipping out is the recognized behavior that gets rewarded. I wonder what else has been tried.

For my part, I have never made a DM run. My reason is simple -- I recognize the flaw for what it is. I presume equal chance to win garbage as to win artifact, spread along a bell curve. I'd rather spend a much greater sum of money for something I want specifically, than to think I 'might get lucky', only later to suffer grave disappointment. So yeah, I'm still on 'chance, not outcome.'

I think they should test adding a special key that allows the recipient to turn it immediately, anywhere in the maze, and be presented with a sign that for an additional fee, they can select a specific prize from bin A. If they opt to, they can then opt to keep that prize, or trade it plus an additional fee for a specific prize from bin B. And by additional fee, I am thinking something like $100, or more. Each recipient should randomly get this key when they would otherwise be awarded coins. And if they opt for this path, they are removed from competing for the grand prize.

If they select no, they are returned to the maze and continue their run unhindered.

But then, I'm evil. And apparently not any good at TL;DR avoidance, either.

Doug
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Re: DM 40 use crumbly unstun brooches - why? 06/16/2012 01:21 PM CDT

Huh. So you're saying that Simu being lazy and putting in 40 charge crumbly items into a run of Droughtsman's where the treasure list was posted barely 2 hours before the first run was actually an ingenious form of market testing. Testing what? How to piss off their player base by doing something again and again and again that has pissed off their player base?

Maybe its to see just what the threshold is for how many people they can screw without impacting enough of the player base that they can get away with it.

I suppose they have sort of succeeded if that was their aim. Just looking through the several complaint threads here with these mini runs, whether its the death timer, crumbly items, etc I guess they've figured out your personal threshold (see below).

How exactly am I supposed to learn the rules when the rules consist of arbitrary (some would say random) and unannounced changes? There haven't been any artifacts in any of these runs. There also haven't been 8 CRUMBLY items thrown in because 8 other items couldn't be created in the weeks between runs of the event. I didn't expect to win anything earth shattering but I did expect to win something non crumbly. This was based on the previous mini runs and Simutronics seemingly learning its lesson with the teleport ring fiasco.

So you know what? I did exactly what you suggested. I observed, learned the rules and paid my money. Then Simutronics changed the game after the fact. There's no way I could have theorized my way around that unless I just didn't buy the tickets. And if that is the gist of your argument then guess what, its a totally useless point to make. Totally. Useless. As in why come here and post it?

There's a huge gulf between getting a disappointing item and getting an item that will destroy itself if you use it. One will exist in 2 months and the other will not. When that was going to happen to everyone with the crappy teleport rings with the original mini-DM run the forums blew up and rightfully so. The only difference is that I'm one of a few people that is being screwed this time. If you don't see that then I guess I've wasted 3 minutes making this post.

That being said, you are entitled to your opinion no matter how unreasonable it appears to any individual outside your own head. Just, do you have to post it every time someone correctly points out a mistep by Simutronics that doesn't directly affect you?

Because lets not kid ourselves, just like any other rational entity you also react by using "recognized behavior" when Simutronics, someone in the real world (maybe a low flying plane, I don't know) when it happens to you.



TL;DR version:

If it doesn't affect Doug then its just unreasonable people of lesser intelligence/morale fortitude using whining to get their way.
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Re: DM 40 use crumbly unstun brooches - why? 06/16/2012 01:26 PM CDT


To add in more plain language:

What is your problem with me Doug? I don't even know you. Yet this is the second thread here where you felt it necessary to post something impugning my humanity when I complained about a problem with Simutronics. Granted you do it with very grandiose language and subtlety but you know what I'm at least as intelligent as you are. To someone that knows what you are really saying you might as well have stuck your thumb in my eye, kicked me in the groin and then spit on me as you walked away.

Even though I'm capable of returning the favor in kind I detest having to post stuff like that, but I don't have a choice. As you can see I'm not the type of person that will take something lying down, especially when I'm paying for it.

Damn, now I have to go check my blood pressure. I hate feeling like this, thanks.
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Re: DM 40 use crumbly unstun brooches - why? 06/16/2012 02:50 PM CDT
>>just like any other rational entity you also react by using "recognized behavior"

Actually, I've spent years working to unlearn exactly that, it's a work in progress. :) It's ironic you should select this specific verbiage. I get that you're unhappy. Not asking you to change your mind, either.

>>Just, do you have to post it every time someone correctly points out a mistep by Simutronics that doesn't directly affect you?

I never do. That should be a clue.

>>If it doesn't affect Doug then its just unreasonable people of lesser intelligence/morale fortitude using whining to get their way.

It can't just be a complaint without declaring heinous motivations and assumptive behaviors? Are we actually operating at a level that because one's feelings were hurt, another's feelings need to be hurt, too?

By the way -- I'll buy your brooch.

Doug
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Re: DM 40 use crumbly unstun brooches - why? 06/16/2012 04:53 PM CDT

I wasn't here for the original run, I left for two years. When I came back they were selling tickets and everyone that went to the original one had such a great time and got such great prizes that I was persuaded to give it a go. I had fun on the run, but I had no idea about previous items or that anything on this one would be crumbly. I knew I'd probably end up with a scripted gown, because I have bad luck that way. However at least with the gown it would persist.

I'm so upset by my prize and the inequality of the prizes given out that I'm seriously wondering why on earth I came back. I'm starting to think I should have just stayed away. It took me two years to forget the frustration that I find with things like this that happen and only a short month to remember it. I'm not asking for uberitem of death and destruction but geez, couldn't we get some equality in the prizes given out. I'm so frustrated at this point I could cry. At least make it so it doesn't go poof, heck even if it only unstunned once a day but persisted. I'm totally baffled as why they would stick these in the prizes to begin with. I mean the concept is fantastic, kudos to the GM that thought of them, but the 40 stuns and then you've lost the item...that is crazy. Honestly, just get me on two bandit tasks and it will go poof since I'm stunned every time they jump.

Velvette...way too Libra some days.
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Re: DM 40 use crumbly unstun brooches - why? 06/16/2012 05:52 PM CDT
Hi Velvette,

I can't blame you for being angry. I got a stunning skull back during the huge run of DM last year....considering I had dreams of animated cauldrons or a gem-eating spell-casting rod, that one hurt pretty bad.

I sold the skull for a pittance, grumbled a lot, and then bought the gem eating rod I wanted for 20 million.

All I can say is, if you view it as money spent on running a pretty fun maze and not as an attempt to get a super-cool item, then it doesn't hurt as much. I know, that's hard to do.

Rishi
- Player of Kembal




Speaking to Plur, Belnia says, "You're no Kembal."
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Re: DM 40 use crumbly unstun brooches - why? 06/16/2012 06:15 PM CDT
I agree Kembal. The Maze itself was so much fun. I want to try my chance at blocking. My boneshatter is wonderful! I would have been happy with a bow, even it wasn't uber. I just am sad that what I got will disappear if I use it for its intended purpose. So right now it is just going to sit in my locker. I guess I should just get used to the fact that I suck at stuff like this and the things that I have I paid for with silvers.

I'm bad luck! LOL

Velvette...bowcrazy
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Re: DM 40 use crumbly unstun brooches - why? 06/16/2012 06:20 PM CDT


>"When I came back they were selling tickets and everyone that went to the original one had such a great time and got such great prizes that I was persuaded to give it a go." - Velvette

The people cheering about the spectacular wins tend to drown out the grumbling if you're only looking for glitter and glory.

When I went over the list for things that would be personally valuable to me, I saw like 35 items out of the 1,000. Those are pretty much lottery like odds.

Sell the item, assist and try to trade it in for an alter or well it and forget about it. You paid a lot less than the people who got shafted on the original run.
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Re: DM 40 use crumbly unstun brooches - why? 06/16/2012 06:25 PM CDT


No one's asking for an uber artifact .. just an item that is non crumbly. If someone won a feras weapon in a previous run and were to come here to tell us not to complain .. well that would be something wouldn't it. :)
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Re: DM 40 use crumbly unstun brooches - why? 06/16/2012 07:03 PM CDT
I understand not everyone is going to be happy with every prize. That's why we implemented the consolation prizes of the alter/lighten/deepen scroll for these runs. There were some crumbly items in the original runs as well, so this is not unprecedented.

I know that Droughtman urged unhappy winners numerous times to trade in their prizes if they didn't like them.

~Sirina
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Re: DM 40 use crumbly unstun brooches - why? 06/16/2012 07:11 PM CDT
>>If someone won a feras weapon in a previous run and were to come here to tell us not to complain
-- Posted by ALUVIUS

I think it was Droit that won the feras weapons if I'm not mistaken. So yes, feras weapons have gone out in previous Droughtmans runs. :)

B
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Re: DM 40 use crumbly unstun brooches - why? 06/16/2012 08:00 PM CDT
As the now-owner of one of these, I'm just going to reiterate that I think the item being crumbly is really a kick in the teeth.

Any item that is non-permanent should be EXCEPTIONALLY BETTER than a permanent item. These brooches should give me +100 AS and DS and TD for 5 minutes at 40 rubs. That'd be a decent prize that I wouldn't complain about.






Peace cannot be kept by force; it can only be achieved by understanding. - Albert Einstein
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Re: DM 40 use crumbly unstun brooches - why? 06/16/2012 08:08 PM CDT
The unstun brooches were actually a prize from the Foehn's Promise, which also was crumbly after a certain amount of uses. I find it a little disheartening to hear the term "lazy" being thrown out, when all that was trying to be done is offer something new that was an auction quality item in the past (December 2005).


~Wyrom, ASGM
Host Manager
GameMaster Trainer
Honorary QC Lackey
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Re: DM 40 use crumbly unstun brooches - why? 06/16/2012 08:18 PM CDT


Another winner of a brooch, well there was a number of us that round. I have lockers of random stuff from various events and situations from when I started playing gemstone. I still have them as souvenirs because they simply didn't crumble! I'm sure I had a few neat items that broke, crumbled, or were lost over the years but I'd rather not remember them as I imagine it was not a pleasant time in game. Just seems an all around poor choice to put into the hopper. Perhaps someone might have said the same of the permanent crystal amulet, but I personally saw that as a proper consolation prize. I was tempted to buy the first one and had a new character idea in mind specifically for that item...but well it went for more then I wanted to spend on a laugh.

Lastly, 10 of the same item seems a bit excessive. Granted the last unclaimed brooch might be completely different but....10% of the maze is a horribly underwhelming identical prize?

Just adding my thoughts.

Lochiven
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Re: DM 40 use crumbly unstun brooches - why? 06/16/2012 08:26 PM CDT


Tickets cost at the most $25.
You'll win silvers, so that cost goes to $10-$15.
You get an item, meaning your cost goes from $10-$15 to a gain.

Someone said that brooch sold for 5 million silvers.
If that is true, your cost goes from $10-15 to a benefit/gain of $30-$45.


Let's try to be better sports about not getting the BEST ITEM IN THE PILE OMG.
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Re: DM 40 use crumbly unstun brooches - why? 06/16/2012 08:52 PM CDT
Honestly, Wyrom, I think whomever was responsible for this run of brooches being prizes punted. The concept behind them is cool, but their being SO limited with only 40 charges is very UNcool.

At this point, I've run DM exactly 5 times over it's course in GSIV. Now, I've never pulled anything absolutely amazing (like a blink certificate or a chaos weapon), but I've never been unhappy with anything I've pulled either (mostly just some decent enhancives and a niche-y RP item), and I always felt the item had a right to be there.

Even when presented with the gross inequity that my elven-reading glasses has 1/5th of the market value of someone elses shiny new piece of equipment, I didn't feel like I had any space to complain. I got an interesting and unique item that I can use and enjoy.

These unstunning brooches though, their lack of permanence makes them an extremely unsatisfying and unrewarding prize. The are only two reasons why I didn't turn mine in for a GALD. One is because GALDs are so common, it would be fair I think to say that the opportunity for a GALD is easily once a week (as a premium subscriber). At least this item, while disappointing, is more uncommon than a GALD. That's the only thing it's got going for it. The second is, that my hope and continually waning faith in Simutronics will be revitalized by a decision to make these items more on parity with the rest of the prizes offered.

Honestly, this item feels like the 'consolation prize', despite that actually being the GALD service.




Peace cannot be kept by force; it can only be achieved by understanding. - Albert Einstein
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Re: DM 40 use crumbly unstun brooches - why? 06/16/2012 09:02 PM CDT
I get that it's not for you. And I haven't had a hand in DMC really since the original runs (and Platinum runs), so I'm a little out of the loop of what's all been going out. But it is still a nice item. Someone who doesn't get stunned often could really make use of it. I believe the original items were 100 uses before they crumbled, and Foehn's Promise was $75 I think. There isn't really anything to set to prevent it from crumbling, it's how the item was made. And DMC is all about reusing older items to help speed along the process. Nothing "new" has been coded. It's why so many items have been able to happen, and why so many older items have resurfaced.

Anyway, I'm not downplaying you being upset or anything. I understand that it's not a highly desired item. But hopefully, you can work trade or find a home for it, that gets something you might like.



~Wyrom, ASGM
Host Manager
GameMaster Trainer
Honorary QC Lackey
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Re: DM 40 use crumbly unstun brooches - why? 06/16/2012 09:50 PM CDT
I'm not raging mad, or threatening cancellation or anything like that... I'm just severely underwhelmed.

The way I see it... you can't give one guy a porche, and another guy a golf cart, and expect them to both equally appreciate the two. The disparity there is too great. Nobody wants to be the guy with the golf cart, when all their buddies are driving away in brand new porches.

What it boils down to for me is that, variance is expected within the DR prizes. Everyone knows that going in to it and they can prepare themselves for it. What I think that is missing ultimately is full disclosure of that disparity.

I think if any such events like this are going to be run in the future, you need to let players know exactly what they could or could not win. You tell us what every item is when we win it. Why not go that extra step and tell us all before we buy tickets? To do otherwise is dishonest, and preying on players and their willingness to gamble for something exceptional. If I had known 10% of the prize pool was going to be one of these items, I wouldn't have bought a ticket. Those odds are not good enough for me. I've been willing to suffer the possibility of a couple of gowns and such in the past, because their representation was low comparatively, and I saw enough things that interested me and or that I recognized that I would have been willing to risk it.

When you ask players to gamble, and then you don't tell them all the possible outcomes, it starts to feel a lot like a scam instead. I really don't think that's where any of us wants to be.




Peace cannot be kept by force; it can only be achieved by understanding. - Albert Einstein
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Re: DM 40 use crumbly unstun brooches - why? 06/16/2012 10:18 PM CDT


Yeah I wouldn't have started this thread if the prize list had been up before the tickets were sold. Oh and the crumbly items were all marked with an asterisk that stated "crumbly" down below. There were 1 or 2 crumbly items in previous runs but this one had what, 8 of these brooches alone.

And for the record I was the one that said lazy because it seems so when so many of the same item are on a list that is given to us what, 3 hours before the first run.

As usual I feel bad after the fact for saying it, damn I hate hurting people's feelings, but I also hate getting a crumbly item. Add to it the fact that I was one of the unlucky few to get stuck with the escalating death timer in the last run and some venom came through.

Otherwise I love DM, its such a fun event.

p.s. I pulled another brooch tonight with this account and almost had a heart attack. Thankfully it turned out to be a non crumbly enhancive ring holder, whew! :)
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