Comminication with Staff 06/11/2014 01:02 PM CDT
Is there a means to better portray what your characters intentions are with staff?
I get the impression that some might be more accommodating if only that had access to the information.
Specifically in a more religious context.
The Gods are omniscient, no?
Yet I would be willing to bet that a good portion of religious RP goes unnoticed because it happens in private, or with so few that there is no exposure.

I asked in an assist earlier about the best method to convey your character's current role in the gameworld to staff.
The answer I got was the use of MYCHAR.
Only they could not tell me if a staff member had to be present when you did one, or if they were logged away for later review when staff has the time.
Players and staff are only coincidentally ever on the same schedule, which means that a lot of stuff would be lost to the ether by default, unless some logging does in fact take place.

Assuming that MYCHAR is not logged, what is the best way to keep staff up to date of your intentions?
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Re: Comminication with Staff 06/11/2014 04:04 PM CDT
MYCHAR, to my knowledge, isn't logged, anymore than ACT usage would be. It's essentially an ACT verb that's for GM eyes only. It's most effective when you're in the same room as a GM run NPC or in the midst of storyline fun going on.

While this is different for every GM, probably the best way to communicate something to a GM for RP purposes outside of MYCHAR is a post on the forums, perhaps written IC or like how Kenstrom is requesting right now for Shadows. At worse, you can always shoot the GM an e-mail saying, "Yo, here's info about my character - feel free to use it if you want!" That, by the way, is no guarantee that anything will happen to your character.

A somewhat selfless thing to do, if you are around or see another player doing some awesome roleplay, use the ROLEPLAY NOMINATE verb. That will toss a flag up that any GM who is logged in and paying attention should see.

GM Scribes
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Re: Comminication with Staff 06/11/2014 04:27 PM CDT
Seems silly for it not to be.
Given that only you and staff can see MYCHAR, I would think there would be some means to ensure that staff did in fact get to see it.
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Re: Comminication with Staff 06/11/2014 07:53 PM CDT
The thing is, even if MYCHARs were logged to a character's account it still wouldn't ensure that any particular GM would see it. It could provide us with an additional tool and window into your character's motivation, so it's not that I'm knocking the idea -- more tools are rarely bad!

Realistically, however, there are a couple issues I can see with how we would implement such a thing. The first option would essentially require that ALL GMs that you may interact with (in one form or another) be required to regularly review all the logged MYCHARs of every character that has logged them. As interesting as this may be, it would take a considerable amount of time, and time is a limited resource for most of us. Currently, during a fairly 'standard' storyline player/NPC interaction there are frequently 100s of MYCHARs being tossed out. If it became common knowledge that those MYCHARs were logged, who knows how that would effect how many people would use them. Requiring that GMs read them all, on a regular basis, for all characters, is simply not realistic.

The other option, as I see it, would be to have the actual GM you are interacting with access your MYCHAR logs while they are interacting with you. This would alleviate the need for ALL GMs to read ALL the MYCHARs for ALL characters. This presents its own problems though, namely that while a GMNPC is using their limited time to interact with you, and likely several other players as well, they would actually be trying to catch up on MYCHARs and not be able to truly focus on the real time interaction they are trying to have.



GM Reidyn
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Re: Comminication with Staff 06/12/2014 09:40 AM CDT
Hmmm, I can see how that would present an issue.

Perhaps if they are running an active storyline, the MYCHARS used in the area the storyline is taking place in could be reviewed on a daily basis.
Odds are that many players don't bother to use this command at all, or simply don't know about it.
And even those that do may not be using it for anything more relevant than showing emotion in the moment.

There might be 100's of MYCHARs through the entirety of the storyline... but how many relevant ones on any given day?
Most storylines span weeks/months.
Yes, if it was allowed to build up it would be a rather large task, but the review of a dozen or two such things on any given day does not seem like that much of a burden.

But if MYCHAR is not the way to go, and perhaps your plotting is a bit too nefarious to broadcast in a forum post where people might metagame the info.... what choices do players have? They might not even know which GM is relevant to the storyline to mail them to.
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Re: Comminication with Staff 06/12/2014 10:31 AM CDT
>> There might be 100's of MYCHARs through the entirety of the storyline... but how many relevant ones on any given day?

It is not entirely unusual to see 100+ MYCHARs tossed out over the course of a single GMNPC 1-2 hour interaction. Extrapolate this over the course of a single storyline and we would be talking about thousands MYCHARs. We would also have to anticipate the fact that if the expectation was that these would be logged for later review that the use of the mechanic would increase. Dramatically. I can obviously only estimate how many we would see on a daily basis, but if I were to venture a guess I'd say we would easily be seeing 250+ MYCHARs on a daily basis. And while it is true that a significant number of these would likely not be directly relevant to any given storyline, the only way for us to determine this would be to sift through and read them all. It simply isn't a feasible request.

>> Yes, if it was allowed to build up it would be a rather large task, but the review of a dozen or two such things on any given day does not seem like that much of a burden.

Again, we aren't talking about dozens a day. Even if we were only to use numbers for existing MYCHAR use, we would be looking at far more than that. And if people used the mechanic more, which would we have to expect that they would should the changes you suggest be implemented, we would be looking at a wholly unreasonable number to pile up and be reviewed on a daily, let alone weekly basis.

>> But if MYCHAR is not the way to go, and perhaps your plotting is a bit too nefarious to broadcast in a forum post where people might metagame the info.... what choices do players have? They might not even know which GM is relevant to the storyline to mail them to.

The short answer is... you don't really have many built in options for metagaming. There is really no way to ensure that a GM is going to see and leverage your character background, plans, motivations, etc. in their storyline. I don't anticipate that changing. On occasion an open invite, like the one posted by Kenstrom in the Cross into Shadows folder, will be made by the GM behind a major storyline. I would suggest utilizing those kinds of opportunities when they are provided, but try not to expect that it be the norm.



GM Reidyn
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Re: Comminication with Staff 06/12/2014 11:59 AM CDT
Those figures are a lot higher then i would have expected given the number of people i have seen logged in when i play. (Usually less than 200)
Half of those people at least i would expect to not be involved in the storyline, for whatever reasons.
Which would mean that those people who are trying to participate are throwing out 1-3 MYCHARs each, per hour, at least when the event/storyline seems to be progressing?

Seems like it would be hard to notice them all even if you are trying to pay attention as it happens.
I have trouble enough with the normal scroll when things get going.

I wasn't really trying to ensure that a given character was used in a storyline so much as give an option to be more than just an 'extra' on the set.
Keyword there is option.
Staff needs to be aware of the options.
Usually that involves somebody telling somebody something.
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Re: Comminication with Staff 06/12/2014 12:16 PM CDT
>Which would mean that those people who are trying to participate are throwing out 1-3 MYCHARs each, per hour, at least when the event/storyline seems to be progressing?

There are some people who pretty much use mychar as an ongoing internal monologue... especially the MYCHAR THINKS form of the verb. I don't use the standalone MYCHAR verb that often, but I use MYCHAR THINKS a ton.

Signed,
Raelee and her Strings

>Speaking to Zyllah, Alyias says, "See? Raelee knows all."
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Re: Comminication with Staff 06/12/2014 12:21 PM CDT
<Usually that involves somebody telling somebody something.

I think that's what's actually happening with GM Kenstrom and the back-story request in the Shadows folder. Plus I find them very interesting reading since Radeek isn't the most social creature out there and doesn't interact very much with some aspects of Elanthian society (it's an RP life-choice). I also know that whispers are watched by GM's at NPC events due to seeing certain things occur immediately or soon after those whispers, mostly of a hysterical nature. I would not bombard the GM's with the usage of MYCHAR though. Imagine what it looks like for them. They have the same scroll we have during events, plus the added MYCHAR entries. It makes my head hurt just thinking about it.

Only the dead have seen the end of war - Plato

Radeek Andoran
General, Drakes Vanguard
Black Raider of the Mir'Sheq
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Re: Comminication with Staff 06/12/2014 01:00 PM CDT
I can't speak for other GMs, but when I run a storyline, I often will find myself checking in on active participants, see what they're up to or doing. A lot of the time it means virtually hanging out in the shadows while everyone chats in TSC or the Commons, etc, and usually not when they're in more private areas of the game (unless from watching - I know it's RP related for that gathering location). In the process, I picked up things about the characters and sometimes will also spontaneously do something with them if their actions and my storyline allow it.

I know for one character in the Rest during the Huntington Saga, Lurrah, I totally messed with her head thanks to me watching her and her responding in MYCHAR and/or ACTs, etc. It was fun!

GM Scribes
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Re: Comminication with Staff 06/12/2014 01:50 PM CDT
Whatever happened to the CBSS? The system was billed as a series of questions characters could answer about their history and opinions to build a profile that GMs could reference. The system is still in place with the wandering NPCs and historical societies in the Landing, Icemule and Ta'Vaalor, but I've yet to hear of an instance where a GM said they actually made use of it.

Gretchen

Visit the GSGuide wiki, now home to merchant shop inventory lists! http://gsguide.wikia.com/wiki/GSGuide_Wiki
Meeting Nilandia: http://gsguide.wikia.com/wiki/Nilandia
AIM: Lady Nilandia
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Re: Comminication with Staff 06/12/2014 02:07 PM CDT
>Whatever happened to the CBSS? The system was billed as a series of questions characters could answer about their history and opinions to build a profile that GMs could reference.

I'd love to go back and see what I said. I remember filling that out forever ago... but I think if I looked at it now I'd probably go, "What was I thinking?!"

Signed,
Raelee and her Strings

>Speaking to Zyllah, Alyias says, "See? Raelee knows all."
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Re: Comminication with Staff 06/12/2014 04:50 PM CDT
I recently returned to the game, and I was really surprised to see some of the out-of-game tools I was used to using in other roleplay communities completely non-existent here. In a way, this folds into the conversation! Some of the tools I'm used to seeing are:

Tumblr - Practically everyone I have roleplayed with over the last couple of years has utilized an in-character Tumblr. They post inspiration pictures, quotes, short stories, and use the anonymous question/answer box to bring more depth to their characters. It's a fantastic way to use artistic expression to bring your character to life in a different medium.

Mine is http://spookalah.tumblr.com/ -- She's actually a re-imagining of my Gemstone character put into a different environment. It was really fun to play her!

Enjin - Quite a few of the roleplay communities out there use Enjin as a portal. A quick Google search for 'Enjin' and 'roleplay' gives back quite a few hits. You get forums, portals to other roleplay groups within the community, a Facebook-esque self promotion page. I was surprised to not find one for the general Gemstone roleplay community!

Character Sheets - Some people just post some basics, and other people go all out with history, strengths, weaknesses, relationships, events, etc. There's some fantastic examples out there, and it's just another tool to get out information on your character. (I'd post my previous character as an example, but it has side boob in the picture and I don't want to get my post pulled. Eek!)

I'm not necessarily saying a GM would read any of these, but if the information is out there, they could access it if they wanted or needed to. I do know that coming back to the GS roleplay community, I'd love it if more people used some of the tools other communities do! It makes it so much easier to 'break into' the roleplay by finding characters with common themes, or even niches that need to be filled.
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Re: Comminication with Staff 06/12/2014 05:23 PM CDT
<<Character Sheets - Some people just post some basics, and other people go all out with history, strengths, weaknesses, relationships, events, etc. There's some fantastic examples out there, and it's just another tool to get out information on your character. (I'd post my previous character as an example, but it has side boob in the picture and I don't want to get my post pulled. Eek!)>>

That's actually somewhat already available. GSGuide is a wiki that allows people to post character profiles for Prime or Plat. For example, Nilandia's is in my sig. Anyone can sign up and begin editing it, too!

Gretchen

Visit the GSGuide wiki, now home to merchant shop inventory lists! http://gsguide.wikia.com/wiki/GSGuide_Wiki
Meeting Nilandia: http://gsguide.wikia.com/wiki/Nilandia
AIM: Lady Nilandia
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Re: Comminication with Staff 06/13/2014 09:34 AM CDT
<<Whatever happened to the CBSS? The system was billed as a series of questions characters could answer about their history and opinions to build a profile that GMs could reference.

It's been dead a long time. It was dead before I became staff about seven to eight years ago.


GM Scribes
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Re: Comminication with Staff 06/13/2014 10:01 AM CDT
I didn't know these verbs existed and look forward to spamming staff with them.



A Taladorian knight dies from your shot!
>exp
Level: 11
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Re: Comminication with Staff 06/13/2014 10:47 AM CDT
>>I didn't know these verbs existed and look forward to spamming staff with them.

I don't think all of them would enjoy that tasty deliciousness of processed meat.
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Re: Comminication with Staff 06/18/2014 11:18 AM CDT
I was surprised to see figures of "hundreds" and "thousands" of uses of MyChar <with or without 'thinks'> in a couple of hours worth of event.
If I've used 'mychar' more than a dozen times in the last couple of decades I would be surprised.
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Re: Comminication with Staff 06/18/2014 12:15 PM CDT
>If I've used 'mychar' more than a dozen times in the last couple of decades I would be surprised.

I'd say most people don't. BUT there are plenty of people who use it, even without knowing a GM is watching. And there are plenty more who go into overdrive when they do know a GM is watching, to the point where when I made the new room silence script, I worked a toggle in where I can limit its use, either altogether or on a timer. It gets used a lot, for all different purposes.

~Vanah
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Re: Comminication with Staff 06/18/2014 09:06 PM CDT
<I'd say most people don't. BUT there are plenty of people who use it, even without knowing a GM is watching. And there are plenty more who go into overdrive when they do know a GM is watching,...

<Vanah

This discussion might be the first I've even heard of it.

RP faster learning awards are so nice to have I can easily believe people really try for them, in overdrive like an all out obsession. Tanivar absorbs 900 to 930 experience an hour which makes gaining levels a slow process, and he has good stats. Doubling or tripling that rate would certainly be worth endlessly typing MYCHAR.

There were a few people I had wanted to keep hunting with who are involved in the est zombie hours RP events going on. I've been left so far behind I'm not even in sight of their dust to be left in it. <rolls eyes>


Tanivar Somakre

"Healing, you want it, you shall have it."
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Re: Comminication with Staff 06/19/2014 09:53 AM CDT


>Tanivar absorbs 900 to 930 experience an hour which makes gaining levels a slow process, and he has good stats.

how are you gaining so few? do you do bounties? this is on xxx?

Off of xxx I get around 2000-2400 per hour, or, most of the time, zero.
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Re: Comminication with Staff 06/19/2014 11:05 AM CDT
>Tanivar absorbs 900 to 930 experience an hour which makes gaining levels a slow process, and he has good stats. Doubling or tripling that rate would certainly be worth endlessly typing MYCHAR.

Powerhunting will double or triple that without RPA. You shouldn't be that low unless you are spending a lot of time belled or doing guild work in the guild and hardly doing any bounties. Even completely rubbish stats can't slow you to that level.
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Re: Comminication with Staff 06/19/2014 11:15 AM CDT
>Tanivar absorbs 900 to 930 experience an hour which makes gaining levels a slow process, and he has good stats. Doubling or tripling that rate would certainly be worth endlessly typing MYCHAR.

>>Powerhunting will double or triple that without RPA. You shouldn't be that low unless you are spending a lot of time belled or doing guild work in the guild and hardly doing any bounties. Even completely rubbish stats can't slow you to that level.

I believe in a prior post related to scripting he mentioned a medical issue slows down his typing, movement, and general execution of commands.
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Re: Comminication with Staff 06/19/2014 02:08 PM CDT
Filling Tanivar's mind to must rest is easy, the bounties fill it to saturated. As time goes by, the experience number shown will drop typically 30 or 31 every couple of minutes give or take, and that happens approximatly 30 times an hour, so 900 to 930 an hour.

Adding a bounty to a must rest mind will cause a sudden about 300 point drop in the experience number but that isn't a routine thing since many bounties he can't do and has to wait out the 15 minute timer to try for another. Healer's with training geared toawrds town healing hunting solo can't survive bandits, escort bandits, or monster's that have a plus 60 to their attack rolls even with Tanivar having all his spells up and more, like the critters below griffins on the skull map. That was a surprise today when I went in there for the first time practically dayglow with spells.

I've been playing hard of late trying to add levels and am managing one about every two weeks of late. Should have level 67 tomorrow which is his current fast learn day, with level 68 by the end of the 4th of July weekend. Something like 94,000 experience per level with 40k done with two fast learn days at 2x or 3x learning speed and the remaing 54k going at an average of 1k per hour with the bounty effect tossed in.



Tanivar Somakre

"Healing, you want it, you shall have it."
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Re: Comminication with Staff 06/19/2014 02:24 PM CDT
>Adding a bounty to a must rest mind will cause a sudden about 300 point drop in the experience number but that isn't a routine thing since many bounties he can't do and has to wait out the 15 minute timer to try for another.

maybe what you're looking for is the bounty trade voucher/task waivers from the simucoin store. I believe I owe you a few coins from shop sales, look for me tonight in the Parlor and I'll hook you up with some so you can try it out. It's easier than spending hours at an event you may or may not be interested in to get an RPA that may or may not be handed out.

If you have a specific time you'll be around, let me know and I'll try to plan accordingly. But I think I'll be there sometime after 8 pm edt.
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Re: Comminication with Staff 06/19/2014 02:38 PM CDT
<how are you gaining so few? do you do bounties? this is on xxx?

<VANKRASN39

On xxx?

Yes I've started doing doable bounties as a routine since I started trying to get back within the 10 levels lower bounty window of those I'm chasing after. I hadn't done much with them up until now since they tended to cost a lot of deeds. Experimenting with different skill sets using Simustore fixskills over the last year has let me work to a skill set that works for me as I want to play Tanivar and make him more capable of hunting. He can handle things his level or a few above in most cases unless he gets RT killed.

<Powerhunting will double or triple that without RPA. You shouldn't be that low unless you are spending a lot of time belled or doing guild work in the guild and hardly doing any bounties. Even completely rubbish stats can't slow you to that level.

<RATHBONER

I have pretty much dropped my favored play of town healing and only hunt, town healing only when resting waiting on Tan's mind to clear down below halfway, then He heads back off hunting. Is there more to power hunting that someone who plays erratic hours can make use of?

Alchemy is on hold until I get back within that 10 level below bounty window.

<I believe in a prior post related to scripting he mentioned a medical issue slows down his typing, movement, and general execution of commands.

<THORNBROOK

Yeah, arthritis and other joint problems make RP typing a literal pain. Why Tan tends to be the quiet type. Macroes, scripts and a Logitech M600 button monster are what make basic play doable. Quick and nimble I'm not.

Just starting to shows signs of grumpiness. :)


Strength (STR): 99 (24) ... 99 (24)
Constitution (CON): 69 (9) ... 65 (7)
Dexterity (DEX): 66 (13) ... 66 (13)
Agility (AGI): 100 (35) ... 100 (35)
Discipline (DIS): 92 (16) ... 92 (16)
Aura (AUR): 89 (19) ... 89 (19)
Logic (LOG): 79 (14) ... 79 (14)
Intuition (INT): 72 (11) ... 72 (11)
Wisdom (WIS): 100 (25) ... 100 (25)
Influence (INF): 100 (30) ... 100 (30)

Armor Use..........................| 40 8
Physical Fitness...................| 200 100
Arcane Symbols.....................| 168 68
Magic Item Use.....................| 168 68
Spell Aiming.......................| 236 136
Harness Power......................| 236 136
Elemental Mana Control.............| 90 20
Spirit Mana Control................| 168 68
Spiritual Lore - Summoning.........| 168 68
Mental Lore - Telepathy............| 25 5
Mental Lore - Transformation.......| 152 52
Survival...........................| 168 68
Perception.........................| 128 34
Climbing...........................| 120 30
Swimming...........................| 25 5
First Aid..........................| 236 136

Spell Lists
Major Spiritual....................| 25

Spell Lists
Minor Spiritual....................| 20

Spell Lists
Empath.............................| 87







Tanivar Somakre

"Healing, you want it, you shall have it."
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Re: Comminication with Staff 06/19/2014 03:15 PM CDT
<maybe what you're looking for is the bounty trade voucher/task waivers from the simucoin store.

I bought a book of ten back in the spring for use during Drakes outings, think I have five left. I could use them as a normal thing and see how many I go through a month. About due for a stop at the store anyways.


<It's easier than spending hours at an event you may or may not be interested in to get an RPA that may or may not be handed out.

I don't play those elven time zombie hours events. At that time of night I'm usually to drowsy that late at night to sit through a slow moving event. I do miss the daytime events where I'm not fighting to stay alert or soaking in caffeine to keep the eyelids up and making later sleep a problem. Simu need to realize it's players are getting old and some live in the elven hours timezone.

<If you have a specific time you'll be around, let me know and I'll try to plan accordingly. But I think I'll be there sometime after 8 pm edt.

I'll return to the Landing tonight and be in the parlor at 8 pm elven unless RL decides otherwise. I need to grab some orc sausage for a dusky curhound I've grown fond of that spends time on the dais anyways. He looks hungry enough to start eating people at times and I'd rather it not be me. :)



Tanivar Somakre

"Healing, you want it, you shall have it."
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Re: Comminication with Staff 06/20/2014 04:58 AM CDT
I suspect you are drastically underestimating how fast you are gaining exp. Note the actual amount you gain in an hour and I suspect it will be around 2k not 900.

>Is there more to power hunting that someone who plays erratic hours can make use of?

Bounties. How many bounties are you getting done per hour? If you complete 3 bounties in an hour and hand them in when fried, thats another 1k exp per hour in instant experience as well as lots of pulses at fried and saturated. (3 per hour is a lot, but in a favorable location for doing bounties I'll get it)

If you have some control over those erratic hours, then stop playing when you have a full head but don't log out, hide at a table or a quiet supernode and absorb down till you time out from inactivity. Depending on how your schedule works that could be worth in the region of 200-500 exp per playing hour.
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Re: Comminication with Staff 06/20/2014 07:44 AM CDT
<Bounties. How many bounties are you getting done per hour?

Probably one or perhaps two unless there's foraging ones mixed in which go fast. Of course when the streaks of same flavor bounties are bandits or such that I have to wait out the 15 minutes repeatedly can reduce that.

I've now got escort bandits blocked and 104 expedite vouchers to work with as of last night. That should improve the number of bounties I work on.

<If you have some control over those erratic hours, then stop playing when you have a full head but don't log out, hide at a table <or a quiet supernode and absorb down till you time out from inactivity. Depending on how your schedule works that could be <worth in the region of 200-500 exp per playing hour.

I usually ducked into a Major Sanctuary and went and did something RL until the full mana pool or Sanctuary ending sound effect went off. I got a Simustore 30 day gold ring a few weeks back and now go back to a node using it, safer then having a sanct end in a room full of monsters.

Sitting on a node until I'm logged out for inactivity isn't something I've normally done, usually it happens when I just don't wander back to the computer in time. I'm a big soup fan and have gotten into getting a pot full cooking and ignored the audio alerts down the hall. :)

As a rule of late, I fill Tan's mind, park him somewhere safe, get RL things done during the mind clearing time, then rinse and repeat. Not as entertaining as playing town healer can be as the world goes on around him in TSC, but it has improved his learning rate. I do kind of miss the laid back play though.



Tanivar Somakre

"Healing, you want it, you shall have it."
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Re: Communication with Staff 07/09/2014 06:27 PM CDT
>It is not entirely unusual to see 100+ MYCHARs tossed out over the course of a single GMNPC 1-2 hour interaction.

...I can admit that I may have a problem.
___________________________________________________________________
Astari says, "With the work you are doing, your safety is catamount."
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