902 - self cast (Evoke version) get bumped up? 01/05/2017 11:04 AM CST
Can it be possible to upgrade the base bonus one gets from using EVOKE on their own weapon?

A starting wizard can do 1 or the other for their own:
PREP & CAST at a basic weapon. This gives the weapon a +15 AS boost.
OR
PREP & EVOKE. This imbues the caster with a boost to their weapon base bonus for the weapon in hand. Only gives +10 AS (10 bonus weapon ranks).

Would it be possible to make them both apply +15? I understand that the bonus for EVOKE can apply to any weapon you're swinging, it doesn't increase the weapon's AS, but the caster's weapon skill bonus. It just seems odd to get +10 for a self cast vs +15 on a basic weapon for a starting mage.

I don't see what a +5 AS boost to EVOKE would do to upset the balance of things, even to a capped mage that completely maxed EL:E & owned up to a good bit of EL:E enhancive items. Allowing the spell to function the same for casting 902 at a basic weapon or EVOKE the spell just seems logical. Clearly the EVOKE aspect is self-cast only, so no one but the caster would get the benefit.

Current 902 EVOKE bonus
Elemental Lore, Earth ranks 0 7 15 24 34 45 57 70 84 99 115 132 150 169 189 210 232
Total skill bonus 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26


Suggested Change
Elemental Lore, Earth ranks 0 7 15 24 34 45 57 70 84 99 115 132 150 169 189 210 232
Total skill bonus 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31


Just a suggestion/observation.

-Drumpel
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Re: 902 - self cast (Evoke version) get bumped up? 01/05/2017 01:07 PM CST
Move along, nothing to see (self-induced bug skish).

Doug
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Re: 902 - self cast (Evoke version) get bumped up? 01/06/2017 11:52 AM CST
There are two conditions though... The Cast form can only be used on an unenchanted, non-flaring, non-weighted, non-blessed, non-magical weapon.
This is very different than +10 effective AS through enhancives on ANY item.

Is changing a 0x falchion into a 3x falchion as valuable as changing a 0x claid into a 2x claid? What about changing a 0x broadsword to 3x versus giving my 8x T5 Very Heavily sighted 3 slot fusion longbow an additional +10 enhancive bonus?

Especially when we consider that Evoke'd 902 works perfectly well alongside a 411'ed weapon... I really think the CAST version of 902 is a great stop gap for super low level leveling wizards that haven't gotten their hands on a claid yet. If anything, just increase the swing duration to something static like 100 swings, and not level based to really cater to the temporary useful life of the cast'ed verion

~Whirlin
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