love when a plan comes together 02/07/2015 03:37 PM CST
I was so pleased with how well this worked out, i decided to post a snippet of my bardic commando style assault on a warcamp.

[Arctic Tundra]
A wandering trail leads up into the mountain pass to the south. A path leads into a frozen wasteland to the north and northeast, the end of which cannot be seen. You also see a polar bear, a billowing misty grey scorpion and a shimmering path.
Obvious paths: north, northeast, south

You are now in an offensive stance.

[Warcamp, Approach]
A dirt path leads over a rise of earth and down towards a collection of mismatching tents and huts. The rotting stench of the encampment's inhabitants lingers in the air, mixed with the aroma of cooked flesh and burning wood. A heavy grey haze of campfire smoke hangs over the warcamp and drifts down behind the rise of land, creating a pocket of concealment from the eyes of the nearby Grimswarm. You also see an obscured path leading out.
Obvious paths: north

[Warcamp, Entrance]
The entrance to the warcamp consists of nothing more than a large gap in a wall built of broken trees and shrubs haphazardly stacked upon the other. In the turned up earth by the entryway, a bloody child-sized hand reaches up toward the sky, a forgotten or discarded prize of the Grimswarm. Inside the entrance, the path separates into three directions, wrapping around several poorly constructed huts. To the south, a path leads to a small rise in land, blanketed in a haze of campfire smoke. You also see a Grimswarm giant guard.
Obvious paths: north, south

A billowing misty grey scorpion glides in.

You change your tune slightly, adding the element for Lullabye to your song...
Your spellsong is ready.
You weave another verse into your harmony, directing the sound of your voice at a Grimswarm giant guard.
The giant guard falls to the ground in a deep slumber.
Sing Roundtime 3 Seconds.

A Grimswarm giant guard snorfles softly in his sleep.

A Grimswarm giant guard is awakened by your attack!
You thrust with a silver tined fork at a Grimswarm giant guard!
AS: +591 vs DS: +305 with AvD: +35 + d100 roll: +60 = +381
... and hit for 195 points of damage!
Strike punctures throat and ruins vocal cords!
[You have earned 55 prestige points.]
The giant guard rolls over and dies.
The light blue glow leaves a Grimswarm giant guard.
The dim aura fades from around a Grimswarm giant guard.
The powerful look leaves a Grimswarm giant guard.
A Grimswarm giant guard appears less confident.
The brilliant aura fades away from a Grimswarm giant guard.
The dull golden nimbus fades from around a Grimswarm giant guard.
The opalescent aura fades from around a Grimswarm giant guard.
The very powerful look leaves a Grimswarm giant guard.
The white light leaves a Grimswarm giant guard.
The mote of white light next to a Grimswarm giant guard disappears.
Roundtime: 7 sec.
Roundtime changed to 4 seconds.

You search the giant guard.
You discard the guard's useless equipment.
He didn't carry any silver.
He had nothing of interest.
A Grimswarm giant guard decays into compost.

[Warcamp, Outside]
Three beaten paths break off in a northerly direction, curving around a number of poorly built huts and tents. A pile of broken bones and rotting flesh compete with a pile of steaming offal for the most nauseating odor available. Over the top of the tents, a tall wooden flagpole marks the center of the warcamp just ahead, while a broad dirt path leads south to the sole entrance and exit of the encampment. You also see a Grimswarm giant guard.
Obvious paths: north, northeast, south, northwest

You change your tune slightly, adding the element for Lullabye to your song...
Your spellsong is ready.
You weave another verse into your harmony, directing the sound of your voice at a Grimswarm giant guard.
The giant guard falls to the ground in a deep slumber.
Sing Roundtime 3 Seconds.

A Grimswarm giant guard snorfles softly in her sleep.

You project your command for your misty grey scorpion to return. The air beside you begins to distort, rapidly forming into a billowing misty grey scorpion.

You project your wish for harm to the giant guard, and your misty grey scorpion begins to respond.

A Grimswarm giant guard is awakened by your attack!
You thrust with a silver tined fork at a Grimswarm giant guard!
AS: +591 vs DS: +244 with AvD: +18 + d100 roll: +72 = +437
... and hit for 207 points of damage!
Neck skewered, sliding past the throat and spine! That looks painful.
The giant guard is stunned!
Roundtime: 7 sec.
Roundtime changed to 4 seconds.

A Grimswarm giant guard just arrived.

You thrust with a silver tined fork at a Grimswarm giant guard!
AS: +591 vs DS: +242 with AvD: +18 + d100 roll: +78 = +445
... and hit for 258 points of damage!
Blow cracks a rib and punctures a lung.
Breathing becomes a challenge.
Roundtime: 5 sec.
Roundtime changed to 2 seconds.

You change your tune slightly, adding the element for Lullabye to your song...
Your spellsong is ready.

You weave another verse into your harmony, directing the sound of your voice at a Grimswarm giant guard.
The giant guard falls to the ground in a deep slumber.
Sing Roundtime 3 Seconds.

A Grimswarm giant guard throws her head back and roars, shaking off the stun!

A billowing misty grey scorpion swings itself at a Grimswarm giant guard!
AS: +519 vs DS: +233 with AvD: +28 + d100 roll: +74 = +388
... and hits for 145 points of damage!
Strike punctures thigh and shatters femur!
[You have earned 40 prestige points.]
The giant guard rolls over and dies.
The bright luminescence fades from around a Grimswarm giant guard.
A Grimswarm giant guard appears somehow different.
A Grimswarm giant guard seems a bit less imposing.
The brilliant luminescence fades from around a Grimswarm giant guard.

A Grimswarm giant guard is awakened by your attack!
You thrust with a silver tined fork at a Grimswarm giant guard!
AS: +591 vs DS: +200 with AvD: +29 + d100 roll: +7 = +427
... and hit for 228 points of damage!
Incredible shot clean through the throat severs the spine!
[You have earned 50 prestige points.]
The giant guard rolls over and dies.
The light blue glow leaves a Grimswarm giant guard.
The air about a Grimswarm giant guard stops shimmering.
The powerful look leaves a Grimswarm giant guard.
A Grimswarm giant guard returns to normal color.
Roundtime: 7 sec.
Roundtime changed to 4 seconds.

You search the giant guard.
You discard the guard's useless equipment.
He had 168 silvers on him.
Interesting, he carried an aquamarine wand on him.
He had nothing else of value.
A Grimswarm giant guard decays into compost.

You search the giant guard.
You discard the guard's useless equipment.
She didn't carry any silver.
She had nothing of interest.
A Grimswarm giant guard decays into compost.

[Warcamp, Outside]
Three beaten paths break off in a northerly direction, curving around a number of poorly built huts and tents. A pile of broken bones and rotting flesh compete with a pile of steaming offal for the most nauseating odor available. Over the top of the tents, a tall wooden flagpole marks the center of the warcamp just ahead, while a broad dirt path leads south to the sole entrance and exit of the encampment. You also see an aquamarine wand, some silver coins and a billowing misty grey scorpion.
Obvious paths: north, northeast, south, northwest

[Warcamp, Outside]
In the center of the warcamp is a wide area bordered by the many ragged tents and huts of the Grimswarm. A towering wooden flagpole is situated at the north end of the assembly area and is flanked by a series of iron spikes driven into the ground, topped with sun-bleached skulls. Lying so much like a forgotten rag doll, a body has been discarded in the middle of the open space, its limbs sprawled and twisted at unnatural angles.
Obvious paths: north, east, south, west

[Warcamp, Outside]
A great hut stands within a clearing unto itself in the encampment of the Grimswarm. Twin red and black banner poles flank its entrance, while bodies lashed to the walls with cords of leather decorate its exterior. Pale grey curls of smoke drift from the top of the hut, spiraling towards the smoke haze above the warcamp. Next to the hut, suspended upside down on a wood rack is the rotting corpse of a troll, pierced through the heart with a massive boar spear.
Obvious paths: north, southeast, south, southwest

A billowing misty grey scorpion glides in.

Your heightened awareness of your foes fades away.

Your heightened awareness of your own defensive weaknesses fades away.

Your tined fork dissipates.
You stop singing Sonic Weapon Song.

A Grimswarm giant guard just arrived.

You reach inside one of the containers hanging from the lacquered harness and grab the silver steel garrote.

You change your tune slightly, adding the element for Lullabye to your song...
Your spellsong is ready.
You weave another verse into your harmony, directing the sound of your voice at a Grimswarm giant guard.
The giant guard falls to the ground in a deep slumber.
Sing Roundtime 3 Seconds.

[Warcamp, Warchief's Hut]
Captured banners and the heads of the men they once belonged to ring the walls of the warchief's hut. A throne is situated in the center of the room in the forefront of a rack displaying trophies of war, some rotting, some not. The remains of meals and broken tankards litter the ground, staining luxuriant captured rugs strewn across the floor of the hut. Several grotesque piles of body parts are scattered across the tent. You also see a Grimswarm giant warchief.
Obvious exits: out

A billowing misty grey scorpion glides in.

You change your tune slightly, adding the element for Lullabye to your song...
Your spellsong is ready.
You weave another verse into your harmony, directing the sound of your voice at a Grimswarm giant warchief.
The giant warchief falls to the ground in a deep slumber.
Sing Roundtime 3 Seconds.

A Grimswarm giant warchief snorfles softly in his sleep.

A Grimswarm giant warchief is awakened by your attack!
[Roll result: 118 (open d100: 69) Penalties: 10]
You fling your garrote around the warchief's neck. You attempt to snap it taut, but it grabs the garrote before it sinks too deep and pulls free.
... 5 points of damage!
Attack hits the giant warchief's throat but doesn't break the skin.
Close!
Roundtime: 5 sec.
Roundtime changed to 2 seconds.

[Roll result: 93 (open d100: 44) Penalties: 10]
You attempt to slip the garrote around the warchief's neck, but it catches the movement and dodges away just in time.
Roundtime: 5 sec.
Roundtime changed to 2 seconds.

[Roll result: 29 (open d100: -20) Penalties: 10]
You attempt to slip the garrote around the warchief's neck, but it catches the movement and dodges away just in time.
Roundtime: 5 sec.
Roundtime changed to 2 seconds.

[Roll result: 114 (open d100: 65) Penalties: 10]
You fling your garrote around the warchief's neck. You attempt to snap it taut, but it grabs the garrote before it sinks too deep and pulls free.
... 5 points of damage!
Attack hits the giant warchief's throat but doesn't break the skin.
Close!
Roundtime: 5 sec.
Roundtime changed to 2 seconds.

For some reason, you feel extremely lucky.
[Roll result: 139 (open d100: 90) Penalties: 10]
You fling your garrote around the warchief's neck and snap it taut. Success!
Roundtime: 7 sec.
Roundtime changed to 4 seconds.

A Grimswarm giant warchief suddenly goes berserk!
The giant warchief shakes with a sudden rage and breaks free of his motionless state!
The berserker's rage leaves the giant warchief's eyes.

You change your tune slightly, adding the element for Vibration Chant to your song...
Your spellsong is ready.
You weave another verse into your harmony, directing the sound of your voice at a Grimswarm giant warchief.
CS: +505 - TD: +406 + CvA: -18 + d100: +40 == +121
Warding failed!
You focus your voice on the giant warchief's ball and chain, shaking his grip on it until the ball and chain falls to the ground.
Sing Roundtime 3 Seconds.

You feel your added insight slip away.

The warchief gasps and struggles to no avail.
Roundtime: 7 sec.
Roundtime changed to 4 seconds.

You project your wish for harm to the giant warchief, and your misty grey scorpion begins to respond.

The warchief continues to fight but the garrote digs in deeper.
Roundtime: 7 sec.
Roundtime changed to 4 seconds.

A Grimswarm giant warchief suddenly goes berserk!
The giant warchief shakes with a sudden rage and breaks free of his motionless state!
The berserker's rage leaves the giant warchief's eyes.

All of a sudden, a Grimswarm giant warchief rolls hard to his side, and then leaps to his feet!
A billowing misty grey scorpion swings itself at a Grimswarm giant warchief!
AS: +519 vs DS: +239 with AvD: +14 + d100 roll: +83 = +377
... and hits for 68 points of damage!
Well aimed shot, punctures calf!

The warchief's struggles are growing weaker. It won't be long now.
Roundtime: 7 sec.
Roundtime changed to 4 seconds.

You do not feel drained anymore.

You hear a laugh and a clink of coins, and become a bit less nimble.

From some where within the warcamp, you hear a loud roar of alarm that will no doubt rouse the entire warcamp!

A Grimswarm giant adept strides in, glowering upon the scene.

A billowing misty grey scorpion swings itself at a Grimswarm giant warchief!
AS: +519 vs DS: +153 with AvD: +14 + d100 roll: +38 = +418
... and hits for 73 points of damage!
Strike pierces thigh!
The giant warchief is knocked to the ground!

A Grimswarm giant warchief suddenly goes berserk!
The giant warchief shakes with a sudden rage and breaks free of his motionless state!
The berserker's rage leaves the giant warchief's eyes.

You weave another verse into your harmony.
As you sing, an invigorating squall of wind swirls about you and you hear a barely audible burst of laughter.
You feel yourself moving a bit more smoothly and quickly than before!
Sing Roundtime 3 Seconds.

The warchief slumps slowly, skin growing darker from lack of air.
Roundtime: 7 sec.
Roundtime changed to 4 seconds.

A Grimswarm giant adept gestures and utters a phrase of magic.

A billowing misty grey scorpion swings itself at a Grimswarm giant warchief!
AS: +519 vs DS: +89 with AvD: +14 + d100 roll: +64 = +508
... and hits for 97 points of damage!
Deep slash to the giant warchief's left forearm!

You change your tune slightly, adding the element for Lullabye to your song...
Your spellsong is ready.

You weave another verse into your harmony, directing the sound of your voice at a Grimswarm giant adept.
The giant adept's eyes flutter slightly, and he appears dazed.
Sing Roundtime 3 Seconds.

Your mind and body begin to relax after that period of intense focus.

A Grimswarm giant adept snorfles softly in his sleep.

You release the garrote and let your victim's corpse fall to the ground.

[You have completed your current society task.]
[You have earned 90 prestige points.]
The giant warchief rolls over and dies.
Roundtime: 7 sec.
Roundtime changed to 4 seconds.

A Grimswarm giant adept is startled from its slumber by the misty grey scorpion's attack.
A billowing misty grey scorpion swings itself at a Grimswarm giant adept!
AS: +519 vs DS: +292 with AvD: +31 + d100 roll: +89 = +347
... and hits for 114 points of damage!
Fast slash to the giant adept's neck exposes his windpipe.
Quick anatomy lesson, anyone?
The giant adept is stunned!

You search the giant warchief.
You discard the warchief's useless equipment.
He didn't carry any silver.
He had nothing else of value.
A Grimswarm giant warchief decays into compost.

A billowing misty grey scorpion swings itself at a Grimswarm giant adept!
AS: +519 vs DS: +292 with AvD: +31 + d100 roll: +88 = +346
... and hits for 163 points of damage!
Massive blow punches a hole through the giant adept's chest!

A Grimswarm giant adept throws his head back and roars, shaking off the stun!
A Grimswarm giant adept gestures at you!
CS: +409 - TD: +424 + CvA: -8 + d100: +39 - -5 == +21
Warded off!
Wisps of black smoke swirl around you for a moment, then dissipate.

You toss the silver steel garrote into one of the containers hanging from your lacquered harness.

A billowing misty grey scorpion swings itself at a Grimswarm giant adept!
AS: +519 vs DS: +290 with AvD: +31 + d100 roll: +29 = +289
... and hits for 141 points of damage!
Massive blow punches a hole through the giant adept's chest!
[You have earned 40 prestige points.]
The giant adept rolls over and dies.
The bright luminescence fades from around a Grimswarm giant adept.
A Grimswarm giant adept appears somehow different.
The brilliant luminescence fades from around a Grimswarm giant adept.

You change your tune slightly, adding the element for Sonic Weapon Song to your song...
Your spellsong is ready.
You weave another verse into your harmony.
You begin singing and focus your voice into a vortex of air shaped like a silver tined fork, centered on your right hand.
Sing Roundtime 3 Seconds.

You search the giant adept.
You discard the adept's useless equipment.
He didn't carry any silver.
He had nothing of interest.
A Grimswarm giant adept decays into compost.

[Warcamp, Warchief's Hut]
Captured banners and the heads of the men they once belonged to ring the walls of the warchief's hut. A throne is situated in the center of the room in the forefront of a rack displaying trophies of war, some rotting, some not. The remains of meals and broken tankards litter the ground, staining luxuriant captured rugs strewn across the floor of the hut. Several grotesque piles of body parts are scattered across the tent. You also see a ball and chain and a billowing misty grey scorpion.
Obvious exits: out
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Re: love when a plan comes together 02/07/2015 06:26 PM CST


I don't usually like reading logs but that was pretty good!
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