[Wehnimer's, Land's End Rd.] |
Vigilant guardsmen scrutinize the citizens and travelers arriving and departing through the wide gates spanning the land route into Wehnimer's Landing. The frenetic pace of the city to the south is a far cry from the deceptive calm of the wilds of Elanith outside. Two daunting towers survey the countryside and protect the town, flanking the road to the east and west. You also see a lithe black abyran'ra, a lithe black abyran'ra, a faceted faceted beryl finger-armor, a tiny grey pearl, the town gates and a large wooden barrel. |
Also here: Fromer |
Obvious paths: south |
A lithe black abyran'ra whips a bone-bladed flaming halfling spine at Fromer! |
AS: +561 vs DS: +286 with AvD: +44 + d100 roll: +83 = +402 |
... and hits for 188 points of damage! |
Incredible smash to what used to be a stomach! |
* Fromer drops dead at your feet! |
The serpents upon a lithe black abyran'ra's head writhe and undulate in exultation! |
You say, "In town." |
The voice of Konacon asks, "What is going on over here?" |
A lithe black abyran'ra swiftly raises its arms and slashes its talons at you! |
A lithe black abyran'ra hurls a stream of water at you! |
AS: +530 vs DS: +158 with AvD: +30 + d100 roll: +42 = +444 |
... and hits for 182 points of damage! |
Strong blow to your abdomen! |
It seems you have died, my friend. Although you cannot do anything, you are keenly aware of what is going on around you... |
You mentally give a sigh of relief as you remember that the Goddess Lorminstra owes you a favor. |
...departing in 16 mins... |
A lithe black abyran'ra undulates its coils in exultant victory! |
You say, "That's illegal." |
A lithe black abyran'ra slithers around the area, its sinuous coils lashing about like a whip. |
From nearby, you hear Rolfard yell, "Crap three now?" |
You say, "We're making new friends." |
Or and getting five of them stunned (hint: get 200 ranks of Demonology and an abyran'sa):
[Beacon Hall Annex, Commons Park] |
Shielded by a thick evergreen hedge, this broad expanse of lush green lawn provides a welcome respite from the chaotic world just beyond the arch. Not many steps away, a large and elegantly drooping willow provides a shady resting place. Further in and across the way, an open gazebo shelters a rope hammock, several comfortable looking pillows, and a wobbly tea cart. A pebbled path meanders over to the far corner, leading to a large glass-domed sandstone building. You also see a lithe dingy green abyran'sa, a lithe black abyran'ra that appears stunned, a lithe black abyran'ra that appears stunned, a lithe black abyran'ra that appears stunned, a lithe black abyran'ra that appears stunned, a lithe black abyran'ra that appears stunned and a lithe black abyran'ra. |
Obvious paths: none |
How exactly did we get so many? Tank SMC and EMC to zero, 40 Demonology ranks, and 40 Sorcerer Base ranks. Use the gold-ring version between two rooms. Then you can make a simple lich alias like so and in several minutes you too can have your own demonic horde:
demons => ;e 100.times{waitcastrt?;multifput "incant 740","healme"}
So we had the opportunity to research these priests of Lorae'tyr in unprecedented detail, and while not complete, I was able to put together an reasonable article on them: https://gswiki.play.net/mediawiki/index.php/Lithe_black_abyran%27ra
The part where they make perpetual sanctuaries after one of their comrades dies, don't leave their happy sanctuary, and never de-spawn certainly results in an amusing combination. The trio is keeping a tight watch over Land's End, hopefully until the test server is shut down...
Thanks to Rolfard and Fromer for their help and collective amusement.