Could anyone help me with suggested starting stats for a Giantman Warrior wielding a shield and OHE? I am really not good with stat placement and I'm pretty sure the suggested starting stats aren't good for long term developement as they start the two major stats at over 90. As I understand that will hit 100 before or by my 20's levels and I'm waiting something that balances my statistics more for as they level up.
TOPHER1
OM1E5GA
Re: Starting Stats
03/14/2016 06:23 PM CDT
Unfortunately, the WEB based stat crunchers I used to use seem to have gone offline, but if you just want to look at how stats will grow and will influence things like AS, DS, etc, Tsoran's spreadsheet should still be good for most of that ( http://cmnservicesgroup.com/tsoran/ ). There might be some things on there that are out of date, but for the basics you should still be good.
I don't know which "suggested stats" you're referring to, so I can't comment on them, but in general I try not to put any stat above 80 or so. So if they otherwise look good, you can always just take 10 points off whatever's at 90 and dump them into a slower growing stat for your race/profession.
Starchitin
A severed gnomish hand crawls in on its fingertips and makes a rude gesture before quickly decaying and rotting into dust. A gust of wind quickly scatters the dust.
I don't know which "suggested stats" you're referring to, so I can't comment on them, but in general I try not to put any stat above 80 or so. So if they otherwise look good, you can always just take 10 points off whatever's at 90 and dump them into a slower growing stat for your race/profession.
Starchitin
A severed gnomish hand crawls in on its fingertips and makes a rude gesture before quickly decaying and rotting into dust. A gust of wind quickly scatters the dust.
DOUG
Re: Starting Stats
03/14/2016 07:09 PM CDT
Hopefully Roblar or Jeril will swing by.
These stats should work (but seem to be less than desirable if you're going to rely on warcries).
INF is an important warcry stat, though - so tanking that for a warrior who might want to use it might not be the best stat allocation.
Doug
These stats should work (but seem to be less than desirable if you're going to rely on warcries).
STAT | Start | Cap |
STR | 30 | 100 |
CON | 58 | 100 |
DEX | 68 | 100 |
AGI | 68 | 100 |
DIS | 73 | 100 |
AUR | 82 | 100 |
LOG | 88 | 100 |
INT | 70 | 100 |
WIS | 82 | 100 |
INF | 41 | 80 |
INF is an important warcry stat, though - so tanking that for a warrior who might want to use it might not be the best stat allocation.
Doug
ROBLAR
Re: Starting Stats
03/14/2016 07:30 PM CDT
These are mine, now. However not what they were as I was leveling and used a fixstat later (I forget and it was originally random!)
Strength (STR): 30
Constitution (CON): 58
Dexterity (DEX): 68
Agility (AGI): 68
Discipline (DIS): 73
Aura (AUR): 82
Logic (LOG): 88
Intuition (INT): 70
Wisdom (WIS): 82
Influence (INF): 41
Strength (STR): 100 (40)
Constitution (CON): 100 (35)
Dexterity (DEX): 100 (20)
Agility (AGI): 100 (20)
Discipline (DIS): 100 (25)
Aura (AUR): 100 (20)
Logic (LOG): 100 (20)
Intuition (INT): 100 (25)
Wisdom (WIS): 100 (25)
Influence (INF): 81 (20)
Strength (STR): 30
Constitution (CON): 58
Dexterity (DEX): 68
Agility (AGI): 68
Discipline (DIS): 73
Aura (AUR): 82
Logic (LOG): 88
Intuition (INT): 70
Wisdom (WIS): 82
Influence (INF): 41
Strength (STR): 100 (40)
Constitution (CON): 100 (35)
Dexterity (DEX): 100 (20)
Agility (AGI): 100 (20)
Discipline (DIS): 100 (25)
Aura (AUR): 100 (20)
Logic (LOG): 100 (20)
Intuition (INT): 100 (25)
Wisdom (WIS): 100 (25)
Influence (INF): 81 (20)
FIREPHOENIX
Re: Starting Stats
03/14/2016 07:39 PM CDT
I think the other base stat to cap Warrior trail is almost exactly the same, but you end up with 98 influence and 84 intuition.
RATHBONER
Re: Starting Stats
03/15/2016 08:31 AM CDT
>I think the other base stat to cap Warrior trail is almost exactly the same, but you end up with 98 influence and 84 intuition.
I went with a slight variation on that after fixstat. DEX and AGI go to 99, DIS to 98, for a few more on INT and 100 INF.
Strength (STR): 30
Constitution (CON): 58
Dexterity (DEX): 65
Agility (AGI): 65
Discipline (DIS): 70
Aura (AUR): 82
Logic (LOG): 88
Intuition (INT): 47
Wisdom (WIS): 82
Influence (INF): 73
If you are intending to use a fixstat, drop AUR, WIS, INF well down (50-60ish) (unless you want AUR for society reasons, when it should be 82, you won't need the TD till you are ready to fixstat), give your self a big boost on STR (put it around 75) and some more on CON for TPs or AGIDEX for weapon speed.
For 30 day stats, STR/CON/LOG 100, AGI 90, DEX 70 and spread the few remaining around any which way. (lots in AUR too if you are heading that way straight up)
I went with a slight variation on that after fixstat. DEX and AGI go to 99, DIS to 98, for a few more on INT and 100 INF.
Strength (STR): 30
Constitution (CON): 58
Dexterity (DEX): 65
Agility (AGI): 65
Discipline (DIS): 70
Aura (AUR): 82
Logic (LOG): 88
Intuition (INT): 47
Wisdom (WIS): 82
Influence (INF): 73
If you are intending to use a fixstat, drop AUR, WIS, INF well down (50-60ish) (unless you want AUR for society reasons, when it should be 82, you won't need the TD till you are ready to fixstat), give your self a big boost on STR (put it around 75) and some more on CON for TPs or AGIDEX for weapon speed.
For 30 day stats, STR/CON/LOG 100, AGI 90, DEX 70 and spread the few remaining around any which way. (lots in AUR too if you are heading that way straight up)
DAID
Re: Starting Stats
03/15/2016 09:45 AM CDT
A useful page: https://gswiki.play.net/mediawiki/index.php/List_of_statistic_growth_rates#Giantman
This is for growth, but...
>info start
Level 0 Stats for Daidswarriordude, Giantman Warrior
Strength (STR): 30
Constitution (CON): 58
Dexterity (DEX): 68
Agility (AGI): 68
Discipline (DIS): 73
Aura (AUR): 82
Logic (LOG): 88
Intuition (INT): 52
Wisdom (WIS): 82
Influence (INF): 59
Looks like basically what Doug wrote, but swapped INT and INF.
The deathbot will come back eventually.
>Daid: Pretty sure you have a whole big bucket as your penny jar. You never have only two cents. :p
This is for growth, but...
>info start
Level 0 Stats for Daidswarriordude, Giantman Warrior
Strength (STR): 30
Constitution (CON): 58
Dexterity (DEX): 68
Agility (AGI): 68
Discipline (DIS): 73
Aura (AUR): 82
Logic (LOG): 88
Intuition (INT): 52
Wisdom (WIS): 82
Influence (INF): 59
Looks like basically what Doug wrote, but swapped INT and INF.
The deathbot will come back eventually.
>Daid: Pretty sure you have a whole big bucket as your penny jar. You never have only two cents. :p