Pure 302 or bolter 01/26/2013 12:51 AM CST

OK...so at 29, my cleric looks like this...


Skills:
Skill Name | Current Current
| Bonus Ranks
Armor Use..........................| 120 30
Physical Fitness...................| 122 31
Arcane Symbols.....................| 120 30
Magic Item Use.....................| 120 30
Spell Aiming.......................| 162 62
Harness Power......................| 162 62
Spirit Mana Control................| 120 30
Spiritual Lore - Religion..........| 124 32
Perception.........................| 90 20
Climbing...........................| 70 15
Swimming...........................| 50 10
First Aid..........................| 70 15

Spell Lists
Major Spiritual....................| 20

Spell Lists
Minor Spiritual....................| 25

Spell Lists
Cleric.............................| 19
Training Points: 79 Phy 0 Mnt (284 Phy converted to Mnt)
(Use SKILLS BASE to display unmodified ranks and goals)

114 days remain until the annual FIXSKILLS is to be granted, on 05/20/2013.

Your 30 day migration period will begin when you choose to degrade a skill.

Further information can be found in the FAQs.

Spell Ranks:
Minor Spiritual :25
Major Spiritual :20
Cleric Base :19



kinda went the bolter route initially and it's been effective. Is pure 302 better or of somewhat the same standing?
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Re: Pure 302 or bolter 01/26/2013 10:41 AM CST
If you are in the vicinity of the skeletal ice trolls, you'll find fire spirit very effective indeed.

For a lone hunter, doing AG bounties, staying pretty much like level, an emphasis on CS is likely to pay. If you want to be able to join in camping parties or fighting invasions before you are capped, bolting (or a weapon skill) is a must. You can use the benefit of numbers to far greater effect to uphunt with AS attacks than CS ones.

Your spell and lore training is mismatched, (religion lore for mainly 300s and CS based, summoning is better if you are concentrating on the other circles) and there's a lot to be gained by having more cleric spells than you do at the moment, but if you aren't missing it yet, there's no need to worry about catching up fast.

If you give up bolting, you should get your cleric spells to level+21, and at least 2.5x in spells, but if you are used to bolting and its working for you, I'd just look to switch lore from religion into summoning or cleric spells and pick up a couple ranks of MOC when you do it. There's no harm in keeping some religion lore, particularly if you need it for what you want to do with 325, but I'd want cleric spells at level before putting any emphasis into religion lore.

If you are getting good use out of that extra mana, keep harness at 2x, but that's a place to get some more points from if you find you have plenty.
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