Impossibly complex locks 12/28/2012 06:47 PM CST
So, without getting into a discussion of how ridiculous expecting non-hunters to acquire enhancives is, can we get some fixes for the new influx of impossibly complex locks? It would be nice to be able to measure locks to more accuracy than -1480 or above. It would also be nice if one gets a 'read' on a lock to actually get the value of the lock like on all other locks, not just the impossibly complex descriptor.
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Re: Impossibly complex locks 12/30/2012 09:57 AM CST

Impossibly complex shouldn't really come in until about -2000 and the normal procession of descriptors really ought to extend to around -1795.

The current position of impossibly complex is about right for a bard, but a class that can 3x should be able to distinguish lock sizes well above the current limit.

Lock sizing information is badly out of line with the current game. At cap I'd have a max lock that was impossibly complex with only lore as a booster. With all the other boosters that are available now, impossibly complex becomes just about feasible by level 70 or so.
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