RSN: CML Migration System Update 11/15/2004 04:26 PM CST
GM Coase has updated the Combat Maneuvers List (CML) learning/unlearning system.

Learning CML skills will become an instantaneous process (versus the current two-minute wait per rank). Also, there will no longer be migration goals for each individual CML skill. Instead, unlearning CML skills will be handled by a Combat Maneuvers Points (CMP)-based migration system.

CML Migration System

Under this system, when a player decides to unlearn a rank in a CML skill, the rank is immediately removed and the related CMP is then placed in their unlearning points pool. The CML Migration System then periodically transfers CMP from their unlearning points pool to their learned points pool, where they can then be spent on other CML skills.

The rate at which these points transfer is based on the total number of CMP the player has converted within their current 30-day CMP migration cycle. If the player has converted less than 30 points, migration will proceed at a base rate of .375 CMP per hour (or 80 hours total to migrate a full 30 points). If the player has converted between 30 and 45 CMP in their current cycle, this conversion rate is halved. The conversion rate is reduced to 1/10 of its base when the player has converted more than 45 CMP.

Any new CML skills released after today (November 15, 2004) will possess a 30-day testing period from their release date, where any CMP unlearned from them will be directly placed in the learned points pool (i.e. instantaneous point migration). Use of a FIXSKILLS will also automatically convert any unlearning points into learned points. Please note that players will not receive an additional FIXSKILLS for this system release.
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