.
.
RACE | WEIGHT FACTOR | BASE WEIGHT | MAXIMUM WEIGHT | |||
Burghal Gnome | .40 | 40 | 120 | |||
Halfling | .45 | 45 | 135 | |||
Forest Gnome | .45 | 50 | 140 | |||
Aelotoi | .65 | 70 | 200 | |||
Elf | .70 | 70 | 210 | |||
Erithian | .70 | 75 | 215 | |||
Sylvan | .70 | 75 | 215 | |||
Dark Elf | .75 | 80 | 230 | |||
Dwarf | .75 | 80 | 230 | |||
Half-Elf | .80 | 85 | 245 | |||
Human | .90 | 90 | 270 | |||
Half-Krolvin | 1.0 | 100 | 300 | |||
Giantman | 1.2 | 120 | 360 |
NOTE: There is the possibility that some of the base weights and weight factors could be slightly off. GM intervention is always welcome for confirmation and/or corrections :)
The formula for calculating body weight is:
BASE WEIGHT + ((STR stat + CON stat) * WEIGHT FACTOR)
E.g.
Your character, a human, has 70 strength and 60 constitution stats.
Human base weight: 90
Human weight factor: .90
STR + CON stats: 130
(90) + (130 * .90) = 207 lbs total body weight
BODY WEIGHT AND ITS RELATIONSHIP TO ENCUMBRANCE.
The amount of weight that a character can carry is primarily a function of body weight and the strength stat. Each character can carry a certain amount before becoming encumbered. That amount is:
[trunc to .XX((STR Stat - 20)/200) * body weight] + (body weight/200).
Our human with a body weight of 207 and a strength stat of 70 has an unencumbered carrying capacity of:
((70 - 20)/200)* 207)) + 207/200
(.25 * 207) + 1.03 = 52.78 lbs of unencumbered carrying capacity.
Once you become encumbered, each 1% of encumbrance is simply 1% of body weight. In the example above, our human (207 lbs) will have 1% encumbrance increments for each 2.07 additional pounds.
Note: Weight factors are not the same as the racial encumbrance factors.
Mark