To be fair, the 1 round stun on exiting isn't that much a part of the difficulty, so not speaking directly to that, but rather the cumulative nature of it all that Methias was refering to. Other places have their own challenges like stealing critters or spell burst so I suppose it balances out. I just happen to like the challenges in the rift over item theft and spell burst.
The little stuns and voids and mood messages and odd ways in and out and up and down and the isolation... all combine to give the rift a strong sense of place. A similar place to me would be Maaghara outside Illistim, or Darkstone. We all have our favorites I suppose.
Kerl