Unconverting 1 Mnt points to return 2 Phy points. (See HELP TPS)
Training Points: 67 Phy 0 Mnt (1294 Phy converted to Mnt)
Statistic Stat Gain Bonus Gain
Dexterity (DEX) : 99 +1 ... 29 +1
Discipline (DIS) : 99 +1 ... 19 +1
Logic (LOG) : 99 +1 ... 24 +1
Technically a rogue conversion (at level 20 sue me)
Second character I ever rolled in gemstone, way back in 96 or whenever.
For the curious:
Skill Name | Current | Current | |
Bonus | Ranks | ||
Two Weapon Combat | 151 | 51 | |
Combat Maneuvers | 302 | 202 | |
Brawling | 302 | 202 | |
Ambush | 90 | 20 | |
Multi Opponent Combat | 155 | 55 | |
Physical Fitness | 302 | 202 | |
Dodging | 382 | 282 | |
Arcane Symbols | 90 | 20 | |
Magic Item Use | 90 | 20 | |
Harness Power | 150 | 50 | |
Spirit Mana Control | 5 | 1 | |
Mental Lore - Transformation | 70 | 15 | |
Survival | 105 | 25 | |
Perception | 201 | 101 | |
Climbing | 150 | 50 | |
Swimming | 150 | 50 | |
First Aid | 102 | 24 | |
Spell Lists | |||
Minor Spiritual | 20 | ||
Spell Lists | |||
Minor Mental | 36 |
Skill name | Mnemonic | Ranks | |
Combat Focus | focus | 5 | |
Feint | feint | 5 | |
Combat Mobility | mobility | 1 | |
Surge of Strength | surge | 3 | |
Cunning Defense | cdefense | 5 | |
Burst of Swiftness | burst | 3 | |
Perfect Self | perfectself | 5 | |
Punch Mastery | punchmastery | 3 | |
Ki Focus | kifocus | 3 | |
Rolling Krynch Stance | krynch | 3 |
Normal (Bonus) | ... Enhanced (Bonus) | ||
Strength (STR): | 100 (25) | ... 110 (30) | |
Constitution (CON): | 100 (25) | ... 110 (30) | |
Dexterity (DEX): | 100 (30) | ... 110 (35) | |
Agility (AGI): | 100 (35) | ... 110 (40) | |
Discipline (DIS): | 100 (20) | ... 110 (25) | |
Aura (AUR): | 100 (25) | ... 110 (30) | |
Logic (LOG): | 100 (25) | ... 140 (45) | |
Intuition (INT): | 86 (18) | ... 96 (23) | |
Wisdom (WIS): | 100 (25) | ... 110 (30) | |
Influence (INF): | 91 (25) | ... 101 (30) |
had 1220 by level 23
107 by 35-40ish?
120 by early 60's
climbed to 1235 in the 80s or 90s. The extra rank is because it should be a break point for 1208 scaling on generic TD (every 2 levels over 8 is +1 MTD, so every 4 is generic. 36-8 = 28, divisible by 4. It might round, i honestly didn't check but I was originally planning on going all the way to 1248 but switched to 3xing dodge once i hit spell burst/rift intensive areas, i just happen to already be at 36 ranks and didn't ever mitigate it)
was THW w/ mongoose from 20 to around 40-50, original plan was a THW weapon user but I decided to go full on monk hard mode. Plus the lack of disarm protection of any kind really is just terrifying. Ambush training is a holdover from when I was aiming mauls shots to the head.
was 2x dodge until i was 80+ probably, always maintained a wizard spellup. Hacks. Picked up MoC after the, very appreciated, changes to make it work with UAC. Only had 10 ranks for a little FoF offset until then.
Had just 5 ranks of transform lore for a very long time, picked up the other 10 whenever the 15 ranks + natural monk scaling put me in brig equivalent 1202. With the level scaling since then I now have chain equivalent skin. Post cap goals is probably going to be something like 25-30 ranks of telep for the sheer fear protection on 1205 (because why not) and also will help mind over body, rest in transform. The losses to dragonclaw,brace,iron skin, etc. are negligible from 101 ranks to 70 ranks.
CMan priority was pself (and by extension pre-reqs) > krynch > punch mastery > feint > combat focus > kifocus > cdef > mobility with the last 5 points basically
kifocus was after it was changed during HSN. Feint was huge could probably be higher but you can get by with just 1207 but feint is still indispensable imo. Placed stats for cap, so the focus on perfect self above others made that a lot more palatable early.
7x fusion T5 robes (bought very early to make things less painful), only ever used logic orbs.
used 5x flaring gloves / boots since the first duskruin (disint), brought them to t3 (still use the boots)
7x gloves for undead (t4 or t5, i forget) (used on living and undead for a while just cause i enchanted them on my wizard so, i felt attached)
6x greater fire flaring gloves on living since the last major run of duskruin (t3)
7x (t2 i think) boots, also enchanted myself. pretty useless but makes me feel cool.
Since I'm so heavily phys to mental converted goals now are to finish 3xing dodge (because i'm so close), then PT to 3x because I'll be getting the extra physical points uncoverted so it should go quickly. Then probably MoC to the next breakpoint for another focused strike. I do want to pick up either THW again or try to do S&H/Ambush... because I have fancy THW weapons and am a ninja.