Still playing your Monk? 05/02/2013 11:27 PM CDT
The monk folder on here seems to have dried up after months of lots of activity. I'm wondering if a lot of people have made their monk a distant alt because of the changes. I'm not playing mine much, but that's because I'm focusing on a different character, not because I don't like monks.

who profession monk
Brave Adventurers Questing:
(names redacted)
Total: 8


>who

Active Players: 319
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Re: Still playing your Monk? 05/03/2013 07:39 AM CDT
I've just been checking the forums in case there's a change on how RtCF tickets are sold, but I've stopped playing for now. I was aiming to get grizzlies on all the pre-gap undead (I have the level to get them, but there's a few I haven't been offered yet), but the Mist Harbor occupation killed any remaining desire to play at all.

I expect I'll play again sometime, (or I wouldn't even be checking on RtCF availability) but the looming undead gap was a pretty strong disincentive for me on my monk even before the kick in the teeth on manoever development. There's just nothing for a monk to do except hunt, and when the hunting gets boring or non-existent, there's no RP space. No monk systems, and all the monk references in game imply monk is a subclass of clerics.
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Re: Still playing your Monk? 05/03/2013 12:47 PM CDT


Classes have had me swamped lately so I haven't had time to play much of anything.

I still like my monk, but actually I'm looking at starting a new paladin alt. I'm a bit disappointed more in systems peripheral to open UAC combat than anything else. I'd probably like my monk more if he used a different combat system, but as a dwarf his agidex fits well with UAC rt. I tried ranged with him but he can't hit the eyes yet. I also don't have a returner/bandolier and monks can't bond so hurling seems out.

So I feel like he's wedded to UAC and as Rathboner says it doesn't work well with monk cmans (requiring weapon use) and our selection is limited to start. However another fun damping thing is that our UAC gear is limited in what neat weapon scripts it can acquire. Most of the flashy RtCF combat scripts aren't compatible with UAC gloves/boots. I realize that alot of it is old code, but it seems like UAC isn't always being included in the recent combat developments whether its cmans or scripts. And that's disheartening.

Its much like how I was disappointed in being a pure wizard compared to a warmage, a large part of which was that runestaves were boring compared to weapons. That changed so I still have hope for UAC gear, too. The reason I'm thinking of trying a pally is I have an old weapon I'd like to build a character around, one of the old black ash mattocks with exceptional damage weighting. I think it'd be a neat undead basher (especially non corp). So I guess that's a part of it, I like items as much as classes :)

Maybe I should try the mattock with the monk, but I'd rather use it with a bonding class to mitigate the chance to lose it.
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Re: Still playing your Monk? 05/03/2013 01:01 PM CDT
Hate to say it, but I rerolled my monk to a ranger. I believe that monks will get the UAC-targeted CMANs they need eventually, but in the meantime I'd just as soon play an unarmed fighter of some other class.
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Re: Still playing your Monk? 05/03/2013 02:30 PM CDT
Considering that all 3 of my rogues are all better at UAC than my monk (not to mention being able to wear much better armor), my monk is definitely on the back shelf. Someday I'll get her up to level 10 ... maybe ... so she can use her 4x gear, but I can't really see her going much further as things are now.


The bells of Hell
go ting-a-ling-a-ling
for you but not for me
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Re: Still playing your Monk? 05/03/2013 03:03 PM CDT
I get my UAC fix from my Voln bard. As much as I would like to bring up a monk from an RP perspective, the mechanical aspects of playing a monk are uninspiring. UAC is still slow, but at least my bard has options. When she's swarmed, she throws on Tonis. Or she pulls out her flute and blows them to smithereens. There's satisfaction to be had there, whereas I simply don't find it playing my little monk. I'm not saying "never", but for now, I have much more rewarding things to spend time on.

~ Heathyr and friends
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Re: Still playing your Monk? 05/03/2013 03:53 PM CDT


My monk has kept my interest and has stayed about my third most played character. Approaching level 40 now and I suppose part of my interest was in seeing how he handled shan which are likely one of my favorite hunting grounds. I'd say he handles the area pretty darn well. No weapons to be disarmed effectively removes the shan warriors from the picture. Being a burghal with 3x PF/1x perception and 1220 up I rarely get hit by boil earth or spikethorn. Inner harmony as a cman nullifies the arachnid webbing and the area webs the...clerics? sometimes cast. I'll actually be a bit sad once this area is behind me as whatever my next area is will be less exciting and dangerous.

But while I'm still plodding along and enjoying the journey I see where everyone else is coming from with their discontent. I have a few things that I'm patiently waiting for that will will let me flesh out my monk in ways I had originally intended. For me the biggest would be the illusion spell Shroud of Deception.

Many cman requests have been made also and a lot of them do make sense for their benefit or how they fit a monk. For those wanting an improvement to feint to allow you to do it barehanded, what about we suggest adding that functionality into jab? I find I rarely use jab unless I need to for a tier opening. What if you could 'jab feint' with the same result. As this is a feint the damage dealt could be removed as the tradeoff.
The biggest cman I wanted to see improved and I'm very likely in the minority is Internal Power. I had posted either here or in the Cmans folder some suggestions to give people a reason to train in ranks 2-4 as currently it is either rank 1 or 5 IMO.

Lastly I'd love for a reason for MoC to be offensively useful with regards to uac. Up until recently my sorcerer hunted Faeroths near TI, they have a maneuver that I don't believe is overpowered but it sure would be FUN. I don't have anything in my logs so I will copy from KP,

When the hit lands, it can make the victim prone and in roundtime.

With a piercing howl the lesser faeroth becomes a blur of fists and feet directed at you!
You collapse under the flurry of blows!
Roundtime: 7 sec.

Also, there aren't a lot of fancy toys (yet). I won't even upgrade my armor unless I can make sure it is altered into a shirt of some sort. I just can't wear robes/vestments and still hoping the alter rules are changed to reflect the variety of clothing all our many different types of monks might wear. One of the items sold that I've been enjoying however is Wyrom released some UAC gear with the dhyne scripts. The delay between the ambient scripts is definitely lengthy enough to enjoy but not be constantly drawing attention.

Lochiven

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Re: Still playing your Monk? 05/03/2013 04:11 PM CDT


Internal Power looked neat but someone tried it and said Rank 5 leaves scars behind. WTH? Spending that many points to heal rank 1 minors is already a huge investment, leaving scars makes it borderline useless. Of course that's the case for many of the monk's powers/cmans. Most have some sort of drawback or balance added to them which means that most will never be used. You generally don't see that in other classes. The new shield maneuvers and cman's as a rule certainly don't have drawbacks built into them, in fact most are designed to allow those classes to mitigate penalties.

I went with "tunic" for my robe alters.
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Re: Still playing your Monk? 05/03/2013 04:24 PM CDT


>>Internal Power looked neat but someone tried it and said Rank 5 leaves scars behind.
Ya that was me. I dumped all my points into IP as I was able cause..I thought it would be pretty bad ass to not bleed (staunching) and simply let a wound close up immediately after forming. Leaving a scar behind though still makes it look like I was on the wrong side of the meat grinder however by the end of a few hunts.

>>I went with "tunic" for my robe alters.

I like my isiqiri whose exact description was stolen from the Erithian tea event done by the mentors last year. They do some great work. Solhaven also has some white shirts that are robe armor and very awesome for those just starting out. But if I buy robes with better stats, no telling how many times I"ll be turned down before I can get them to not be robes or vestments.

Lochiven
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Re: Still playing your Monk? 05/04/2013 12:49 AM CDT
Haven't touched my Lvl 73 monk in months. Open uac, especially compared to other classes, simply sucks. These recent maneuver additions that other squares and semis received have only heightened my dislike for monks. If I could roll back as a paladin I would but I'm not about to fork over $250 for that. Finros being unresponsive to our pleas and acting indifferent certainly hasn't helped.
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Re: Still playing your Monk? 05/05/2013 09:47 AM CDT
My monk is now in his early 20s (forget exactly, but likely 20 or 21) and while I enjoy playing him still, I can see where everybody is coming from though. The new shield mans and the wide variety of cmans available for warriors now has me turned to playing my level 22 warrior (mace and shield) now, and I even rolled up another warrior for the TWC and have him closing in on level 10 rapidly. Waiting to get more levels for him to make use of some cmans and armor enhancements. The level 22 warrior is a blast to use shield trample, followed with MSTRIKE equals gravy fun!

The monk is looking a tad boring when compared to other combat alternatives. I love UAC still, and have 2 other classes that I use it with. Well only one of late as I haven't hunted with my Locksmith (level 71) who has brawling, but my bard makes it looks like a cake walk! Sadly, it seems more fun to use UAC on my bard than it does my monk. However, I still pull out the monk for a stint or two a few times a week. At level 20 ish he still quite capable of hunting solo, if it is at times frustratingly slow.

I think many suggestions of opening some cmans for monks are valid, but more importantly some form of exceptions may need to be applied to some to allow them to be useful to a monk as well. Namely disarm and feint shouldn't require a weapon in hand for a monk to utilize them.

--Zizzle
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Re: Still playing your Monk? 05/06/2013 01:26 PM CDT
I can see feint not requiring a weapon, but disarm has the problem of open hand disarm has always the reward for disarm mastery of a guild skill. That is equal to rank 6 disarm + 1/3 rank,as disarm is limited to 5 ranks, giving away a skill mastery reward, the reward would have to be replaced, so what let guild disarm masters disarm open handed and end up holding the weapon instead of dropping it would be the only fair replacement do you want that.
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Re: Still playing your Monk? 05/06/2013 01:38 PM CDT
>> I can see feint not requiring a weapon, but disarm has the problem of open hand disarm has always the reward for disarm mastery of a guild skill. That is equal to rank 6 disarm + 1/3 rank

Anybody with rank 5 cman disarm can already disarm barehanded. This doesn't add new capabilities to anybody, just new flexibility.
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Re: Still playing your Monk? 05/06/2013 01:53 PM CDT
then they need to lower the guild requirement by 13 ranks
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Re: Still playing your Monk? 05/06/2013 02:06 PM CDT


>>I can see feint not requiring a weapon, but disarm has the problem of open hand disarm has always the reward for disarm mastery of a guild skill. That is equal to rank 6 disarm + 1/3 rank,as disarm is limited to 5 ranks, giving away a skill mastery reward, the reward would have to be replaced, so what let guild disarm masters disarm open handed and end up holding the weapon instead of dropping it would be the only fair replacement do you want that.

Not sure if I posted my suggestion for disarm already but I rather like to see some skills tied together to flesh them out a bit. I propose that for monks (only?) every rank learned of Crowd Press would double as an additional rank of disarm, provided you have at least one. This would be for offensive purposes only and if one needed the defense against a disarm they should train in the CMan Disarm skill accordingly.
I feel this limiting factor would have to be there so that the weapon users that do use crowdpress aren't in essence getting an entirely maxed disarm skill for the 2 CM points rank 1 disarm would cost.

Lochiven
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Re: Still playing your Monk? 05/06/2013 08:37 PM CDT


I think if monks get to barehand a few cman's we'll call it even with rogues for getting our grapple/punch/kick masteries. I'll throw in having armor MM penalties cut by 3/4 and shielded brawler for free. In other words, you'll be okay. :)
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Re: Still playing your Monk? 05/06/2013 09:58 PM CDT
Aluvius is speaking for himself of course.
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Re: Still playing your Monk? 05/07/2013 05:06 PM CDT


Yes, I was joking. I won't really call it call it even, its silly that all of the adjustments have flown to other classes. I was just struck by the tone deafness of the post. :)
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Re: Still playing your Monk? 05/19/2013 03:00 PM CDT
Gave up the monk after the whining got UAC changed for armor/shield and eventually nerfed for monks - frankly it made the monk character one dimensional and pretty boring. Plus rogues and warriors can do UAC quite a bit better now (no empirical evidence, just from playing several of my square characters fixskilled over to UAC) than monks. Although on Lnet I still get called out for being that character. He was traded away. The overall class was an example of congressional fiat. A GREAT starting idea and beginning implementation, watered down and changed to be almost unrecognizable and stale due to compromise and caving in by the powers that be.

-player of Oritori Martinae, and others.
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Re: Still playing your Monk? 05/20/2013 05:37 PM CDT
Yeah; my monk is at level 8 and I have pretty much stopped playiing her. I was just going to try and get her to level 8 so she could use her 4x foot and hand wraps, but it's too boring and time consuming.

The bells of Hell
go ting-a-ling-a-ling
for you but not for me
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