SHEN1
111 fireburst
03/11/2017 05:06 AM CST
Any chance of 111, when it hits a target (bandit) having the splash pull the other bandits in the room from hiding?
Aurach
GS4-CONTEMPLAR
Re: 111 fireburst
03/11/2017 07:59 AM CST
>Any chance of 111, when it hits a target (bandit) having the splash pull the other bandits in the room from hiding?
No chance. Sorry.
~Contemplar~
No chance. Sorry.
~Contemplar~
SJOSEPH
Re: 111 fireburst
05/02/2017 03:12 PM CDT
How about giving it the same mana cost as 908 when used against monsters as it's the identical spell (being used as a signal flare could be kept as 11 mana). I always wondered why the fire spirit cost was skipped over with all the major changes from GSIII to GSIV.
RATHBONER
Re: 111 fireburst
05/03/2017 05:46 AM CDT
Damage spells are cheaper for elementalists. Its not just 111, 50-100% more mana for the identical or somewhat weaker effect is normal.
SJOSEPH7
LORDKRIP
Re: 111 fireburst
05/10/2017 06:41 AM CDT
I also think the increased mana cost of 111 versus 908 is meant to represent the difference in overall power between a professional circle (the 900s) and a minor circle that 8 of 10 professions have access to.
Peace cannot be kept by force; it can only be achieved by understanding. - Albert Einstein
Peace cannot be kept by force; it can only be achieved by understanding. - Albert Einstein