ESN: Transfer Effect! 11/17/2017 11:37 AM CST
On the third day of ESN, TRANSFER has been updated to no longer give experience immediately upon transferring a wound. Instead, the experience that would be gained is stored in a 10 second effect, unique to each player healed, which is refreshed by further transfers. After 10 seconds of not healing, the empath will be awarded all of the experience at once. To go along with this, the healer will be made aware when the effect has enough experience stored in it that it will completely fill their minds in case they want to share with other empaths.

The goal here is:
1) To stop each successive wound transfer from being subjected to a harsher experience penalty from having a fuller mind. The net result is more experience from healing multiple wounds at once.
2) It is being used for something else you'll find out about on another day of ESN!

I'm very aware that this is likely to cause some confusion, so I am happy to answer questions/concerns as always.

Enjoy!

PS: I'm going to follow this post up with an example showcasing an example of #1.

~ Konacon

This message was originally posted in Empaths, Developer's Corner - Empaths. To discuss the above, follow the link below.

http://forums.play.net/forums/19/232/2595/view/422
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