Subdue Critters 07/01/2011 03:19 PM CDT
Hi there. I wasn't sure where to post this. I wanted to know if there's any way to make the new critters in River's Rest able to be subdued? (Heralds, Guardsmen, Arbalesters, trolls, necromancers, etc) Most of them can be swept - why not subdued?

Talh and crew
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Re: Subdue Critters 07/01/2011 08:20 PM CDT
Are you certain that Necromancers are not subdueable (is that a word?)? I remember using them extensively. Gotta get em on the ground though.

Maybe I am remembering wrong and it was sweep I was training, but I coulda sworn you could bop them on the head.
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Re: Subdue Critters 07/02/2011 02:44 AM CDT
In general, undead tend to be immune to subdue. Heralds, guardsmen, and arbalesters all fall into that category. Tomb trolls and tomb troll necromancers are both vulnerable to subdue.
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Re: Subdue Critters 07/04/2011 11:07 AM CDT
Okay, is it 11 levels lower than you, then? I was bad, and never trained up my subdue - I don't wanna go to Illistim for it...
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