1012 - sonic weapon 02/10/2017 06:44 PM CST
My sonic weapon no longer flares (am 1x/level trained in air lore). While it isn't a primary usage weapon, I do use it for undead bounties.
I haven't seen a flare in weeks now.

Has anyone else experienced this?

-T
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Re: 1012 - sonic weapon 02/10/2017 06:53 PM CST
It doesn't flare vs. undead, so if you're only using for undead bounties... there you go.
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Re: 1012 - sonic weapon 02/10/2017 09:29 PM CST
Which makes it substantially useless in Reim, for example.
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Re: 1012 - sonic weapon 02/10/2017 09:37 PM CST
not to pick nits, but wouldn't that be insubstantially useless? :D
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Re: 1012 - sonic weapon 02/10/2017 09:46 PM CST
Well played, sir; well played. :)
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Re: 1012 - sonic weapon 02/11/2017 02:35 PM CST
>Which makes it substantially useless in Reim, for example.

A free permablessed weapon is definitely not useless.
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Re: 1012 - sonic weapon 02/11/2017 04:59 PM CST

> "A free permablessed weapon is definitely not useless."

A free +10 permablessed weapon was my understanding of the horrible limits on this singularly signature item versus undead. Even if you belong to Voln. :(

So count me in with Furrowfoot.

---
Rohese: "... the TownCrier (tune in if you haven’t, it’s without doubt the best thing to ever happen on LNet)
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Re: 1012 - sonic weapon 02/11/2017 10:16 PM CST
I agree that it is permablessed and +10, and even cannot be disarmed (which is a significant bonus, against certain creatures/professions).

However, given that the real power of the weapon lies in its flares--and that I'm using it as a runestaff, not a melee weapon, so the flares are the only thing that it's really go going for it, for me--and it loses an awful lot in that equation.
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Re: 1012 - sonic weapon 02/12/2017 01:26 AM CST
There, +1 to Krakii too.

Creatures are not balanced where I hunt to be using a +10 weapon without any flares, weighting, or whatever!

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Rohese: "... the TownCrier (tune in if you haven’t, it’s without doubt the best thing to ever happen on LNet)
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Re: 1012 - sonic weapon 02/12/2017 01:27 AM CST
<<It doesn't flare vs. undead, so if you're only using for undead bounties... there you go.

That explains much. Thank you
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Re: 1012 - sonic weapon 02/13/2017 04:45 PM CST

Agreed that in areas with ONLY undead, +10 is a bit underwhelming even with the no disarming bonus.

However, don't overlook the advantage of a sonic weapon in the mixed undead/living hunting areas. Sure you only have +10 against the undead, but the flares still come out on the living.

That is a substantial bonus. Those that have to use a 4x non-flaring blessable to hit the undead in the mixed areas dont magically have flares when they make an attack on the livings, and cannot reasonably switch between weapons as the enemies come (certainly cannot switch in the middle of a room mstrike ffor instance)
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