oddity with animal companions 04/04/2015 10:01 PM CDT
another log where the companion ran off to find its vanashed foe and came right back.


[Roll result: 80 (open d100: 6)]
A human robber crouches, sweeps a leg at you and connects!
A human robber whacks your legs to no effect!
>
A forest wolf charges forward and snaps his jaws at a human robber, but they close on nothing but air.
>
You gesture while summoning the spirits of nature to aid you with the Spike Thorn spell...
Your spell is ready.
You gesture at a human robber.

Dozens of long thorns suddenly grow out from the ground underneath a human robber! Several of the thorns jab into the robber!
... hits for 14 points of damage!
... 15 points of damage!
Well aimed shot, punctures calf!
The human robber is stunned!
... hits for 13 points of damage!
... 15 points of damage!
Well aimed shot, punctures calf!
... hits for 21 points of damage!
... 20 points of damage!
Strike pierces calf!
A human robber falls to the ground grasping his mangled left leg!
Cast Roundtime 3 Seconds.
>incant 616
You gesture while summoning the spirits of nature to aid you with the Spike Thorn spell...
Your spell is ready.
You gesture at a human robber.

Dozens of long thorns suddenly grow out from the ground underneath a human robber! Several of the thorns jab into the robber!
... hits for 25 points of damage!
... 35 points of damage!
Awesome shot shatters spine and punctures lung!
... hits for 29 points of damage!
... 30 points of damage!
Impressive shot shatters wrist!
... hits for 22 points of damage!
... 40 points of damage!
Strike to wrist severs right hand!
The robber's scimitar falls to the ground.
... hits for 39 points of damage!
The human robber rolls over and dies.
Cast Roundtime 3 Seconds.
>
The thorny barrier surrounding you blocks the attack from the halfling thug!
>incant 616
>
You gesture while summoning the spirits of nature to aid you with the Spike Thorn spell...
Your spell is ready.
You gesture at a halfling thug.

Dozens of long thorns suddenly grow out from the ground underneath a halfling thug! Several of the thorns jab into the thug!
... hits for 13 points of damage!
... 10 points of damage!
Strike pierces thigh!
It is knocked to the ground!
... hits for 25 points of damage!
... 15 points of damage!
Beautiful head shot!
That ear will be missed!
The halfling thug is stunned!
... hits for 11 points of damage!
... 10 points of damage!
Strike to the chest breaks a rib!
Cast Roundtime 3 Seconds.
>
A half-elven traveller arrives, following you.
>
The halfling thug begins to look fatigued.
>incant 616
You gesture while summoning the spirits of nature to aid you with the Spike Thorn spell...
Your spell is ready.
You gesture at a halfling thug.

Dozens of long thorns suddenly grow out from the ground underneath a halfling thug! Several of the thorns jab into the thug!
... hits for 36 points of damage!
... 35 points of damage!
Awesome shot shatters spine and punctures lung!
... hits for 40 points of damage!
... 30 points of damage!
Strong strike, punctures lung!
... hits for 10 points of damage!
... 30 points of damage!
Strong strike, punctures lung!
The halfling thug rolls over and dies.
Cast Roundtime 3 Seconds.
>
[LNet]-GSIV:Sasathi: "icemule bandits anyone?"
A forest wolf sniffs at the corpse of a human robber.
>;sloot3
--- Lich: sloot3 active.
[sloot3]>loot #34549707
You search the halfling thug.
You discard the thug's useless equipment.
He didn't carry any silver.
He had nothing of interest.
A halfling thug decays into compost.
>
[sloot3]>loot #34549702
You search the human robber.
You discard the robber's useless equipment.
He didn't carry any silver.
He had nothing of interest.
A human robber decays into compost.
>
--- Lich: sloot3 has exited.
[LNet]-GSIV:Jadedlilly: "awe dangit"
>sw
[Cairnfang, North Bank]
Avoiding the cattails and marshgrass within the bend of the river, the trail drops away from the bank and sticks to higher ground.
Obvious paths: northeast, west
>
A half-elven traveller arrives, following you.
>
A forest wolf saunters in.
>w
[Cairnfang, North Bank]
Following the northern bank of the river as it heads east, the caravan trail quickly leaves the settled fields and pastures behind. The trail and the ancient, piled stone markers that pierce the river's surface are soon the only signs that intelligent life has passed this way before. To the west, the trail appears more used as it follows the Cairnfang towards the cliffs above Solhaven Bay. You also see a greater orc.
Obvious paths: east, west
Your forest wolf followed.
>att
>
You swing a gleaming diamond-edged warblade at a greater orc!
AS: +481 vs DS: +130 with AvD: +35 + d100 roll: +48 = +434
... and hit for 175 points of damage!
Strong slash to the greater orc's right leg!
Muscles exposed!
Not a pretty sight.
[You have earned 1 prestige point.]
A greater orc breathes her last gasp and dies.
Roundtime: 5 sec.
R>
A half-elven traveller arrives, following you.
R>
A forest wolf goes off in search of his vanished foe!

R>search orc
You search the greater orc.
She had a broadsword, a wooden shield.
She didn't carry any silver.
She had nothing else of value.
A greater orc collapses into a pile of dust.
>
A forest wolf trots in and looks up at you dutifully.
>
[LNet]-GSIV:Sasathi: "hi Jaded!"
A forest wolf bares his teeth hungrily at you!
Reply