Let's be honest here a second. Everything in Gemstone is essentially a grind. Yet somehow we've missed out on one of the most basic grinds found in most MMOs, the rare item grind. Now obviously we can't be grinding for auction quality items off creatures but what about super rare alchemy ingredients? A very rare drop from huge fire elementals to drop something that can be used for a potion to permanently add fire flares to something. Something else off a lich in the scatter so a cleric can make a sanctification item. Why aren't we using rare ingredients to create master level recipes to really give alchemists something to offer?
On that same train of thought, why don't we have some better spells available in trinket form that require rare ingredients? I'm talking about 215 talismans, 1109 rings, 712 pins, etc. Now obviously we don't want everyone able to have these spells all the time. The ingredients should be around the rarity of greater elemental essences, they should require mastery to make (possibly even requiring a master level potion as a trinket ingredient or vice versa) and require fairly expensive ingredients on top of that. The point is they should be available. Heck I'd love to see some ridiculously rare ingredients that gave a cast of 40th or 50th level profession spells.
Bottom line, alchemy needs some love. It's a great system that just isn't being used to it's fullest at all. I'd love to see a staff member make it a priority again.
Keith is correct |
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-Wyrom, APM |
Keith is correct. |
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-GameMaster Estild |