Is there a way to prevent some windows from popping up and instead what is transmitted to 'Story' window is the only thing transmitted?
For example, I'll look in my backpack, and the backpack window will open and update (unless made narrow). Then if I look in other containers, I get the pop-up windows for them as well.
I attempted clicking on the various option in the 'Windows' window but some seem unresponsive.
Or are these unsuppressible 'pop-up windows' a 'feature' ?