I was curious what sorts of items there were out there for a character to cause harm to themselves. I am looking for both items that cause an injury and those that do not. My preference actually leans towards those that do not but I want to know my full range of options. I've considered scarring razors but I worry about how they interact with the unique feature slot.
Additionally, I was trying to come up with an item that I could create via ezscript. I'm trying to think up something genre appropriate to mimic a simple elastic band, worn on the wrist. It would have verb traps for things like PULL to cause it to snap painfully against the wearer's wrist. No injury of course. Any input here would be great as well.
Keith/Brinret/Shiun
Keith is correct
Wyrom, APM
http://forums.play.net/forums/GemStone%20IV/Help%20for%20Players/Policy%20Discussions/view/246