Voln Update 08/25/2021 09:01 PM CDT
Make the cost of using favor less.

Either a fixed mechanical thing so it's automatic or: earn some trinkets to give it a big boost, make it go up with level and the more undead you release the more you get out of your favor exponentially, make it so monsters give more...something?

It's just gotta be done. The system of paying for the favor is good, it is a yang and ying for spirit versus favor but come on now. It's a bit overpriced. We need to make it last longer.

Dragons r Real
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Re: Voln Update 08/26/2021 03:28 PM CDT
But isn't this already how it works? Examples from the wiki:

1. Lvl 3 character, Lvl 3 undead
(3 ÷ 15) × 3 = 1 favor

2. Lvl 15 character, Lvl 10 undead
(15 ÷ 15) × 10 = 10 favor

3. Lvl 30 character, Lvl 30 undead
(30 ÷ 15) × 30 = 60 favor

4. Lvl 75 character, Lvl 80 undead
(75 ÷ 15) × 80 = 400 favor

5. Lvl 100 character, Lvl 100 undead
(100 ÷ 15) × 100 = 667 favor

If a level 100 player is averaging 500+ favor per kill, isn't that weighting toward higher levels already there?
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