Dusk Mage
Must have Rising Mist
100 hiding
Thunder Walker
Must have Thunder Clap
35 discipline
Flame Tounge
Dunnoe reqs besides Dragon's Breath I guess
Steel Bones
(More of a warrior title in general)
250 armor
250 in a weapon
40 stamina
~Worrclan, Dwarf of the Realms-
ORRJ
ORRJ
A few ideas
09/24/2010 02:41 PM CDT
Tectonic Terror
Tremor, weapon req
Flame Walker
Fire spells, Reflex, and Stamina req
Frost Reaper
Frost bite, Frost scythe, Stamina Req, weapon Req
Sun Lancer
Sun Lance spell, tm req, weapon req
Sonic Scourge(could be shared with bards)
Thunder Clap, Blufmor Garaen,
Sea Mage
Water spells, swimming req
Swamp Mage(could be shared with clerics)
Water/Earth spells, swimming/foraging req
Winter Wizard
Blizzard
Frost Bite, Rising Mist, pm, stamina req
Arctic Assassin
Frost Scythe, Frost Bite, Stealth req, blade req, tm req
Snow Ball Slinger
Water Globe Cantrip
Frost Bringer
Frost Bite, Stamina Req
Squall Tamer
Wind Spells, Discipline, Stamina, pm req
Frost Blight
frost bite, frost scythe, stamina req, pm req
~Worrclan, Dwarf of the Realms-
Tremor, weapon req
Flame Walker
Fire spells, Reflex, and Stamina req
Frost Reaper
Frost bite, Frost scythe, Stamina Req, weapon Req
Sun Lancer
Sun Lance spell, tm req, weapon req
Sonic Scourge(could be shared with bards)
Thunder Clap, Blufmor Garaen,
Sea Mage
Water spells, swimming req
Swamp Mage(could be shared with clerics)
Water/Earth spells, swimming/foraging req
Winter Wizard
Blizzard
Frost Bite, Rising Mist, pm, stamina req
Arctic Assassin
Frost Scythe, Frost Bite, Stealth req, blade req, tm req
Snow Ball Slinger
Water Globe Cantrip
Frost Bringer
Frost Bite, Stamina Req
Squall Tamer
Wind Spells, Discipline, Stamina, pm req
Frost Blight
frost bite, frost scythe, stamina req, pm req
~Worrclan, Dwarf of the Realms-
SHADESLAYER
Re: A few ideas
11/23/2010 02:17 PM CST
Elemental Dreadnaught
- 700 Targeted Magic
- 500 in 2nd weapon
- 400 in highest armor
Disciple of Arhat
- Must know -all- spells in the fire manipulation spell book.
- 3500 General Magic
- 400 Scholarship
- Visited Muspar'i Warrior Mage guild and FOCUSED on Arhat's relic.
- Has used Mark of Arhat more than 300 times.
Which would be worse? To live as a monster or to die as a good man?
- 700 Targeted Magic
- 500 in 2nd weapon
- 400 in highest armor
Disciple of Arhat
- Must know -all- spells in the fire manipulation spell book.
- 3500 General Magic
- 400 Scholarship
- Visited Muspar'i Warrior Mage guild and FOCUSED on Arhat's relic.
- Has used Mark of Arhat more than 300 times.
Which would be worse? To live as a monster or to die as a good man?