Encahnting questions 12/25/2004 07:31 PM CST
this will be factors of mech lore and magical devices like moon mage enchanting?
or what


Behold the bold soldier, control the globe slowly
Proceeds to blow swingin swords like Shinobi
Stomp grounds and pound footprints in solid rock
Wu got it locked, performin live on your hottest block
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Re: Encahnting questions 12/25/2004 10:06 PM CST
Elemental Arcana / Magical Devices. Enchanting won't come out until after the mech split, and as far as I know isn't slated to rely on any amount of any of the craft skills.




'Banana' comes from the Latin 'Banana', meaning 'Help! My dog is creating a disturbance!'.
- Radio Free Vestibules, Some Things You Probably Didn't Know About Bananas
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Re: Encahnting questions 12/25/2004 10:34 PM CST
>>Elemental Arcana / Magical Devices. Enchanting won't come out until after the mech split, and as far as I know isn't slated to rely on any amount of any of the craft skills.

Elemental Arcana is going to be a new, probably WM only, lore skill, not dependent on the mech lore split. No grandfathering, everyone will be starting from 0 in it when it comes out.

I believe that Valdrik said that he would be deciding on any craft skills for enchanting once the new lores are better defined. And that he would be letting us know which lore or lores would be involved in both enchanting and the familiar system before the split, so we wouldn't have to jump blind.

~Kyn (Kynevon)

Kynevon's DR Links Page: http://kynevon.info
Mac OS X FE: http://www.play.net/software/warlock-info.asp
Amagaim's What to Hunt list: http://kynevon.info/What2Hunt.xls
"We're not lost. We're just geographically confused." Brian, KoDT
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Re: Encahnting questions 12/26/2004 06:26 PM CST
<<Elemental Arcana is going to be a new, probably WM only, lore skill, not dependent on the mech lore split. No grandfathering, everyone will be starting from 0 in it when it comes out.>>

Right. The other important thing to mention is that a new ability will come out along with Elemental Arcana. This will enable you guys to learn the skill while I work on the rest of the system. That way those of you who want a jump start on the skill will have the opportunity have it. And those that don't want to take part in it -- don't have to worry about it.


~V


<--- Warrior Mage Haiku --->
My pants are aflame
I did not learn water spells
so now I must ARGGHHHH

http://www.livejournal.com/users/valdrik/

http://www.naebunny.com/TopFrameSet.htm
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Re: Encahnting questions 12/26/2004 07:43 PM CST
are you inclined to make that ability useable in combat?


Limitation strictly defined by motivation. - Edan
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Re: Encahnting questions 12/26/2004 08:36 PM CST
<<The other important thing to mention is that a new ability will come out along with Elemental Arcana.>>

Wasn't that supposed to be the fir fam's ability to reduce the cost of elemental spells? I thought that the fir fams were going to get bumped down when the new 50th fams were released, and simultaneously the new skill and the old fam ability were going to be released to enable us to learn our enchanting lore skill...

Or have you come up with a new ability to teach the skill? Any updates on your plans for this sequence of events?

<<I'll have more information on this closer to the release of Mend sometime in the near future.>>

You are the man, Valdrik.


~Vraniss~

die
and be free of pain
or live
and fight your sorrow
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Re: Encahnting questions 12/27/2004 10:16 AM CST
<<Wasn't that supposed to be the fir fam's ability to reduce the cost of elemental spells? I thought that the fir fams were going to get bumped down when the new 50th fams were released, and simultaneously the new skill and the old fam ability were going to be released to enable us to learn our enchanting lore skill...>>

Well, sort of. :). That's more or less it <grins>.


~V

PS -- Oh, and should be useable in combat. Its a WM ability -- why wouldn't it be used in combat? :D


<--- Warrior Mage Haiku --->
My pants are aflame
I did not learn water spells
so now I must ARGGHHHH

http://www.livejournal.com/users/valdrik/

http://www.naebunny.com/TopFrameSet.htm
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Re: Encahnting questions 12/27/2004 11:59 AM CST
> Oh, and should be useable in combat. Its a WM ability -- why wouldn't it be used in combat? :D

nice
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Re: Encahnting questions 12/27/2004 02:41 PM CST
PS -- Oh, and should be useable in combat. Its a WM ability -- why wouldn't it be used in combat? :D


I love you.


"The hand is quicker then the eye. But you should of been watching the foot."
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Re: Encahnting questions 12/27/2004 08:06 PM CST
<<Well, sort of. :). That's more or less it <grins>.>>

So, are we going to have to wait for all the fam stuff to happen first, or are you just going to take the fam ability and give it to us? Will it be available to everyone, or just those at or over 50th (as fir fams are only available at 50th and beyond)?

<<PS -- Oh, and should be useable in combat. Its a WM ability -- why wouldn't it be used in combat? :D>>

A lore skill usable in combat... I like the sound of this.


~Vraniss~

die
and be free of pain
or live
and fight your sorrow
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Re: Encahnting questions 12/28/2004 12:00 PM CST
>A lore skill usable in combat... I like the sound of this.

Kind of like appraisal, mech lore, teaching and scholarship.
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Re: Encahnting questions 12/28/2004 02:49 PM CST
>>Kind of like appraisal, mech lore, teaching and scholarship.

Okay, I know how to learn appraisal, teaching and scholarship (although those last two require at least one other character around...); but I have no idea how to work mech in combat, at least in any way I could see surviving.

Maybe you could clue me in on how to learn mech in combat?

Many thanks.

~Kyn (Kynevon)

Kynevon's DR Links Page: http://kynevon.info
Mac OS X FE: http://www.play.net/software/warlock-info.asp
Amagaim's What to Hunt list: http://kynevon.info/What2Hunt.xls
"We're not lost. We're just geographically confused." Brian, KoDT
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Re: Encahnting questions 12/28/2004 03:55 PM CST
I'm sure Tessaa could give you a more complete list then this but origami is probably the easiest. You only need one hand to fold so parry with your sword in your right hand and fold with your left. Also if you can parry with a knife then carving devination (sp?) bones could work too. If you are in a multi/armor learning mode, then app/mech are good things to work on while you stand there and watch the critters. If you are hunting something at/above level trying to get weapons/TM and are more worried about surviving; then working on Lore skills arent' something you are probably going to make a priority anyway.
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Re: Encahnting questions 12/28/2004 04:00 PM CST
oh, and scholarship doesn't require someone else there either, it's my prefered lore to work on while I'm learning multi. embroidery patterns work well enough, nothing to rave over, but sometimes I manage to lock scholarship before multi, which considering it usually takes about 1 study every minute for about 15 to 20 minutes isn't saying much.


study pattern
app the critters quick
wait the minute for the pattern message, maybe kill a critter if too many are there
repeat


yeah, that and endlessly working magics, so is the life of the warmage . . .
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Re: Encahnting questions 12/28/2004 04:12 PM CST
If you follow the path of origami, then you can lock scholarship as well in combat by making the first fold. You don't need to hold the instructions to study them.

Trebber
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Re: Lore in Combat (was Encahnting questions) 12/28/2004 04:54 PM CST
>>If you follow the path of origami, then you can lock scholarship as well

I've never been able to lock it, used to just get to learning, now I'm doing the hardest first fold I can do (medallion) and I can actually get from clear to pondering in scholarship in the time it takes me to get from clear to locked in mech.

I know some people only do the first fold then discard the paper, but it just seems like such a waste. What it really comes down to is I'm really trying to work my mech more then my scholarship so I'm not too concerned at this point, I'd just like to see it changed so every fold require you to study the instructions for the proper postion of the next fold and have a mech check to see if you successfully did the fold. More scholarship learning that way, but that suggestion was already posted in the origami folder a while ago.
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Re: Lore in Combat (was Encahnting questions) 12/28/2004 09:58 PM CST
Okay, since I don't follow the origami folder, is there someplace where I can find a list of the patterns with suggested skill/stat requirements?

Mech Lore 72 ranks
Scholarship 68 ranks
All mental stats @ 17

Any other stats or skills of importance in origami?

BTW, last time I checked, I was able to lock mech (at some point), just by carving dark talismans. Then again, that takes a lot of burden to carry enough; and that doesn't mention the boredom factor of acquiring that many prepared starters.

~Kyn (Kynevon)

Kynevon's DR Links Page: http://kynevon.info
Mac OS X FE: http://www.play.net/software/warlock-info.asp
Amagaim's What to Hunt list: http://kynevon.info/What2Hunt.xls
"We're not lost. We're just geographically confused." Brian, KoDT
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Re: Lore in Combat (was Encahnting questions) 12/29/2004 06:14 AM CST
http://www.drveii.com/info.html#origamicalc

This should help.


Fighting with a short sword, you believe that the ship's rat is a mythical being of immense power and ability.
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Re: Encahnting questions 12/29/2004 02:47 PM CST
So, are we going to have to wait for all the fam stuff to happen first, or are you just going to take the fam ability and give it to us? Will it be available to everyone, or just those at or over 50th (as fir fams are only available at 50th and beyond)?


The familiar ability of Fir fams to reduce the mana cost of casting spells as i know of. works now. What is happening is that Fir familiars will be moved down to a circle 35th requirement and a new circle 50 familiar will become live. From their the fir familiar ability will be replace with Elemental attunement, which allows a mage to attune them selves with a specific element and casting those spells becomes easier and less mana costly. I can only assume that elemental attunement will be circle 50th required, considering that the familiar ability now requires you to be 50th, however, i do not remember that for sure.

So in essance this ability will be available to everyone, just not untill your skilled enough in the eyes of the guild.



"The hand is quicker then the eye. But you should of been watching the foot."
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Re: Encahnting questions 12/29/2004 05:10 PM CST
>>The familiar ability of Fir fams to reduce the mana cost of casting spells as i know of. works now. What is happening is that Fir familiars will be moved down to a circle 35th requirement and a new circle 50 familiar will become live. From their the fir familiar ability will be replace with Elemental attunement, which allows a mage to attune them selves with a specific element and casting those spells becomes easier and less mana costly. I can only assume that elemental attunement will be circle 50th required, considering that the familiar ability now requires you to be 50th, however, i do not remember that for sure.

It sounded to me more that the ability would be available to any WM, but that it would take scads of skill in Elemental Arcana to be able to switch your current attunement with any speed. OItherwise, there would be no way for anyone under 50th to be able to learn the skill, which would be odd, once enchanting is fully established, that any anyone wanting for their in-game RP history/life to be an enchanter would be starting off at 50th without any of that skill.

~Kyn (Kynevon)

Kynevon's DR Links Page: http://kynevon.info
Mac OS X FE: http://www.play.net/software/warlock-info.asp
Amagaim's What to Hunt list: http://kynevon.info/What2Hunt.xls
"We're not lost. We're just geographically confused." Brian, KoDT
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Re: Lore in Combat (was Encahnting questions) 12/29/2004 05:13 PM CST
Many, many thanks. Looks like a very useful site.

Now I just need to pick up an appropriate pattern and figure out how to do it. ;)

~Kyn (Kynevon)

Kynevon's DR Links Page: http://kynevon.info
Mac OS X FE: http://www.play.net/software/warlock-info.asp
Amagaim's What to Hunt list: http://kynevon.info/What2Hunt.xls
"We're not lost. We're just geographically confused." Brian, KoDT
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