My Trader was recently playing around with the Skeletal/Zombie kobolds in Shard and it appears that Fluoresce fails to work on undead:
The spell pattern collapses at the last moment due to the undead state of a skeletal kobold savage.
The spell pattern collapses at the last moment due to the undead state of a skeletal kobold savage.
The spell pattern collapses at the last moment due to the undead state of a zombie kobold savage.
Is this intended? This does hamper the ability to train debil on these targets.
Regards,