Dispel 10/20/2019 02:25 AM CDT
Couple quick ideas after the tourney tonight from the POV of a couple guilds:

I think thieves absolutely need an offensive physical barrier dispel. I understand the argument that thief alpha strike is truly only meant for totally surprising people, particularly when they're not spelled up with barriers, but that's essentially never and it encourages stuff like hunt/depart ambushing--not the play style you won't to go with. An easy fix would be to add an effect to eliminate that made it cut through all barriers and include ranged. I get not having eliminate work with like claymores, but there's no reason for it to not work with ranged. Just my thoughts.

Hope not ever to see Heaven. I have come to lead you to the
other shore; into eternal darkness; into fire and into ice. —Inferno
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