Lore Mech changes and Thieves 07/06/2010 09:15 AM CDT
In light of the statement below by the GM in charge of the new crafting systems:
<<Mech lore will be split out into the 5 skills of Forging, Engineering, Outfitting, Alchemy and Enchanting once one system for learning each skill is released.>>,
what will the new circling requirements for Thieves consist of? <where mech is presently a "hard" req>.






Necromancy provides the only source of reliable and potent life extension on Elanthia.

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