No Loitering! 09/20/2009 11:42 PM CDT
Perhaps it is just me. I have a question regarding folks not of guild affiliation hanging out at certain spots.
Suppose said persons decided to make certain parts of the city their home away from home. Suppose they occupy this place most of the day and night. Suppose many guilded types wandered into this area. Suppose once they wandered into said area they mysteriously exited this area much later or in a much different area besides the one they previously wandered into.
Would this be something the guild would frown upon? I mean it is a bad part of town. Would the locals take kindly to well dressed magic users using this part of town as their training grounds?
I am all for charity and helping those less fortunate. When the more fortunate occupy the poor parts of town for their own gain it is a different story. Should they not be escorted to the nearest safe spot? Should they not at least be advised "Hey this is a bad part of town. You better get out before someone not so thoughtful shows up?"

Mujaki, paladin of the people.
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Re: No Loitering! 10/06/2009 07:14 PM CDT
I really don't understand a lick of what you just said, so you're welcome to repost and clarify.


-- GM Tiesse


"Governments and corporations need people like you and me. We are samurai. The keyboard cowboys." -- The Plague
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Re: No Loitering! 10/06/2009 08:12 PM CDT
Basically all I was saying is this. I have noticed fair sized groups hanging out at supposedly secret entrances.
I know there are ways to avoid being seen going into these areas. IG I just think this is something that would raise suspicion and possibly bring the guards back into the guild. It seems like there should be a way to convince groups of people from hanging out at spots like this.
I am not worried about ones that just hang out for a little while thinking they are in a spot away from the population. The problem I have is with the groups that are there day after day.

Mujaki, paladin of the people.
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