Rites of passage 02/09/2016 09:57 PM CST
So now that there's Kaldar/Gorbesh stuff coming out...

It would be neat if we had a better idea of what various Kaldaran rites of passage are like and how they're regarded, specifically coming of age, marriage, childrearing, and funerals. It would also be neat to know how these are different from and related to similar Gorbesh rites.



Thayet
@thayelf // http://thayette.tumblr.com

"But you must know that if corruption is powerful enough, it's not corruption at all — it's law. Unspoken, unwritten, but law." — Robert Jackson Bennett, City of Stairs
Reply
Re: Rites of passage 02/09/2016 10:05 PM CST
>>It would be neat if we had a better idea of what various Kaldaran rites of passage are like and how they're regarded, specifically coming of age, marriage, childrearing, and funerals. It would also be neat to know how these are different from and related to similar Gorbesh rites.

As it kind of goes hand in hand with many of these, I'm also interested in the religious rites of their worship of the Albarian Pantheon. Sure would be great if Kaldar/Gnomes could worship their own gods (and get favors) like the Rakash and and Prydaen can.
Reply
Re: Rites of passage 02/09/2016 10:27 PM CST
Kaldar can worship their own gods -- those are the Thirteen, just with their own body of lore due to how the religion was transmitted to them.

The Gorbesh/Gnomish pantheon not granting favors has been said to be by intentional design, IIRC.



Thayet
@thayelf // http://thayette.tumblr.com

"But you must know that if corruption is powerful enough, it's not corruption at all — it's law. Unspoken, unwritten, but law." — Robert Jackson Bennett, City of Stairs
Reply
Re: Rites of passage 02/09/2016 10:31 PM CST
>>The Gorbesh/Gnomish pantheon not granting favors has been said to be by intentional design, IIRC.

They said the same about the Rakash ones! Just wait until the Albarian Immortals get more power and float over to make some noise/invade some turf.



Uzmam! The Chairman will NOT be pleased to know you're trying to build outside of approved zones. I'd hate for you to be charged the taxes needed to have this place re-zoned. Head for the manor if you're feeling creative.
Reply
Re: Rites of passage 02/09/2016 10:57 PM CST
I believe, mechanically, you can get favors from the Gnomish gods (Even though I don't think we ever really released lore on those? Other than maybe a forum post?) - or at least you could from the totems from the first HE.

Or am I losing my mind? Because I'm fairly sure I've seen code for that.

-Raesh

"It was wise enough to know itself, and brave enough to BE itself, and wild enough to change itself while somehow staying altogether true." ― The Slow Regard of Silent Things
Reply
Re: Rites of passage 02/09/2016 11:05 PM CST
<<I believe, mechanically, you can get favors from the Gnomish gods (Even though I don't think we ever really released lore on those? Other than maybe a forum post?) - or at least you could from the totems from the first HE.
<<Or am I losing my mind? Because I'm fairly sure I've seen code for that.

I would have got a totem for an gnomish God if this were the case. The code may or may not exist, but it certainly isn't live.



Elanthipedia - https://elanthipedia.play.net/mediawiki/index.php/Main_Page
Epedia Admins - https://elanthipedia.play.net/mediawiki/index.php/Elanthipedia:Administrators
Reply
Re: Rites of passage 02/09/2016 11:06 PM CST
I would love to see Gnomish Gods on the scene as favor givers but only through via some slightly exotic sacrifices cause they're so deliciously weird.



Vote:
http://www.topmudsites.com/vote-DragonRealms.html
Reply
Re: Rites of passage 02/09/2016 11:06 PM CST
Did the Gnomish gods even exist in time for the first HE? That was a long time ago.



Thayet
@thayelf // http://thayette.tumblr.com

"But you must know that if corruption is powerful enough, it's not corruption at all — it's law. Unspoken, unwritten, but law." — Robert Jackson Bennett, City of Stairs
Reply
Re: Rites of passage 02/09/2016 11:14 PM CST
Judging by this thread from shortly after the first HE, that would be a no. It looks like the lore existed, but without any details at that point.

http://forums.play.net/forums/DragonRealms/The%20Races%20of%20DragonRealms/Gnomes%20-%20The%20Gnook/thread/1035982

I can't find anything more specific on when the details were filled in, though.



Elanthipedia - https://elanthipedia.play.net/mediawiki/index.php/Main_Page
Epedia Admins - https://elanthipedia.play.net/mediawiki/index.php/Elanthipedia:Administrators
Reply
Re: Rites of passage 02/09/2016 11:14 PM CST
<<"There are no verifiable accounts of Kaldar who worship the 10 gaining favor, dating back at least as far as the migration. While this fact is troubling to many Kaldar who worship the 10 still, it should be noted both that I said verifiable accounts and that the vast majority of the masses never find favor with the gods, be it the 10 or the 13."

The Kaldaran/Gorbesh gods are very different from the Gnomish gods.



Elanthipedia - https://elanthipedia.play.net/mediawiki/index.php/Main_Page
Epedia Admins - https://elanthipedia.play.net/mediawiki/index.php/Elanthipedia:Administrators
Reply
Re: Rites of passage 02/09/2016 11:58 PM CST
>>DR-Raesh: I believe, mechanically, you can get favors from the Gnomish gods (Even though I don't think we ever really released lore on those?

>https://elanthipedia.play.net/mediawiki/index.php/Post:Kaldar_--_2011_-_3/22/2011_-_1:22:57

>"There are no verifiable accounts of Kaldar who worship the 10 gaining favor, dating back at least as far as the migration. While this fact is troubling to many Kaldar who worship the 10 still, it should be noted both that I said verifiable accounts and that the vast majority of the masses never find favor with the gods, be it the 10 or the 13."

1) You're quoting me on the Kaldar gods about lore I wrote.

2) The Kaldar Gods =/= The Gnomish Gods.

We're talking about these guys:
https://elanthipedia.play.net/mediawiki/index.php/Gizzbolf
https://elanthipedia.play.net/mediawiki/index.php/Spangklud
https://elanthipedia.play.net/mediawiki/index.php/Krigglin

And, yes, they date back to at least the first HE. I wasn't the one who wrote that lore and I can't find any real evidence about when it was released to the players, but it's clearly out there and IIRC there's a few items from the first HE with their symbols on them (though I don't feel like digging through Elanthipedia right now to be certain).

I know the Gnome gods were in place when I wrote the favor verb (And looking back to code comments they've been in the system, at least to some degree, since the Rakash gods were added in 2008) - though looking at the totems it doesn't look like they support them afterall.

Gnome gods are in a weird place - it's like someone wrote the lore and sort of backdoor released a bit of it but then never finished the project?

So - that's a quest for you Gnome lovers (Who are hanging out in an off topic portion of a Kaldar thread!) seek out any other mentions of these three gods in the game and report back to me and I'll try and figure out lore wise what the heck is actually going on with them.

-Raesh

"It was wise enough to know itself, and brave enough to BE itself, and wild enough to change itself while somehow staying altogether true." ― The Slow Regard of Silent Things
Reply
Re: Rites of passage 02/10/2016 01:02 AM CST
Clearly the gnome gods are miraculously apparent in DR's bugs.



Re: Life mana Spell preps

You raise your hands in the air. You wave them like you just don't care. Somebody says, "Hey!" Somebody says, "Ho!" Somebody screams.
Reply
Re: Rites of passage 02/10/2016 01:05 AM CST
Gnome stuff aside, it'd still be neat to hear about rites of passage for Kaldar.



Thayet
@thayelf // http://thayette.tumblr.com

"But you must know that if corruption is powerful enough, it's not corruption at all — it's law. Unspoken, unwritten, but law." — Robert Jackson Bennett, City of Stairs
Reply
Re: Rites of passage 02/10/2016 02:54 AM CST
>>Gnome stuff aside, it'd still be neat to hear about rites of passage for Kaldar.

I'd love this. I had to handwave most of it, make some up, and even chose part of my character's backstory to get around not doing them. She was raised specifically to fit into a more Human-dominated society, and her Kaldaran parents rejected some of their own culture in doing so.

With regard to the Gorbesh gods, it would be nice if they had some more support too. That doesn't have to mean favors (though I would like it). What I would most want is some more lore about a) how many Kaldar/Gnomes still worship the Alaudian pantheon, both in Kermoria and out, and b) how they go about this worship. And also, I suppose, how they would justify ignoring the Thirteen when They are so obviously present.


- Navesi
Reply
Re: Rites of passage 02/10/2016 03:19 AM CST
If it helps, the "lore" I've come up with for myself is:

a) Kaldars like to prove themselves in general and likely have some kind of rite of passage, to prove one's strength and worthiness to pass into adulthood. They also demand proof of strength from each other as part of mating, perhaps via creating trials for the potential mate to complete. Strength does not have to mean physical strength, but it often plays a role.

b) Kaldars expect the Gorbesh/Alaudian gods to make them strong by providing adversity and by inspiring them via example. They do not expect any help or lenience from them; quite the opposite. Kaldars may meditate on the gods or recount their deeds in order to find inspiration, but it would be considered weak to pray to a god asking for help. They MAY ask for something if they complete a particularly harsh trial they view as provided by the god (e.g., surviving a terrible storm or a harsh winter). They may also be focused on proving themselves worthy to join Orisas' spirit army after death.


- Navesi
Reply
Re: Rites of passage 02/10/2016 07:41 AM CST
>>Raesh
There is code for Gnome gods in a few places but idk how well it's set up to work. I found it when I was updating some stuff for Prydaen gods.

>>favors and Gods and Kaldar
Despite Raesh's post concerning many Kaldar never getting favors from any god, whether they follow Akrian Dein's teachings or the Alaudian Gods, some of them choose to take the Akrian teachings and gain favors anyway.

>>Navesi: lore I made up
And the cool part is, even if lore is made that contradicts that, that lore could be claimed to either be specific to your family or perhaps a hang-on from the time of the Tribes that survives in bits and pieces.

>> do want lore
I might do some digging and see if I can help flesh some of this stuff out.

---
NaOH+HI
Reply
Re: Rites of passage 02/10/2016 09:44 AM CST
>>Kaldar can worship their own gods -- those are the Thirteen, just with their own body of lore due to how the religion was transmitted to them.

>>Gorbesh and Religion

From https://elanthipedia.play.net/mediawiki/index.php/Gorbesh:

>>In Albaria, religious beliefs are split nearly 50/50 between two viewpoints:
>>Alaudian Pantheon - The Old Gods.
>>The Thirteen - This version of the Thirteen was first given by Akrian Dein. The worship of the Thirteen by the Gorbesh deviates slightly from the original teachings -- as much as several hundred years would cause.

Yes, you can, if you follow Akrian Dein's teachings. But as that says, a lot of the player Kaldar, as per the culture as a whole, prefer to worship the 10 (the old gods). And the 10 =/= the 13 if you are in that group.

As others have already said, however, I'll live without favors from the 10 (even though I'd prefer to have the option), I'd just love to see Kaldar lore and evelopment in any form and amount I can get.
Reply
Re: Rites of passage 02/10/2016 09:58 AM CST
>>In Albaria, religious beliefs are split nearly 50/50 between two viewpoints:
>>Alaudian Pantheon - The Old Gods.
>>The Thirteen - This version of the Thirteen was first given by Akrian Dein. The worship of the Thirteen by the Gorbesh deviates slightly from the original teachings -- as much as several hundred years would cause.

That should be among the Albarian Kaldar (With Kermoria style worship of the 13, as initially presented by Akrian's, limited to a very small faction). Akrian's teachings never really caught on within the Gorbesh who almost elusively continue to worship the Ten.

>>But as that says, a lot of the player Kaldar, as per the culture as a whole, prefer to worship the 10 (the old gods).

Worship of the Ten is quite rare in Kermoria limited mostly to rural and unblended villages. In anywhere relatively developed where the Kaldar have frequent contact with other cultures (Which would certainly include the adventurer class) the worship is dominated by the 13 (Either in the Kermorian tradition or the Albarian tradition). The fact is, unlike minority religions in the real world, the 13 in Kermoria have an extremely compelling argument for conversion: There is very tangible evidence they exist and are active within the world (With granting favors being the best known example of this).

That's not to say there's anything wrong with worshipping the Ten in Kermoria - it's just unusual and prayers go unanswered.

-Raesh

"It was wise enough to know itself, and brave enough to BE itself, and wild enough to change itself while somehow staying altogether true." ― The Slow Regard of Silent Things
Reply
Re: Rites of passage 02/10/2016 10:08 AM CST
Yeah, as I re-read that stuff, I see now that it is mostly referring to Albarian Kaldar and the Gorbesh. I mix the two a lot, since the lore between Kaldar and Gorbesh bleeds over quite a bit, and in order to maximize what I can surmise from the culture, it requires everything you can take away from the two.

Although, am I mistaken in believing that the 10 actually are active and grant favors in Albaria? That was my impression from the reading I have done anyway. And that they are inactive in Kermoria, and no one knows why? The thought always gave me hope anyway that eventually there would be an event or something that would make it so the Kaldar could gain favor from the 10. At the very least, it has made me want to create a Kaldar who was a sort of missionary for the 10.
Reply
Re: Rites of passage 02/10/2016 10:20 AM CST
>>Although, am I mistaken in believing that the 10 actually are active and grant favors in Albaria?

There's not a lot of reliable reports in Kermoria about what's going on in Albaria. The Ten are actively worshipped there.

>>And that they are inactive in Kermoria, and no one knows why?

Had to go dig through my old posts to find the relevant quote. These are the IC facts:

Reliable accounts of Kaldar who worship the 13 gaining favor are plentiful.

There are no verifiable accounts of Kaldar who worship the 10 gaining favor, dating back at least as far as the migration. While this fact is troubling to many Kaldar who worship the 10 still, it should be noted both that I said verifiable accounts and that the vast majority of the masses never find favor with the gods, be it the 10 or the 13.

-Raesh

"It was wise enough to know itself, and brave enough to BE itself, and wild enough to change itself while somehow staying altogether true." ― The Slow Regard of Silent Things
Reply
Re: Rites of passage 02/10/2016 10:24 AM CST
>>While this fact is troubling to many Kaldar who worship the 10 still, it should be noted both that I said verifiable accounts and that the vast majority of the masses never find favor with the gods, be it the 10 or the 13.

Also the High Temple is the worst and actively tries to bury the competition. NO ONE GET FAVORS AND STOP HATING NECROS.



Uzmam! The Chairman will NOT be pleased to know you're trying to build outside of approved zones. I'd hate for you to be charged the taxes needed to have this place re-zoned. Head for the manor if you're feeling creative.
Reply
Re: Rites of passage 02/10/2016 02:31 PM CST
Just a note on the elanthipedia pages -- they were getting some heavy updates while I was trying to confirm the truth of it all with Raesh. What's up now should be accurate.

---
NaOH+HI
Reply
Re: Rites of passage 02/15/2016 03:25 PM CST
>>Had to go dig through my old posts to find the relevant quote. These are the IC facts:

I finally found some of those posts. I knew I had seen them at some point before, but couldn't remember if it was in a post or an Elanthipedia entry somewhere.

https://elanthipedia.play.net/mediawiki/index.php/Post:Kaldar_--_2011_-_3/22/2011_-_1:22:57

https://elanthipedia.play.net/mediawiki/index.php/Post:Gods_and_death_-_06/23/2011_-_02:35

>>If you wish to play a devote follower of an Albarian god, you will need to deal with doing so without favor, or discover why they have, apparently, stopped granting favors.

That line particularly was the one that made me think the no favors from the 10 was open to change down the road, and that the 10 did grant favors in Albaria. Or at least, that they used to.
Reply
Re: Rites of passage 02/15/2016 03:37 PM CST
>>That line particularly was the one that made me think the no favors from the 10 was open to change down the road, and that the 10 did grant favors in Albaria. Or at least, that they used to.

I'm still in the camp of Immortals not being as omnipotent as they appear to be, and that every group has their own territory.

We'd be having the opposite conversation about Kermorian gods over in Albaria – asking why Albarian gods could give favors (if they give favors at all), and why Kermorian gods couldn't.



Uzmam! The Chairman will NOT be pleased to know you're trying to build outside of approved zones. I'd hate for you to be charged the taxes needed to have this place re-zoned. Head for the manor if you're feeling creative.
Reply
Re: Rites of passage 02/15/2016 03:45 PM CST
>>I'm still in the camp of Immortals not being as omnipotent as they appear to be, and that every group has their own territory.

That's pretty much how I see it too. It's just that the Rakash and Prydaen getting favors from gods other than the 13, here in Kermoria, make me a combination of jealous and hopeful.
Reply