Feature | Depart Death | Depart Full |
Retains Coins | Yes | Yes |
Retains Items | Yes | Yes |
Retains Scrolls | Chance | No |
Avoids Death's Sting | No | No |
Heals Wounds | Minimally | Fully |
Can trap you in an area due to wounds | Yes | No |
Can be used to escape danger | With Difficulty | Yes |
Can be used repeatedly | No | Yes - depends on favors |
Seriously, I'd rather have depart full. I don't mean to be negative because I love the idea of depart death. It's just that with current mechanics, it isn't really that helpful. It would be great if depart death reduced wounds further and avoided death's sting. It would also be great for depart guild to retain your items. (Losing all of your items just isn't a fun way to play DR.) As it is, any time I depart death, I'm need quite awhile to heal myself and wait out death's sting.
An alternative would be to make depart full less useful, but I don't really think that's the right approach.