Halo damage type 01/30/2016 02:22 AM CST
What are the two damage types Halo uses when it causes damage to undead?

Most other undead specific damage spells are fire/electrical, but the spell's discern makes it seem like it would a combination of impact and something else.



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Re: Halo damage type 01/30/2016 02:27 AM CST
Oh, and one other cleric spell question. Persistence of Mana improves attunement regeneration, but how does it do this? Does it increase the size of the base regeneration pulse that happens every 6 seconds, or does it add additional one time pulses on top of the base pulses? Or both?



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Re: Halo damage type 01/30/2016 07:17 AM CST
I thought PoM just improved regen rate by nature of increasing the pool size drastically, that it wasn't an actual boost to regen, aside from regen being a percentage tick.
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Re: Halo damage type 02/02/2016 05:32 PM CST
Still looking for answers to these questions, so that I can finish up the damage/heal-type back-end update to elanthipedia. These are the only two spells that need completion for this project.



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Re: Halo damage type 02/02/2016 06:22 PM CST
Halo is impact+electric, and PoM buffs regular regeneration.

GM Grejuva
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Re: Halo damage type 02/02/2016 06:28 PM CST
Thanks!



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