Strike/wail abilities 12/29/2017 07:09 AM CST

Because these are on not on different timers it’s pointless to have both.

It would be great to have them on different cooldown/diminishing return timers.
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Re: Strike/wail abilities 12/29/2017 01:54 PM CST
I suspect we're better off as is. If those were put on different diminishing returns, everyone else would except the same, and we're right back into stunlocks via rotating stun/immobile/webs.

Samsaren
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Re: Strike/wail abilities 12/30/2017 02:50 PM CST
The only thing I can think of as far as having both is Strike is Power vs. Reflex and Wail is Fear vs. Fortitude.


Rhadyn da Dwarb - Blood for fire!

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Re: Strike/wail abilities 12/30/2017 08:08 PM CST


>>I suspect we're better off as is. If those were put on different diminishing returns, everyone else would except the same, and we're right back into stunlocks via rotating stun/immobile/webs.

Agreed.

And like Rhadyn mentioned, having the two different contests can be helpful depending on who you are fighting. However, I chose not to pick up strike mostly because of the number of people that use stun hiders.
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