Roar SLASH Fixes 12/23/2017 07:32 PM CST
Howdy folks. Group-checking mechanics were to blame for why SLASH hasn't ever worked properly. What a bad system :(

So I've removed all checks for grouping to allow this roar to work as follows:


>> Targeted

Affects the critter/player targeted for the hiding debuff


>> Quiet

Affects anything engaged with you, regardless of group stats (so should work on stalkers)



>> Loud/Area

Affects everything in the room regardless of grouped status


Does that sound OK?




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Re: Roar SLASH Fixes 12/24/2017 02:01 AM CST

Sounds good to me, although with how tight our slot costing is it's a roar I don't have room for no matter how well you've fixed it :(
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Re: Roar SLASH Fixes 12/26/2017 10:24 PM CST
I personally like this fix and I think I'll pick it up with the two extra slots I've recently acquired and check it out.

Rhadyn da Dwarb - Blood for fire!

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