I've never really run any tests before, so it's probably gonna be kind of useless info. I'm not sure which of these skills are on walls. Additionally, when I get to round 2, my ranks in prime are a tad higher and on different points of the wall cycle, so this isn't exactly scientifically perfect.
Skill | Start Ranks | Time to Drain | Gain |
MO | 328 61.28% | 91 minutes | .3239 |
Evasion | 339 55.93% | 147 minutes | .2705 |
Parry | 371 52.89% | 105 minutes | .21 |
HC | 331 69.35% | 147 minutes | .2751 |
Shield | 337 24.74% | 147 minutes | .2714 |
Leather | 293 62.11% | 147 minutes | .2628 |
All skills started at Mind Lock, and as soon as they hit clear I noted the time, checking exp every 200 seconds. I slept while doing this.
Ready for the really weird part? Towards the end, I realized that vocals and musical theory were still in the draining race.
Skill | Rank | Starting State | Time to Drain | Gain |
Vocals | 641.47 | Considering | 130 minutes | .07 |
Musical Theory | 556.36 | Perusing | 124 minutes | .02 |
The numbers aren't as precise, and the mind state to start might have been one higher or so since I didn't include those skills in my checking script.
It seems to me that something's screwy. I'm gonna try to start phase two of the test shortly, but so far these are my impressions:
I was under the impression that a skill in any set (Primary, second, tert) would drain in much less time. The fact that my primary two skills took forever to go nowhere leads me to believe something is really screwy.
I'm kind of getting the same feeling of grindyness others mentioned. I didn't bother trying to lock weapons for testing (I had some difficulty getting some moving, which I guess is technically good but frustrating when you're trying to get to a relatively low mindstate before switching weapons and just...not getting there).
Again, those are initial impressions. Gonna start my Prime part of the test now. Further results in another 2 and a half hours, I suppose.
-=Issus=-