lifting the restriction on altered Ammo registering 05/25/2012 11:40 AM CDT
Ok here is my issue i lost an altered quad and was told by GM's that nothing could be done because it wasnt registered. Well you cant register Ammo altered or not. I was thinking maybe the restriction could get lifted to where if the ammo is altered it can be registered. I mean if people are willing to pay for the alterations on ammo why not let them register it just some food for thought GM's
Reply
Re: lifting the restriction on altered Ammo registering 05/31/2012 09:03 AM CDT


Not really sure why someone would alter a single piece of ammunition knowing the different mechanics that exist in the game and how easy it can be to lose due to crashes, creatures moving, people running off with ammo.
Reply
Re: lifting the restriction on altered Ammo registering 05/31/2012 10:53 AM CDT
You can bond a single piece of ammo and just invoke to get it back. I have a feeling this is why someone would alter one and just invoke after shooting to keep using the same thing.
Reply
Re: lifting the restriction on altered Ammo registering 05/31/2012 11:39 AM CDT
Kinda defeats the purpose of ammunition in a traditional sense :P

Or, maybe it's intended to just get 1 of the best ammunition in the game and be set for life via item bonding.

__
You hear the voice of Jaedren exclaim, "Look! I'm Leilond!"
You notice Jaedren come out of hiding.
Jaedren shimmers out of sight.
Reply