Is there any way we can look at how the trip from the Prairie to Derelict Road (East to South areas outside shard) is handled. Currently you get a 30 second roundtime and end up standing around waiting for a mob to engage you. Rock trolls aren't too tough but most characters will need a moderate amount of circles under their belts before they can be worry free about this trip. Furthermore, I don't see the purpose behind the 30second roundtime in the first place. Alternatives include removing the roundtime completely, dealing with it like the Therenborough to Gypsy hunting area is dealt with or making both rooms free of enemies. Thanks for considering this request.