Re: Bone carving weights 02/01/2017 11:43 AM CST
Kodius, I take it the density change for carved bone armor was forward-looking for newly carved products and not retroactively applied to all carved armors?
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Re: Bone carving weights 02/08/2017 04:42 AM CST
Just asked a new friend to carve some new bone armor.

If this is an old baseline: https://elanthipedia.play.net/Segmented_bone_armor, it looks like barghest bone armor protections/absorptions went up by 1 each.

You feel certain that a segmented barghest-bone robe appears to impose high maneuvering hindrance and light stealth hindrance, offering:
very high protection and moderate damage absorption for puncture attacks.
very high protection and moderate damage absorption for slice attacks.
very high protection and moderate damage absorption for impact attacks.
good protection and fair damage absorption for fire attacks.
good protection and somewhat fair damage absorption for cold attacks.
very good protection and somewhat fair damage absorption for electrical attacks.

If you were only wearing a segmented barghest-bone robe you could expect your maneuvering to be barely hindered and your stealth to be minimally hindered.

You are certain that the segmented robe is highly protected against damage, and is in pristine condition.

The segmented robe is moderately soft.
You are certain that the segmented robe weighs exactly 226 stones.
You are certain that the segmented robe is worth exactly 16500 Kronars.


While sluagh bone stayed roughly the same. If Isharon's ItemStats recorded past data, the new segmented sluagh bone hauberk went up in hindrance from moderate to high hindrance.

You feel certain that a segmented sluagh-bone hauberk appears to impose high maneuvering hindrance and fair stealth hindrance, offering:
high protection and moderate damage absorption for puncture attacks.
high protection and moderate damage absorption for slice attacks.
high protection and moderate damage absorption for impact attacks.
low protection and poor damage absorption for fire attacks.
low protection and poor damage absorption for cold attacks.
fair protection and poor damage absorption for electrical attacks.

If you were only wearing a segmented sluagh-bone hauberk you could expect your maneuvering to be barely hindered and your stealth to be minimally hindered.

You are certain that the segmented hauberk is somewhat unsound against damage, and is in pristine condition.

The segmented hauberk is fairly malleable.
You are certain that the segmented hauberk weighs exactly 168 stones.
You are certain that the segmented hauberk is worth exactly 16000 Kronars.

It looks like the density stat contributes more to bone armor creation than the Physical stat...
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Re: Bone carving weights 03/07/2017 07:09 PM CST
>>Kodius, I take it the density change for carved bone armor was forward-looking for newly carved products and not retroactively applied to all carved armors?


That is correct. We have no way to retroactively update items, but at the same time I didn't want to leave Bone armor forever gimped...



"I have no data yet. It is a capital mistake to theorize before one has data. Insensibly one begins to twist facts to suit theories instead of theories to suit facts."
- Sir Arthur Conan Doyle, Sherlock Holmes
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