familiar messaging omissions 12/12/2012 01:20 AM CST
Sorry if this has been noted already. Vertigo and PW both seem to be missing from the messaging when my fam aids the spell. All other spells from the Air book appear to be fine. I think there may be other spells but I haven't tested with other fams yet.

>prep vertigo 40
That will disrupt about half your current attunement.
You trace a hasty sigil in the air, shaping the pattern of the Vertigo spell.

>cast
You gesture at a rock troll.
Your white owl seems to make your [space] spell less straining.
You meticulously alter the air flow and pressure around a rock troll's head.
A rock troll suddenly turns pale and begins to look unsteady.
The complementary nature of the spell empowers you.

>targ pw
Since you're not feeding enough power into the spell pattern to make it coherent, you quickly work your way to the minimum required.
That will disrupt less than a quarter of your current attunement.
You trace a hasty sigil in the air, shaping the pattern of the Paeldryth's Wrath spell.
You begin to weave mana lines into a target pattern around a rock troll.

>cast
You gesture at a rock troll.
Your white owl seems to make your [space] spell less straining.
The winds slam into a rock troll. A rock troll staggers back as far away from you as it can get!
The complementary nature of the spell empowers you.
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Re: familiar messaging omissions 12/14/2012 01:58 AM CST
I tested with the other fir familiars.

>pre anc
Since you're not feeding enough power into the spell pattern to make it coherent, you quickly work your way to the minimum required.
That won't affect your current attunement very much.
You trace a hasty sigil in the air, shaping the pattern of the Anther's Call spell.

>cast
You gesture at an Adan'f blood warrior.
Your tan bear seems to make your [SPACE] spell less straining.
A low, pure note chimes from the ground below.
The ground around an Adan'f blood warrior begins to churn violently as dozens of large hands fashioned from living earth surge into view! The hands swarm over an Adan'f blood warrior's body, gripping its extremities and rendering it completely immobile!
The conflicting nature of the spell diminishes you.
Roundtime: 2 sec.

So, add Anther's Call to the list, as well as Ice Patch, Tingle, and Arc Light.
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Re: familiar messaging omissions 12/16/2012 07:31 PM CST
>>Vertigo and PW both seem to be missing from the messaging when my fam aids the spell

These are fixed, and any others that might not have been commented on doing the same thing should be fixed as well.

AGM Ricinus
Dev Systems
Cleric Advocate
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