Augmentation: There are a lot of basic, but only one advanced augmentation; two if you count ETF. Either SW or one of tailwind or zephyr could be an advanced spell.
Diff | # |
Intro | 0 |
Basic | 5 |
Adv | 2* |
Eso | 2 |
*One of them is mixed
Do spells that teach two skills teach less of one skill than a spell that one teach one skill? So far I've only done limited testing, but it appears MAB (util/TM) teaches more utility than RM (util only).
What if PW was basic instead of advanced? We don't have any basic TMs; just kind of odd, and I don't feel like spending that much mana on PW.
Substratum's prereq still don't make any sense to me: it should just require ethereal shield. And WB should just be elementalism.
I was thinking about new mages and the earliest that they could pick enough spells to train every skill, and I figured they would want to pick a debil spell as early as possible so that it would stay close to TM. So if you were to remove the elementalism requirement from WB, it would be possible for a new mage to pick MoA as the first debilitation spell at 5th circle by taking the fire path (or even earlier if the WB req was removed from MoA). That would create a third option where a new mage would't have to pick ANC or IP as their first debil spell.
Can't find Augrym in Chyolvea Tayeu's. Office is locked and he's not on his balcony. Don't tell him I was sitting in his chair.