Logged into test to find all my magic feats and spells missing.
MRDAHJR1971
MRDAHJR1971
Re: Empath 3.1 Spell Changes
12/09/2013 12:53 AM CST
Actually, my cleric has also no spells. :/
DR-MELETE
Re: Empath 3.1 Spell Changes
12/09/2013 01:09 AM CST
>>Logged into test to find all my magic feats and spells missing.
Yeah, that's expected! Part of what we're testing is the spell choosing process. Making sure things cost the right number of slots, spells given correctly by guildleaders, and so on.
Melete
Events Lead
Advocates Lead
Empath Advocate
Lore Developer
Yeah, that's expected! Part of what we're testing is the spell choosing process. Making sure things cost the right number of slots, spells given correctly by guildleaders, and so on.
Melete
Events Lead
Advocates Lead
Empath Advocate
Lore Developer
MRDAHJR1971
Re: Empath 3.1 Spell Changes
12/09/2013 09:05 AM CST
First off, feats were still there. Just don't see them if you have no spells.
Second, has the healing power of regenerate been tweaked down? If so, why???
Second, has the healing power of regenerate been tweaked down? If so, why???
DR-MELETE
Re: Empath 3.1 Spell Changes
12/09/2013 03:59 PM CST
>>Second, has the healing power of regenerate been tweaked down? If so, why???
No, no changes were made to the healing power of regen.
Melete
Events Lead
Advocates Lead
Empath Advocate
Lore Developer
No, no changes were made to the healing power of regen.
Melete
Events Lead
Advocates Lead
Empath Advocate
Lore Developer
NITUKI
Re: Empath 3.1 Spell Changes
12/09/2013 06:02 PM CST
> No, no changes were made to the healing power of regen.
Strange I certainly felt like there was a change too.
Strange I certainly felt like there was a change too.
MRDAHJR1971
Re: Empath 3.1 Spell Changes
12/10/2013 12:05 AM CST
> No, no changes were made to the healing power of regen.
Maybe it's just having used the new TAKE ALL wounds. My empath was a mess after taking all, which, by the way, is AWESOME, however, in prime I've been a mess, having cast regen at 8 it seemed much faster than even casting regen at 10 in test.
Maybe it's just having used the new TAKE ALL wounds. My empath was a mess after taking all, which, by the way, is AWESOME, however, in prime I've been a mess, having cast regen at 8 it seemed much faster than even casting regen at 10 in test.
JHALIASCLERIC
Re: Empath 3.1 Spell Changes
12/10/2013 04:31 PM CST
I spoke to some other Empaths who also said as much in test, but looking at pulse timing and intensity, I wasn't really seeing a difference. Are there maybe some changes to core magic, perhaps stat inclusion or something, that may have affected Regen?
DR-ANNWYL
Re: Empath 3.1 Spell Changes ::Moved here::
12/10/2013 08:03 PM CST
The above posts were moved from the non-test Empath folder.
Kindly keep 3.1 discussion here.
Thanks!
Annwyl
Message Board Supervisor
If you've questions or comments, take it to e-mail by writing me at DR-Annwyl@play.net.
DR-MELETE
Re: Empath 3.1 Spell Changes
12/10/2013 11:13 PM CST
>>I wasn't really seeing a difference. Are there maybe some changes to core magic, perhaps stat inclusion or something, that may have affected Regen?
That's a possibility, but not one I can really address from the spell side. It'd be helpful to have some actual data if anyone is able to present any. I appreciate the heads up in either case, but if folks can provide concrete examples that would go a long way toward narrowing it down.
Melete
Events Lead
Advocates Lead
Empath Advocate
Lore Developer
That's a possibility, but not one I can really address from the spell side. It'd be helpful to have some actual data if anyone is able to present any. I appreciate the heads up in either case, but if folks can provide concrete examples that would go a long way toward narrowing it down.
Melete
Events Lead
Advocates Lead
Empath Advocate
Lore Developer