Has anyone else experienced this issue, where scripts (in SF, on Windows 8) simply stop working? As in, commands simply aren't getting entered by the script, and even starting a new script doesn't change this. The only fix I've found has been to close SF and open it again, but this can be annoying, and sometimes only fixes the problem for a few moments.
I
"[A]ll PC necromancers are now redeemed good guys..." ~ GM Raesh
KUYKEND9
HEXEDBYTHENET
Re: StormFront quits scripting
04/26/2015 04:54 PM CDT
Never had that issue at all, but this isn't the first time I've heard about it happening.
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JHALIASCLERIC
Re: StormFront quits scripting
04/26/2015 05:22 PM CDT
>Has anyone else experienced this issue, where scripts (in SF, on Windows 8) simply stop working?
Yes. Restart SF. It happens occasionally, infrequently, thankfully. Sometimes it hangs in a certain spot and you can kind of kickstart it back by grabbing the check it's waiting on.
Like, waitfor fully prepared sometimes hangs, so prep another spell, and it'll pick up.
ABSOLON
Re: StormFront quits scripting
04/26/2015 05:38 PM CDT
<<Like, waitfor fully prepared sometimes hangs, so prep another spell, and it'll pick up.
That's not what this bug is. That's just a normal script hang. This bug is where all scripts just stop working. You type .script and the script doesn't input the commands. It just sits there and every single script does this.
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That's not what this bug is. That's just a normal script hang. This bug is where all scripts just stop working. You type .script and the script doesn't input the commands. It just sits there and every single script does this.
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JHALIASCLERIC
Re: StormFront quits scripting
04/26/2015 06:59 PM CDT
I can't for certain distinguish between the two - usually fixing the hang solves the problem for me, though sometimes I'm not sure where it hung, so just restart SF.
KUYKEND9
Re: StormFront quits scripting
04/26/2015 08:09 PM CDT
>> That's not what this bug is. That's just a normal script hang. This bug is where all scripts just stop working. You type .script and the script doesn't input the commands. It just sits there and every single script does this.
Exactly correct. This is not a failed matchwait or anything of the kind, it's SF refusing to execute script commands.
I appreciate the help folks have offered so far, but I'm curious if anyone on staff might have a suggestion for how we (players) can help locate the cause of the bug, since it happens erratically.
I
"[A]ll PC necromancers are now redeemed good guys..." ~ GM Raesh
Exactly correct. This is not a failed matchwait or anything of the kind, it's SF refusing to execute script commands.
I appreciate the help folks have offered so far, but I'm curious if anyone on staff might have a suggestion for how we (players) can help locate the cause of the bug, since it happens erratically.
I
"[A]ll PC necromancers are now redeemed good guys..." ~ GM Raesh
BINU
Re: StormFront quits scripting
05/02/2015 11:46 PM CDT
It happens to me too. The only fix I've found is to exit and log back in.
KUYKEND9
Re: StormFront quits scripting
05/02/2015 11:52 PM CDT
It happened to me again several times over the past three days, and I found that I can get it back on track by re-launching the script a few dozen times (spamming .script) and then manually entering whatever command it's hung on. No idea why this works, but it's done the trick like four times now.
The reason this bug is so annoying to me is that it tends to happen during combat, and logging out/in typically causes all the critters I'm fighting to run away.
I
"[A]ll PC necromancers are now redeemed good guys..." ~ GM Raesh
The reason this bug is so annoying to me is that it tends to happen during combat, and logging out/in typically causes all the critters I'm fighting to run away.
I
"[A]ll PC necromancers are now redeemed good guys..." ~ GM Raesh
KUYKEND9
Re: StormFront quits scripting
05/17/2015 05:44 PM CDT
So, I was thinking about this today and I realized the problem:
Occasionally, the RT tracker in SF never shuts off. Effectively, SF believes that you are stuck in a perpetual Roundtime, which is why initiating an action that causes a Roundtime makes the script start working again.
The sequence of events is thus...
* Script executes a command which initiates a roundtime.
* SF turns on the "In Roundtime" flag; this prevents the script from imputing new commands until it is cleared.
* The Roundtime ends; SF fails to clear the "In Roundtime" flag.
* The player manually initiates an action that causes a Roundtime.
* SF turns on the "In Roundtime" flag again, which was already active.
* The Roundtime ends, this time correctly alerting SF, and the "In Roundtime" flag clears.
* The script continues.
Not sure who's in charge of FE stuff these days, but this might help them find the problem, assuming that there is anyone who is/will be looking into it.
I
"[A]ll PC necromancers are now redeemed good guys..." ~ GM Raesh
Occasionally, the RT tracker in SF never shuts off. Effectively, SF believes that you are stuck in a perpetual Roundtime, which is why initiating an action that causes a Roundtime makes the script start working again.
The sequence of events is thus...
* Script executes a command which initiates a roundtime.
* SF turns on the "In Roundtime" flag; this prevents the script from imputing new commands until it is cleared.
* The Roundtime ends; SF fails to clear the "In Roundtime" flag.
* The player manually initiates an action that causes a Roundtime.
* SF turns on the "In Roundtime" flag again, which was already active.
* The Roundtime ends, this time correctly alerting SF, and the "In Roundtime" flag clears.
* The script continues.
Not sure who's in charge of FE stuff these days, but this might help them find the problem, assuming that there is anyone who is/will be looking into it.
I
"[A]ll PC necromancers are now redeemed good guys..." ~ GM Raesh
DR-ANNWYL
Re: StormFront quits scripting
05/17/2015 06:36 PM CDT
That would be someone on the Simutronics forums, not this one.
Annwyl
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KUYKEND9
Re: StormFront quits scripting
05/17/2015 07:39 PM CDT
>> That would be someone on the Simutronics forums, not this one.
I posted there. Nobody ever responded. And besides, last I knew there was a DR-GM who did SF stuff, I just can't recall who it was.
I
"[A]ll PC necromancers are now redeemed good guys..." ~ GM Raesh
I posted there. Nobody ever responded. And besides, last I knew there was a DR-GM who did SF stuff, I just can't recall who it was.
I
"[A]ll PC necromancers are now redeemed good guys..." ~ GM Raesh
MONTHANSON
Re: StormFront quits scripting
08/30/2015 09:17 PM CDT
I came here looking for a fix for the same problem, I have a simple work-around, but was hoping to resolve the problem completely.
This works for me at least, when it freezes I just cast a spell manually (for me I prep fb 40, tar critter, wait til fully prepped and cast) and it starts right back up, hope this helps some of you.
Ray